*3DSMAX_ASCIIEXPORT 200 *COMMENT "AsciiExport Version 2.00 - Fri Jan 05 18:19:48 2001" *SCENE { *SCENE_FILENAME "VultureLeftArm.max" *SCENE_FIRSTFRAME 0 *SCENE_LASTFRAME 100 *SCENE_FRAMESPEED 30 *SCENE_TICKSPERFRAME 160 *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000 *SCENE_AMBIENT_STATIC 0.0431 0.0431 0.0431 } *MATERIAL_LIST { *MATERIAL_COUNT 1 *MATERIAL 0 { *MATERIAL_NAME "Vulture" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1791 0.0654 0.0654 *MATERIAL_DIFFUSE 0.4078 0.4078 0.4078 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "Map #4" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "\\aas1\MC2\Art\MC2_MECHS\Vulture\VutlureRGB.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } } *HELPEROBJECT { *NODE_NAME "handle_lhand" *HELPER_CLASS "Dummy" *NODE_TM { *NODE_NAME "handle_lhand" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 6.3222 -19.4863 -6.4155 *TM_POS 6.3222 -19.4863 -6.4155 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN 3.9042 -21.9043 -8.8335 *BOUNDINGBOX_MAX 8.7402 -17.0683 -3.9975 } *HELPEROBJECT { *NODE_NAME "joint_luarm" *HELPER_CLASS "Bone" *NODE_TM { *NODE_NAME "joint_luarm" *INHERIT_POS 1 1 1 *INHERIT_ROT 1 1 1 *INHERIT_SCL 1 1 1 *TM_ROW0 1.0000 -0.0000 0.0000 *TM_ROW1 0.0000 1.0000 -0.0000 *TM_ROW2 -0.0000 0.0000 1.0000 *TM_ROW3 -0.0014 0.0036 -0.0017 *TM_POS -0.0014 0.0036 -0.0017 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN -10.0014 -9.9964 -10.0017 *BOUNDINGBOX_MAX 9.9986 10.0036 9.9983 } *HELPEROBJECT { *NODE_NAME "joint_lgun" *NODE_PARENT "joint_luarm" *HELPER_CLASS "Bone" *NODE_TM { *NODE_NAME "joint_lgun" *INHERIT_POS 1 1 1 *INHERIT_ROT 1 1 1 *INHERIT_SCL 1 1 1 *TM_ROW0 1.0000 -0.0000 -0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 -0.0000 1.0000 *TM_ROW3 5.6736 -0.0569 -5.8195 *TM_POS 5.6736 -0.0569 -5.8195 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN -4.3264 -10.0569 -15.8195 *BOUNDINGBOX_MAX 15.6736 9.9431 4.1805 } *HELPEROBJECT { *NODE_NAME "joint_lhand" *NODE_PARENT "joint_lgun" *HELPER_CLASS "Bone" *NODE_TM { *NODE_NAME "joint_lhand" *INHERIT_POS 1 1 1 *INHERIT_ROT 1 1 1 *INHERIT_SCL 1 1 1 *TM_ROW0 1.0000 -0.0000 -0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 -0.0000 1.0000 *TM_ROW3 6.3222 -19.4863 -6.4155 *TM_POS 6.3222 -19.4863 -6.4155 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN -3.6778 -29.4863 -16.4155 *BOUNDINGBOX_MAX 16.3222 -9.4863 3.5845 } *GEOMOBJECT { *NODE_NAME "vu_lgun" *NODE_PARENT "joint_lgun" *NODE_TM { *NODE_NAME "vu_lgun" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 -0.0000 -0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 -0.0000 1.0000 *TM_ROW3 5.6736 -0.0569 -5.8195 *TM_POS 5.6736 -0.0569 -5.8195 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 16 *MESH_NUMFACES 22 *MESH_VERTEX_LIST { *MESH_VERTEX 0 4.6371 1.7591 -8.2807 *MESH_VERTEX 1 4.6371 -5.5768 -8.2807 *MESH_VERTEX 2 8.0772 3.0893 -4.6042 *MESH_VERTEX 3 8.0772 1.7591 -8.2616 *MESH_VERTEX 4 4.5768 3.0893 -4.5961 *MESH_VERTEX 5 4.5768 -5.5768 -4.5961 *MESH_VERTEX 6 8.0772 -5.5768 -8.2616 *MESH_VERTEX 7 8.0772 -5.5768 -4.6042 *MESH_VERTEX 8 4.8066 -5.5418 -5.7661 *MESH_VERTEX 9 4.8066 -19.7178 -5.7661 *MESH_VERTEX 10 5.7179 -19.7178 -4.8549 *MESH_VERTEX 11 5.7179 -5.5418 -4.8549 *MESH_VERTEX 12 7.9049 -5.5418 -7.0419 *MESH_VERTEX 13 7.9049 -19.7178 -7.0419 *MESH_VERTEX 14 6.9936 -19.7178 -7.9532 *MESH_VERTEX 15 6.9936 -5.5418 -7.9532 } *MESH_FACE_LIST { *MESH_FACE 0: A: 4 B: 1 C: 5 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 1: A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 2: A: 1 B: 3 C: 6 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 3: A: 1 B: 0 C: 3 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 4: A: 6 B: 5 C: 1 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 5: A: 6 B: 7 C: 5 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 6: A: 2 B: 0 C: 4 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 7: A: 2 B: 3 C: 0 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 8: A: 2 B: 6 C: 3 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 9: A: 2 B: 7 C: 6 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 10: A: 5 B: 2 C: 4 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 11: A: 5 B: 7 C: 2 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 12: A: 8 B: 10 C: 11 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 13: A: 8 B: 9 C: 10 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 14: A: 12 B: 10 C: 13 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 15: A: 12 B: 11 C: 10 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 16: A: 13 B: 9 C: 14 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 17: A: 13 B: 10 C: 9 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 18: A: 14 B: 8 C: 15 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 19: A: 14 B: 9 C: 8 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 20: A: 15 B: 13 C: 14 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 21: A: 15 B: 12 C: 13 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1 *MESH_MTLID 0 } *MESH_NUMTVERTEX 24 *MESH_TVERTLIST { *MESH_TVERT 0 0.6562 0.4999 0.2922 *MESH_TVERT 1 0.3083 0.4999 0.7078 *MESH_TVERT 2 0.6562 0.4999 0.7078 *MESH_TVERT 3 0.3083 0.4999 0.2922 *MESH_TVERT 4 0.6562 0.4301 0.7078 *MESH_TVERT 5 0.3083 0.4301 0.7078 *MESH_TVERT 6 0.3083 0.4301 0.2922 *MESH_TVERT 7 0.6562 0.4301 0.2922 *MESH_TVERT 8 0.7160 0.4221 0.3728 *MESH_TVERT 9 0.6824 0.5027 -0.8249 *MESH_TVERT 10 0.6824 0.4221 0.1053 *MESH_TVERT 11 0.7160 0.5027 -0.5574 *MESH_TVERT 12 0.3869 0.1499 0.9995 *MESH_TVERT 13 0.3078 0.0021 0.9823 *MESH_TVERT 14 0.3869 0.0021 0.9995 *MESH_TVERT 15 0.3078 0.1272 0.9823 *MESH_TVERT 16 0.3081 0.1272 0.0005 *MESH_TVERT 17 0.3081 0.0021 0.0005 *MESH_TVERT 18 0.3867 0.0021 0.0005 *MESH_TVERT 19 0.3867 0.1499 0.0005 *MESH_TVERT 20 0.2362 0.6889 0.0005 *MESH_TVERT 21 0.1467 0.6360 0.9995 *MESH_TVERT 22 0.1452 0.6891 0.0005 *MESH_TVERT 23 0.2362 0.6363 0.9995 } *MESH_NUMTVFACES 22 *MESH_TFACELIST { *MESH_TFACE 0 12 13 14 *MESH_TFACE 1 12 15 13 *MESH_TFACE 2 13 16 17 *MESH_TFACE 3 13 15 16 *MESH_TFACE 4 17 14 13 *MESH_TFACE 5 17 18 14 *MESH_TFACE 6 20 21 22 *MESH_TFACE 7 20 23 21 *MESH_TFACE 8 19 17 16 *MESH_TFACE 9 19 18 17 *MESH_TFACE 10 14 19 12 *MESH_TFACE 11 14 18 19 *MESH_TFACE 12 0 1 2 *MESH_TFACE 13 0 3 1 *MESH_TFACE 14 4 1 5 *MESH_TFACE 15 4 2 1 *MESH_TFACE 16 8 9 10 *MESH_TFACE 17 8 11 9 *MESH_TFACE 18 6 0 7 *MESH_TFACE 19 6 3 0 *MESH_TFACE 20 7 5 6 *MESH_TFACE 21 7 4 5 } *MESH_NUMCVERTEX 16 *MESH_CVERTLIST { *MESH_VERTCOL 0 0.0000 0.0000 0.0000 *MESH_VERTCOL 1 0.0000 0.0000 0.0000 *MESH_VERTCOL 2 0.0000 0.0000 0.0000 *MESH_VERTCOL 3 0.0000 0.0000 0.0000 *MESH_VERTCOL 4 0.0000 0.0000 0.0000 *MESH_VERTCOL 5 0.0000 0.0000 0.0000 *MESH_VERTCOL 6 0.0000 0.0000 0.0000 *MESH_VERTCOL 7 0.0000 0.0000 0.0000 *MESH_VERTCOL 8 0.0000 0.0000 0.0000 *MESH_VERTCOL 9 0.0000 0.0000 0.0000 *MESH_VERTCOL 10 0.0000 0.0000 0.0000 *MESH_VERTCOL 11 0.0000 0.0000 0.0000 *MESH_VERTCOL 12 0.0000 0.0000 0.0000 *MESH_VERTCOL 13 0.0000 0.0000 0.0000 *MESH_VERTCOL 14 0.0000 0.0000 0.0000 *MESH_VERTCOL 15 0.0000 0.0000 0.0000 } *MESH_NUMCVFACES 22 *MESH_CFACELIST { *MESH_CFACE 0 4 1 5 *MESH_CFACE 1 4 0 1 *MESH_CFACE 2 1 3 6 *MESH_CFACE 3 1 0 3 *MESH_CFACE 4 6 5 1 *MESH_CFACE 5 6 7 5 *MESH_CFACE 6 2 0 4 *MESH_CFACE 7 2 3 0 *MESH_CFACE 8 2 6 3 *MESH_CFACE 9 2 7 6 *MESH_CFACE 10 5 2 4 *MESH_CFACE 11 5 7 2 *MESH_CFACE 12 8 10 11 *MESH_CFACE 13 8 9 10 *MESH_CFACE 14 12 10 13 *MESH_CFACE 15 12 11 10 *MESH_CFACE 16 13 9 14 *MESH_CFACE 17 13 10 9 *MESH_CFACE 18 14 8 15 *MESH_CFACE 19 14 9 8 *MESH_CFACE 20 15 13 14 *MESH_CFACE 21 15 12 13 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.9999 0.0000 -0.0164 *MESH_VERTEXNORMAL 4 -0.9999 0.0000 -0.0164 *MESH_VERTEXNORMAL 1 -0.9999 0.0000 -0.0164 *MESH_VERTEXNORMAL 5 -0.9999 0.0000 -0.0164 *MESH_FACENORMAL 1 -0.9999 -0.0000 -0.0164 *MESH_VERTEXNORMAL 4 -0.9999 -0.0000 -0.0164 *MESH_VERTEXNORMAL 0 -0.9999 -0.0000 -0.0164 *MESH_VERTEXNORMAL 1 -0.9999 -0.0000 -0.0164 *MESH_FACENORMAL 2 0.0055 -0.0000 -1.0000 *MESH_VERTEXNORMAL 1 0.0055 -0.0000 -1.0000 *MESH_VERTEXNORMAL 3 0.0055 -0.0000 -1.0000 *MESH_VERTEXNORMAL 6 0.0055 -0.0000 -1.0000 *MESH_FACENORMAL 3 0.0055 -0.0000 -1.0000 *MESH_VERTEXNORMAL 1 0.0055 -0.0000 -1.0000 *MESH_VERTEXNORMAL 0 0.0055 -0.0000 -1.0000 *MESH_VERTEXNORMAL 3 0.0055 -0.0000 -1.0000 *MESH_FACENORMAL 4 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 6 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 5 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 1 0.0000 -1.0000 0.0000 *MESH_FACENORMAL 5 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 6 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 7 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 5 0.0000 -1.0000 0.0000 *MESH_FACENORMAL 6 -0.0008 0.9406 -0.3396 *MESH_VERTEXNORMAL 2 -0.0008 0.9406 -0.3396 *MESH_VERTEXNORMAL 0 -0.0008 0.9406 -0.3396 *MESH_VERTEXNORMAL 4 -0.0008 0.9406 -0.3396 *MESH_FACENORMAL 7 0.0019 0.9398 -0.3418 *MESH_VERTEXNORMAL 2 0.0019 0.9398 -0.3418 *MESH_VERTEXNORMAL 3 0.0019 0.9398 -0.3418 *MESH_VERTEXNORMAL 0 0.0019 0.9398 -0.3418 *MESH_FACENORMAL 8 1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 2 1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 6 1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 3 1.0000 -0.0000 0.0000 *MESH_FACENORMAL 9 1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 2 1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 7 1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 6 1.0000 -0.0000 0.0000 *MESH_FACENORMAL 10 0.0023 -0.0000 1.0000 *MESH_VERTEXNORMAL 5 0.0023 -0.0000 1.0000 *MESH_VERTEXNORMAL 2 0.0023 -0.0000 1.0000 *MESH_VERTEXNORMAL 4 0.0023 -0.0000 1.0000 *MESH_FACENORMAL 11 0.0023 -0.0000 1.0000 *MESH_VERTEXNORMAL 5 0.0023 -0.0000 1.0000 *MESH_VERTEXNORMAL 7 0.0023 -0.0000 1.0000 *MESH_VERTEXNORMAL 2 0.0023 -0.0000 1.0000 *MESH_FACENORMAL 12 -0.7071 0.0000 0.7071 *MESH_VERTEXNORMAL 8 -1.0000 0.0000 -0.0000 *MESH_VERTEXNORMAL 10 -0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 11 -0.0000 0.0000 1.0000 *MESH_FACENORMAL 13 -0.7071 0.0000 0.7071 *MESH_VERTEXNORMAL 8 -1.0000 0.0000 -0.0000 *MESH_VERTEXNORMAL 9 -1.0000 0.0000 -0.0000 *MESH_VERTEXNORMAL 10 -0.0000 -0.0000 1.0000 *MESH_FACENORMAL 14 0.7071 -0.0000 0.7071 *MESH_VERTEXNORMAL 12 0.9487 -0.0000 0.3162 *MESH_VERTEXNORMAL 10 -0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 13 0.9487 -0.0000 -0.3162 *MESH_FACENORMAL 15 0.7071 0.0000 0.7071 *MESH_VERTEXNORMAL 12 0.9487 -0.0000 0.3162 *MESH_VERTEXNORMAL 11 -0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 10 -0.0000 -0.0000 1.0000 *MESH_FACENORMAL 16 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 13 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 9 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 14 0.0000 -1.0000 0.0000 *MESH_FACENORMAL 17 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 13 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 10 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 9 0.0000 -1.0000 0.0000 *MESH_FACENORMAL 18 -0.7071 0.0000 -0.7071 *MESH_VERTEXNORMAL 14 -0.3162 0.0000 -0.9487 *MESH_VERTEXNORMAL 8 -1.0000 0.0000 -0.0000 *MESH_VERTEXNORMAL 15 0.3162 -0.0000 -0.9487 *MESH_FACENORMAL 19 -0.7071 0.0000 -0.7071 *MESH_VERTEXNORMAL 14 -0.3162 0.0000 -0.9487 *MESH_VERTEXNORMAL 9 -1.0000 0.0000 -0.0000 *MESH_VERTEXNORMAL 8 -1.0000 0.0000 -0.0000 *MESH_FACENORMAL 20 0.7071 -0.0000 -0.7071 *MESH_VERTEXNORMAL 15 0.3162 -0.0000 -0.9487 *MESH_VERTEXNORMAL 13 0.9487 -0.0000 -0.3162 *MESH_VERTEXNORMAL 14 -0.3162 0.0000 -0.9487 *MESH_FACENORMAL 21 0.7071 -0.0000 -0.7071 *MESH_VERTEXNORMAL 15 0.3162 -0.0000 -0.9487 *MESH_VERTEXNORMAL 12 0.9487 -0.0000 0.3162 *MESH_VERTEXNORMAL 13 0.9487 -0.0000 -0.3162 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *HELPEROBJECT { *NODE_NAME "weapon_leftarm" *NODE_PARENT "vu_lgun" *HELPER_CLASS "Site Object" *NODE_TM { *NODE_NAME "weapon_leftarm" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 -0.0000 -0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 -0.0000 1.0000 *TM_ROW3 6.3481 -18.9249 -6.3289 *TM_POS 6.3481 -18.9249 -6.3289 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN 6.3381 -18.9349 -6.3389 *BOUNDINGBOX_MAX 6.3581 -18.9149 -6.3189 } *GEOMOBJECT { *NODE_NAME "vu_luarm" *NODE_PARENT "joint_luarm" *NODE_TM { *NODE_NAME "vu_luarm" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 -0.0000 0.0000 *TM_ROW1 0.0000 1.0000 -0.0000 *TM_ROW2 -0.0000 0.0000 1.0000 *TM_ROW3 -0.0014 0.0036 -0.0017 *TM_POS -0.0014 0.0036 -0.0017 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 6 *MESH_VERTEX_LIST { *MESH_VERTEX 0 4.9039 1.3055 -6.8047 *MESH_VERTEX 1 -0.8429 1.3071 -1.0402 *MESH_VERTEX 2 -0.8414 -1.5333 -1.0448 *MESH_VERTEX 3 4.9007 -1.5349 -6.8046 *MESH_VERTEX 4 6.8033 -0.1158 -4.6604 *MESH_VERTEX 5 0.7685 -0.1131 1.3402 } *MESH_FACE_LIST { *MESH_FACE 0: A: 2 B: 0 C: 3 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 1: A: 1 B: 0 C: 2 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 2: A: 4 B: 1 C: 5 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 3: A: 0 B: 1 C: 4 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 4: A: 4 B: 2 C: 3 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 5: A: 5 B: 2 C: 4 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.5848 0.0009 0.0011 *MESH_TVERT 1 0.5850 0.1401 0.0005 *MESH_TVERT 2 0.5850 0.1400 0.9989 *MESH_TVERT 3 0.5848 0.0010 0.9995 *MESH_TVERT 4 0.5360 0.0023 0.5007 *MESH_TVERT 5 0.5331 0.1478 0.4997 } *MESH_NUMTVFACES 6 *MESH_TFACELIST { *MESH_TFACE 0 2 0 3 *MESH_TFACE 1 1 0 2 *MESH_TFACE 2 4 1 5 *MESH_TFACE 3 0 1 4 *MESH_TFACE 4 4 2 3 *MESH_TFACE 5 5 2 4 } *MESH_NUMCVERTEX 6 *MESH_CVERTLIST { *MESH_VERTCOL 0 0.0000 0.0000 0.0000 *MESH_VERTCOL 1 0.0000 0.0000 0.0000 *MESH_VERTCOL 2 0.0000 0.0000 0.0000 *MESH_VERTCOL 3 0.0000 0.0000 0.0000 *MESH_VERTCOL 4 0.0000 0.0000 0.0000 *MESH_VERTCOL 5 0.0000 0.0000 0.0000 } *MESH_NUMCVFACES 6 *MESH_CFACELIST { *MESH_CFACE 0 2 0 3 *MESH_CFACE 1 1 0 2 *MESH_CFACE 2 4 1 5 *MESH_CFACE 3 0 1 4 *MESH_CFACE 4 4 2 3 *MESH_CFACE 5 5 2 4 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.7082 0.0008 -0.7060 *MESH_VERTEXNORMAL 2 -0.3736 -0.8503 -0.3708 *MESH_VERTEXNORMAL 0 -0.6134 0.4997 -0.6116 *MESH_VERTEXNORMAL 3 -0.3737 -0.8496 -0.3723 *MESH_FACENORMAL 1 -0.7082 0.0008 -0.7060 *MESH_VERTEXNORMAL 1 -0.0423 0.9983 -0.0410 *MESH_VERTEXNORMAL 0 -0.6134 0.4997 -0.6116 *MESH_VERTEXNORMAL 2 -0.3736 -0.8503 -0.3708 *MESH_FACENORMAL 2 0.3170 0.8934 0.3184 *MESH_VERTEXNORMAL 4 0.7066 -0.0003 0.7076 *MESH_VERTEXNORMAL 1 -0.0423 0.9983 -0.0410 *MESH_VERTEXNORMAL 5 0.7051 -0.0002 0.7091 *MESH_FACENORMAL 3 0.3154 0.8955 0.3142 *MESH_VERTEXNORMAL 0 -0.6134 0.4997 -0.6116 *MESH_VERTEXNORMAL 1 -0.0423 0.9983 -0.0410 *MESH_VERTEXNORMAL 4 0.7066 -0.0003 0.7076 *MESH_FACENORMAL 4 0.3145 -0.8959 0.3138 *MESH_VERTEXNORMAL 4 0.7066 -0.0003 0.7076 *MESH_VERTEXNORMAL 2 -0.3736 -0.8503 -0.3708 *MESH_VERTEXNORMAL 3 -0.3737 -0.8496 -0.3723 *MESH_FACENORMAL 5 0.3163 -0.8936 0.3186 *MESH_VERTEXNORMAL 5 0.7051 -0.0002 0.7091 *MESH_VERTEXNORMAL 2 -0.3736 -0.8503 -0.3708 *MESH_VERTEXNORMAL 4 0.7066 -0.0003 0.7076 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 }