*3DSMAX_ASCIIEXPORT 200 *COMMENT "AsciiExport Version 2.00 - Tue Dec 12 14:55:22 2000" *SCENE { *SCENE_FILENAME "WalkwayX.max" *SCENE_FIRSTFRAME 0 *SCENE_LASTFRAME 100 *SCENE_FRAMESPEED 30 *SCENE_TICKSPERFRAME 160 *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000 *SCENE_AMBIENT_STATIC 0.2588 0.2941 0.3529 } *MATERIAL_LIST { *MATERIAL_COUNT 1 *MATERIAL 0 { *MATERIAL_NAME "Material #7" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.0641 0.1582 0.1817 *MATERIAL_DIFFUSE 0.1922 0.4745 0.5451 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter } } *GEOMOBJECT { *NODE_NAME "Terminal" *NODE_TM { *NODE_NAME "Terminal" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 0.0000 0.0000 0.0000 *TM_POS 0.0000 0.0000 0.0000 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 12 *MESH_NUMFACES 14 *MESH_VERTEX_LIST { *MESH_VERTEX 0 -63.7491 -30.0000 0.0000 *MESH_VERTEX 1 -63.7491 -30.0000 30.0000 *MESH_VERTEX 2 -53.7491 -20.0000 40.0000 *MESH_VERTEX 3 -53.7491 20.0000 40.0000 *MESH_VERTEX 4 -63.7491 30.0000 30.0000 *MESH_VERTEX 5 -63.7491 30.0000 0.0000 *MESH_VERTEX 6 63.7571 -30.0000 0.0000 *MESH_VERTEX 7 63.7571 -30.0000 30.0000 *MESH_VERTEX 8 53.7571 -20.0000 40.0000 *MESH_VERTEX 9 53.7571 20.0000 40.0000 *MESH_VERTEX 10 63.7571 30.0000 30.0000 *MESH_VERTEX 11 63.7571 30.0000 0.0000 } *MESH_FACE_LIST { *MESH_FACE 0: A: 4 B: 2 C: 3 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 1: A: 4 B: 1 C: 2 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 2: A: 7 B: 9 C: 8 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 3: A: 7 B: 10 C: 9 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 4: A: 10 B: 3 C: 9 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 5: A: 10 B: 4 C: 3 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 6: A: 9 B: 2 C: 8 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 7: A: 9 B: 3 C: 2 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 8: A: 8 B: 1 C: 7 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 9: A: 8 B: 2 C: 1 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 10: A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 11: A: 4 B: 6 C: 5 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 12: A: 11 B: 10 C: 1 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 13: A: 11 B: 1 C: 0 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 } *MESH_NUMTVERTEX 82 *MESH_TVERTLIST { *MESH_TVERT 0 0.0068 0.6795 0.0005 *MESH_TVERT 1 0.0589 0.7316 0.9995 *MESH_TVERT 2 0.0589 0.9399 0.9995 *MESH_TVERT 3 0.0068 0.9920 0.0005 *MESH_TVERT 4 0.6735 0.6795 0.0005 *MESH_TVERT 5 0.6214 0.7316 0.9995 *MESH_TVERT 6 0.6214 0.9399 0.9995 *MESH_TVERT 7 0.6735 0.9920 0.0005 *MESH_TVERT 8 0.6683 0.2401 1.4990 *MESH_TVERT 9 0.0100 0.3067 1.4990 *MESH_TVERT 10 0.6683 0.3067 1.4990 *MESH_TVERT 11 0.0100 0.2401 1.4990 *MESH_TVERT 12 0.6683 0.3067 -0.4990 *MESH_TVERT 13 0.0100 0.2401 -0.4990 *MESH_TVERT 14 0.6683 0.2401 -0.4990 *MESH_TVERT 15 0.0100 0.3067 -0.4990 *MESH_TVERT 16 0.6683 0.1888 -0.4990 *MESH_TVERT 17 0.0100 0.3426 -0.4990 *MESH_TVERT 18 0.6683 0.3426 -0.4990 *MESH_TVERT 19 0.0100 0.1888 -0.4990 *MESH_TVERT 20 0.6683 0.3426 1.4990 *MESH_TVERT 21 0.0100 0.1888 1.4990 *MESH_TVERT 22 0.6683 0.1888 1.4990 *MESH_TVERT 23 0.0100 0.3426 1.4990 *MESH_TVERT 24 0.9977 0.2397 2.6312 *MESH_TVERT 25 0.6812 0.3074 2.6312 *MESH_TVERT 26 0.9977 0.3074 2.6312 *MESH_TVERT 27 0.6812 0.2397 2.6312 *MESH_TVERT 28 0.9977 0.2397 -1.6312 *MESH_TVERT 29 0.6812 0.3074 -1.6312 *MESH_TVERT 30 0.6812 0.2397 -1.6312 *MESH_TVERT 31 0.9977 0.3074 -1.6312 *MESH_TVERT 32 0.6812 0.1876 2.6312 *MESH_TVERT 33 0.9977 0.3438 2.6312 *MESH_TVERT 34 0.6812 0.3438 2.6312 *MESH_TVERT 35 0.9977 0.1876 2.6312 *MESH_TVERT 36 0.6812 0.1876 -1.6312 *MESH_TVERT 37 0.9977 0.3438 -1.6312 *MESH_TVERT 38 0.9977 0.1876 -1.6312 *MESH_TVERT 39 0.6812 0.3438 -1.6312 *MESH_TVERT 40 0.7491 0.6345 0.0005 *MESH_TVERT 41 0.7491 0.8945 0.9995 *MESH_TVERT 42 0.7491 0.6345 0.9995 *MESH_TVERT 43 0.7491 0.8945 0.0005 *MESH_TVERT 44 0.6949 0.8945 0.9995 *MESH_TVERT 45 0.6949 0.6779 0.9995 *MESH_TVERT 46 0.6949 0.8945 0.0005 *MESH_TVERT 47 0.6949 0.6779 0.0005 *MESH_TVERT 48 0.6735 0.6732 0.5000 *MESH_TVERT 49 0.0068 0.3607 0.5000 *MESH_TVERT 50 0.6735 0.3607 0.5000 *MESH_TVERT 51 0.0068 0.6732 0.5000 *MESH_TVERT 52 0.9040 0.8279 1.0869 *MESH_TVERT 53 0.9368 0.8684 0.8913 *MESH_TVERT 54 0.9368 0.8684 1.0869 *MESH_TVERT 55 0.9040 0.8279 0.8913 *MESH_TVERT 56 0.8767 0.8769 1.0282 *MESH_TVERT 57 0.8865 0.8890 1.0282 *MESH_TVERT 58 0.8865 0.8890 0.9500 *MESH_TVERT 59 0.8767 0.8769 0.9500 *MESH_TVERT 60 0.7877 0.6647 0.9891 *MESH_TVERT 61 0.8294 0.6231 1.0869 *MESH_TVERT 62 0.8919 0.8783 1.0282 *MESH_TVERT 63 0.8919 0.8783 0.9500 *MESH_TVERT 64 0.8294 0.6231 0.8913 *MESH_TVERT 65 0.9041 0.8279 0.1087 *MESH_TVERT 66 0.9369 0.8684 -0.0869 *MESH_TVERT 67 0.9041 0.8279 -0.0869 *MESH_TVERT 68 0.9369 0.8684 0.1087 *MESH_TVERT 69 0.8768 0.8769 0.0500 *MESH_TVERT 70 0.8866 0.8890 0.0500 *MESH_TVERT 71 0.8866 0.8890 -0.0282 *MESH_TVERT 72 0.8768 0.8769 -0.0282 *MESH_TVERT 73 0.7878 0.6647 0.0109 *MESH_TVERT 74 0.8920 0.8783 0.0500 *MESH_TVERT 75 0.8295 0.6231 0.1087 *MESH_TVERT 76 0.8920 0.8783 -0.0282 *MESH_TVERT 77 0.8295 0.6231 -0.0869 *MESH_TVERT 78 0.5000 0.5000 0.0000 *MESH_TVERT 79 0.5000 0.5000 0.0000 *MESH_TVERT 80 0.5000 0.5000 0.0000 *MESH_TVERT 81 0.5000 0.5000 0.0000 } *MESH_NUMTVFACES 14 *MESH_TFACELIST { *MESH_TFACE 0 3 1 2 *MESH_TFACE 1 3 0 1 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 7 6 *MESH_TFACE 4 7 2 6 *MESH_TFACE 5 7 3 2 *MESH_TFACE 6 6 1 5 *MESH_TFACE 7 6 2 1 *MESH_TFACE 8 5 0 4 *MESH_TFACE 9 5 1 0 *MESH_TFACE 10 3 4 78 *MESH_TFACE 11 3 78 79 *MESH_TFACE 12 80 7 0 *MESH_TFACE 13 80 0 81 } *MESH_NUMCVERTEX 66 *MESH_CVERTLIST { *MESH_VERTCOL 0 1.0000 1.0000 0.0000 *MESH_VERTCOL 1 0.0000 0.0000 0.0000 *MESH_VERTCOL 2 0.0000 0.0000 0.0000 *MESH_VERTCOL 3 1.0000 1.0000 0.0000 *MESH_VERTCOL 4 1.0000 1.0000 0.0000 *MESH_VERTCOL 5 0.0000 0.0000 0.0000 *MESH_VERTCOL 6 0.0000 0.0000 0.0000 *MESH_VERTCOL 7 1.0000 1.0000 0.0000 *MESH_VERTCOL 8 0.0000 0.0000 0.0000 *MESH_VERTCOL 9 0.0000 0.0000 0.0000 *MESH_VERTCOL 10 0.0000 0.0000 0.0000 *MESH_VERTCOL 11 0.0000 0.0000 0.0000 *MESH_VERTCOL 12 0.0000 0.0000 0.0000 *MESH_VERTCOL 13 0.0000 0.0000 0.0000 *MESH_VERTCOL 14 0.0000 0.0000 0.0000 *MESH_VERTCOL 15 0.0000 0.0000 0.0000 *MESH_VERTCOL 16 0.0000 0.0000 0.0000 *MESH_VERTCOL 17 0.0000 0.0000 0.0000 *MESH_VERTCOL 18 0.0000 0.0000 0.0000 *MESH_VERTCOL 19 0.8078 0.8078 0.8078 *MESH_VERTCOL 20 0.0000 0.0000 0.0000 *MESH_VERTCOL 21 0.0000 0.0000 0.0000 *MESH_VERTCOL 22 0.0000 0.0000 0.0000 *MESH_VERTCOL 23 0.7843 0.7843 0.7843 *MESH_VERTCOL 24 0.0000 0.0000 0.0000 *MESH_VERTCOL 25 0.0000 0.0000 0.0000 *MESH_VERTCOL 26 0.0000 0.0000 0.0000 *MESH_VERTCOL 27 0.0000 0.0000 0.0000 *MESH_VERTCOL 28 0.0000 0.0000 0.0000 *MESH_VERTCOL 29 0.0000 0.0000 0.0000 *MESH_VERTCOL 30 0.0000 0.0000 0.0000 *MESH_VERTCOL 31 0.0000 0.0000 0.0000 *MESH_VERTCOL 32 0.0000 1.0000 0.0000 *MESH_VERTCOL 33 0.0000 0.0000 0.0000 *MESH_VERTCOL 34 0.0000 0.0000 0.0000 *MESH_VERTCOL 35 0.0000 0.0000 0.0000 *MESH_VERTCOL 36 0.0000 0.0000 0.0000 *MESH_VERTCOL 37 0.0000 1.0000 0.0000 *MESH_VERTCOL 38 0.0000 1.0000 0.0000 *MESH_VERTCOL 39 0.0000 0.0000 0.0000 *MESH_VERTCOL 40 0.0000 0.0000 0.0000 *MESH_VERTCOL 41 0.0000 0.0000 0.0000 *MESH_VERTCOL 42 0.0000 0.0000 0.0000 *MESH_VERTCOL 43 0.0000 1.0000 0.0000 *MESH_VERTCOL 44 0.0000 0.0000 0.0000 *MESH_VERTCOL 45 0.0000 0.0000 0.0000 *MESH_VERTCOL 46 0.0000 0.0000 0.0000 *MESH_VERTCOL 47 0.0000 0.0000 0.0000 *MESH_VERTCOL 48 0.0000 0.0000 0.0000 *MESH_VERTCOL 49 0.0000 0.0000 0.0000 *MESH_VERTCOL 50 0.0000 0.0000 0.0000 *MESH_VERTCOL 51 0.0000 0.0000 0.0000 *MESH_VERTCOL 52 0.0000 0.0000 0.0000 *MESH_VERTCOL 53 0.0000 0.0000 0.0000 *MESH_VERTCOL 54 0.0000 0.0000 0.0000 *MESH_VERTCOL 55 0.0000 0.0000 0.0000 *MESH_VERTCOL 56 0.0000 0.0000 0.0000 *MESH_VERTCOL 57 0.0000 0.0000 0.0000 *MESH_VERTCOL 58 0.0000 0.0000 0.0000 *MESH_VERTCOL 59 0.0000 0.0000 0.0000 *MESH_VERTCOL 60 0.0000 0.0000 0.0000 *MESH_VERTCOL 61 0.0000 0.0000 0.0000 *MESH_VERTCOL 62 1.0000 1.0000 1.0000 *MESH_VERTCOL 63 1.0000 1.0000 1.0000 *MESH_VERTCOL 64 1.0000 1.0000 1.0000 *MESH_VERTCOL 65 1.0000 1.0000 1.0000 } *MESH_NUMCVFACES 14 *MESH_CFACELIST { *MESH_CFACE 0 36 34 35 *MESH_CFACE 1 36 33 34 *MESH_CFACE 2 39 41 40 *MESH_CFACE 3 39 42 41 *MESH_CFACE 4 42 35 41 *MESH_CFACE 5 42 36 35 *MESH_CFACE 6 41 34 40 *MESH_CFACE 7 41 35 34 *MESH_CFACE 8 40 33 39 *MESH_CFACE 9 40 34 33 *MESH_CFACE 10 36 39 62 *MESH_CFACE 11 36 62 63 *MESH_CFACE 12 64 42 33 *MESH_CFACE 13 64 33 65 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.7071 0.0000 0.7071 *MESH_VERTEXNORMAL 4 -0.7071 0.0000 0.7071 *MESH_VERTEXNORMAL 2 -0.7071 0.0000 0.7071 *MESH_VERTEXNORMAL 3 -0.7071 0.0000 0.7071 *MESH_FACENORMAL 1 -0.7071 0.0000 0.7071 *MESH_VERTEXNORMAL 4 -0.7071 0.0000 0.7071 *MESH_VERTEXNORMAL 1 -0.7071 0.0000 0.7071 *MESH_VERTEXNORMAL 2 -0.7071 0.0000 0.7071 *MESH_FACENORMAL 2 0.7071 0.0000 0.7071 *MESH_VERTEXNORMAL 7 0.7071 0.0000 0.7071 *MESH_VERTEXNORMAL 9 0.7071 0.0000 0.7071 *MESH_VERTEXNORMAL 8 0.7071 0.0000 0.7071 *MESH_FACENORMAL 3 0.7071 0.0000 0.7071 *MESH_VERTEXNORMAL 7 0.7071 0.0000 0.7071 *MESH_VERTEXNORMAL 10 0.7071 0.0000 0.7071 *MESH_VERTEXNORMAL 9 0.7071 0.0000 0.7071 *MESH_FACENORMAL 4 0.0000 0.7071 0.7071 *MESH_VERTEXNORMAL 10 0.0000 0.7071 0.7071 *MESH_VERTEXNORMAL 3 0.0000 0.7071 0.7071 *MESH_VERTEXNORMAL 9 0.0000 0.7071 0.7071 *MESH_FACENORMAL 5 0.0000 0.7071 0.7071 *MESH_VERTEXNORMAL 10 0.0000 0.7071 0.7071 *MESH_VERTEXNORMAL 4 0.0000 0.7071 0.7071 *MESH_VERTEXNORMAL 3 0.0000 0.7071 0.7071 *MESH_FACENORMAL 6 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 9 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 2 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 8 0.0000 0.0000 1.0000 *MESH_FACENORMAL 7 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 9 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 3 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 2 0.0000 0.0000 1.0000 *MESH_FACENORMAL 8 0.0000 -0.7071 0.7071 *MESH_VERTEXNORMAL 8 0.0000 -0.7071 0.7071 *MESH_VERTEXNORMAL 1 0.0000 -0.7071 0.7071 *MESH_VERTEXNORMAL 7 0.0000 -0.7071 0.7071 *MESH_FACENORMAL 9 0.0000 -0.7071 0.7071 *MESH_VERTEXNORMAL 8 0.0000 -0.7071 0.7071 *MESH_VERTEXNORMAL 2 0.0000 -0.7071 0.7071 *MESH_VERTEXNORMAL 1 0.0000 -0.7071 0.7071 *MESH_FACENORMAL 10 0.4258 0.9048 0.0000 *MESH_VERTEXNORMAL 4 0.4258 0.9048 0.0000 *MESH_VERTEXNORMAL 7 0.4258 0.9048 0.0000 *MESH_VERTEXNORMAL 6 0.4258 0.9048 0.0000 *MESH_FACENORMAL 11 0.4258 0.9048 0.0000 *MESH_VERTEXNORMAL 4 0.4258 0.9048 0.0000 *MESH_VERTEXNORMAL 6 0.4258 0.9048 0.0000 *MESH_VERTEXNORMAL 5 0.4258 0.9048 0.0000 *MESH_FACENORMAL 12 0.4258 -0.9048 0.0000 *MESH_VERTEXNORMAL 11 0.4258 -0.9048 0.0000 *MESH_VERTEXNORMAL 10 0.4258 -0.9048 0.0000 *MESH_VERTEXNORMAL 1 0.4258 -0.9048 0.0000 *MESH_FACENORMAL 13 0.4258 -0.9048 0.0000 *MESH_VERTEXNORMAL 11 0.4258 -0.9048 0.0000 *MESH_VERTEXNORMAL 1 0.4258 -0.9048 0.0000 *MESH_VERTEXNORMAL 0 0.4258 -0.9048 0.0000 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 }