*3DSMAX_ASCIIEXPORT 200 *COMMENT "AsciiExport Version 2.00 - Fri Jan 05 18:22:31 2001" *SCENE { *SCENE_FILENAME "WerewolfRightArm.max" *SCENE_FIRSTFRAME 0 *SCENE_LASTFRAME 1 *SCENE_FRAMESPEED 30 *SCENE_TICKSPERFRAME 160 *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000 *SCENE_AMBIENT_STATIC 0.1765 0.2039 0.2431 } *MATERIAL_LIST { *MATERIAL_COUNT 1 *MATERIAL 0 { *MATERIAL_NAME "Werewolf" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1791 0.0654 0.0654 *MATERIAL_DIFFUSE 0.5373 0.1961 0.1961 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "Map #2" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "\\aas1\MC2\Art\MC2_MECHS\Werewolf\WerewolfRGB.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } } *HELPEROBJECT { *NODE_NAME "handle_rhand" *HELPER_CLASS "Dummy" *NODE_TM { *NODE_NAME "handle_rhand" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 -1.3797 -14.3706 1.2170 *TM_POS -1.3797 -14.3706 1.2170 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN -2.9952 -15.9862 -0.3985 *BOUNDINGBOX_MAX 0.2358 -12.7551 2.8326 } *HELPEROBJECT { *NODE_NAME "joint_ruarm" *HELPER_CLASS "Bone" *NODE_TM { *NODE_NAME "joint_ruarm" *INHERIT_POS 1 1 1 *INHERIT_ROT 1 1 1 *INHERIT_SCL 1 1 1 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 0.0026 -0.0027 0.0026 *TM_POS 0.0026 -0.0027 0.0026 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN -9.9974 -10.0027 -9.9974 *BOUNDINGBOX_MAX 10.0026 9.9973 10.0026 } *HELPEROBJECT { *NODE_NAME "joint_rgun" *NODE_PARENT "joint_ruarm" *HELPER_CLASS "Bone" *NODE_TM { *NODE_NAME "joint_rgun" *INHERIT_POS 1 1 1 *INHERIT_ROT 1 1 1 *INHERIT_SCL 1 1 1 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 -1.3797 -14.3706 1.2170 *TM_POS -1.3797 -14.3706 1.2170 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN -11.3797 -24.3706 -8.7830 *BOUNDINGBOX_MAX 8.6203 -4.3706 11.2170 } *GEOMOBJECT { *NODE_NAME "ww_rarm" *NODE_PARENT "joint_ruarm" *NODE_TM { *NODE_NAME "ww_rarm" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 0.0026 -0.0027 0.0026 *TM_POS 0.0026 -0.0027 0.0026 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 18 *MESH_NUMFACES 25 *MESH_VERTEX_LIST { *MESH_VERTEX 0 0.0943 4.4996 -3.0681 *MESH_VERTEX 1 0.0943 -2.4491 2.6918 *MESH_VERTEX 2 0.0943 4.4996 2.6918 *MESH_VERTEX 3 0.0943 -2.4491 -3.0681 *MESH_VERTEX 4 -2.8537 3.8193 -1.9343 *MESH_VERTEX 5 -2.8537 -2.4491 2.6918 *MESH_VERTEX 6 -2.8537 3.8193 2.6918 *MESH_VERTEX 7 -2.8537 -2.4491 -1.9343 *MESH_VERTEX 8 -1.3661 -2.4491 2.4197 *MESH_VERTEX 9 -2.6601 -2.4491 1.4795 *MESH_VERTEX 10 -2.1659 -2.4491 -0.0417 *MESH_VERTEX 11 -0.5664 -2.4491 -0.0417 *MESH_VERTEX 12 -0.0721 -2.4491 1.4795 *MESH_VERTEX 13 -1.3661 -14.3701 1.9222 *MESH_VERTEX 14 -2.1813 -14.3701 1.3299 *MESH_VERTEX 15 -1.8699 -14.3701 0.3716 *MESH_VERTEX 16 -0.8623 -14.3701 0.3716 *MESH_VERTEX 17 -0.5509 -14.3701 1.3299 } *MESH_FACE_LIST { *MESH_FACE 0: A: 13 B: 9 C: 14 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 1: A: 13 B: 8 C: 9 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 2: A: 14 B: 10 C: 15 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 3: A: 14 B: 9 C: 10 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 4: A: 15 B: 11 C: 16 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 5: A: 15 B: 10 C: 11 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 6: A: 16 B: 12 C: 17 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 7: A: 16 B: 11 C: 12 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 8: A: 17 B: 8 C: 13 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 9: A: 17 B: 12 C: 8 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 10: A: 13 B: 16 C: 17 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 11: A: 13 B: 15 C: 16 AB: 0 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 12: A: 13 B: 14 C: 15 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 13: A: 0 B: 1 C: 3 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 14: A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 15: A: 4 B: 2 C: 0 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 16: A: 4 B: 6 C: 2 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 17: A: 6 B: 1 C: 2 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 18: A: 6 B: 5 C: 1 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 19: A: 5 B: 3 C: 1 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 20: A: 5 B: 7 C: 3 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 21: A: 7 B: 0 C: 3 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 22: A: 7 B: 4 C: 0 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 23: A: 4 B: 5 C: 6 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 24: A: 4 B: 7 C: 5 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 } *MESH_NUMTVERTEX 66 *MESH_TVERTLIST { *MESH_TVERT 0 0.1705 0.6170 -0.2785 *MESH_TVERT 1 0.1302 0.5565 -0.1928 *MESH_TVERT 2 0.0546 0.5918 -0.2785 *MESH_TVERT 3 0.0124 0.7712 -0.2443 *MESH_TVERT 4 0.0679 0.7913 -0.2357 *MESH_TVERT 5 0.1705 0.6170 0.0927 *MESH_TVERT 6 0.1302 0.5565 0.0284 *MESH_TVERT 7 0.0546 0.5918 0.0927 *MESH_TVERT 8 0.0124 0.7712 0.0927 *MESH_TVERT 9 0.0679 0.7913 0.0927 *MESH_TVERT 10 0.0546 0.5918 1.2785 *MESH_TVERT 11 0.1302 0.5565 1.1928 *MESH_TVERT 12 0.1705 0.6170 1.2785 *MESH_TVERT 13 0.1705 0.6170 0.9073 *MESH_TVERT 14 0.1302 0.5565 0.9716 *MESH_TVERT 15 0.0546 0.5918 0.9073 *MESH_TVERT 16 0.0679 0.7913 0.9073 *MESH_TVERT 17 0.0679 0.7913 1.2357 *MESH_TVERT 18 0.4130 0.0476 -0.2868 *MESH_TVERT 19 0.4130 0.1408 -0.2868 *MESH_TVERT 20 0.3265 0.1743 -0.2824 *MESH_TVERT 21 0.3265 0.0141 -0.2824 *MESH_TVERT 22 0.0950 0.0889 0.2093 *MESH_TVERT 23 0.3203 0.0116 0.0005 *MESH_TVERT 24 0.0956 0.0116 0.0005 *MESH_TVERT 25 0.2734 0.0889 0.2093 *MESH_TVERT 26 0.0956 0.0116 0.9995 *MESH_TVERT 27 0.2734 0.0889 0.7907 *MESH_TVERT 28 0.0950 0.0889 0.7907 *MESH_TVERT 29 0.3203 0.0116 0.9995 *MESH_TVERT 30 0.5278 0.0130 0.5000 *MESH_TVERT 31 0.7525 0.1561 0.5000 *MESH_TVERT 32 0.5278 0.1561 0.5000 *MESH_TVERT 33 0.7525 0.0130 0.5000 *MESH_TVERT 34 0.0952 0.2900 0.5000 *MESH_TVERT 35 0.1627 0.4684 0.5000 *MESH_TVERT 36 0.3851 0.3273 0.2444 *MESH_TVERT 37 0.5355 0.4674 0.2444 *MESH_TVERT 38 0.3851 0.4674 0.2444 *MESH_TVERT 39 0.5355 0.3273 0.2444 *MESH_TVERT 40 0.4002 0.3525 0.7557 *MESH_TVERT 41 0.5355 0.4674 0.7557 *MESH_TVERT 42 0.4002 0.4674 0.7557 *MESH_TVERT 43 0.5355 0.3525 0.7557 *MESH_TVERT 44 0.5355 0.4613 0.4976 *MESH_TVERT 45 0.5355 0.4404 0.7221 *MESH_TVERT 46 0.5355 0.4066 0.6363 *MESH_TVERT 47 0.5355 0.4066 0.3589 *MESH_TVERT 48 0.5355 0.4404 0.2732 *MESH_TVERT 49 0.8024 0.4503 0.4976 *MESH_TVERT 50 0.8024 0.4371 0.6390 *MESH_TVERT 51 0.8024 0.4158 0.5850 *MESH_TVERT 52 0.8024 0.4158 0.4103 *MESH_TVERT 53 0.8024 0.4371 0.3562 *MESH_TVERT 54 0.7653 0.1485 1.1026 *MESH_TVERT 55 0.8308 0.0205 1.1026 *MESH_TVERT 56 0.8308 0.1485 1.1026 *MESH_TVERT 57 0.7653 0.0457 1.1026 *MESH_TVERT 58 0.3912 0.5025 0.0154 *MESH_TVERT 59 0.2884 0.5680 -0.1026 *MESH_TVERT 60 0.4164 0.5680 -0.1026 *MESH_TVERT 61 0.2884 0.5025 0.0154 *MESH_TVERT 62 0.4231 0.5045 0.5000 *MESH_TVERT 63 0.2838 0.5700 0.5000 *MESH_TVERT 64 0.4382 0.5700 0.5000 *MESH_TVERT 65 0.2838 0.5045 0.5000 } *MESH_NUMTVFACES 25 *MESH_TFACELIST { *MESH_TFACE 0 49 45 50 *MESH_TFACE 1 49 44 45 *MESH_TFACE 2 50 46 51 *MESH_TFACE 3 50 45 46 *MESH_TFACE 4 51 47 52 *MESH_TFACE 5 51 46 47 *MESH_TFACE 6 52 48 53 *MESH_TFACE 7 52 47 48 *MESH_TFACE 8 53 44 49 *MESH_TFACE 9 53 48 44 *MESH_TFACE 10 49 52 53 *MESH_TFACE 11 49 51 52 *MESH_TFACE 12 49 50 51 *MESH_TFACE 13 36 37 39 *MESH_TFACE 14 36 38 37 *MESH_TFACE 15 58 59 60 *MESH_TFACE 16 58 61 59 *MESH_TFACE 17 62 63 64 *MESH_TFACE 18 62 65 63 *MESH_TFACE 19 54 55 56 *MESH_TFACE 20 54 57 55 *MESH_TFACE 21 43 36 39 *MESH_TFACE 22 43 40 36 *MESH_TFACE 23 40 41 42 *MESH_TFACE 24 40 43 41 } *MESH_NUMCVERTEX 36 *MESH_CVERTLIST { *MESH_VERTCOL 0 0.0000 0.0000 0.0000 *MESH_VERTCOL 1 0.0000 0.0000 0.0000 *MESH_VERTCOL 2 0.0000 0.0000 0.0000 *MESH_VERTCOL 3 0.0000 0.0000 0.0000 *MESH_VERTCOL 4 0.0000 0.0000 0.0000 *MESH_VERTCOL 5 0.0000 0.0000 0.0000 *MESH_VERTCOL 6 0.0000 0.0000 0.0000 *MESH_VERTCOL 7 0.0000 0.0000 0.0000 *MESH_VERTCOL 8 0.0000 0.0000 0.0000 *MESH_VERTCOL 9 0.0000 0.0000 0.0000 *MESH_VERTCOL 10 0.0000 0.0000 0.0000 *MESH_VERTCOL 11 0.0000 0.0000 0.0000 *MESH_VERTCOL 12 0.0000 0.0000 0.0000 *MESH_VERTCOL 13 0.0000 0.0000 0.0000 *MESH_VERTCOL 14 0.0000 0.0000 0.0000 *MESH_VERTCOL 15 0.0000 0.0000 0.0000 *MESH_VERTCOL 16 0.0000 0.0000 0.0000 *MESH_VERTCOL 17 0.0000 0.0000 0.0000 *MESH_VERTCOL 18 0.0000 0.0000 0.0000 *MESH_VERTCOL 19 0.0000 0.0000 0.0000 *MESH_VERTCOL 20 0.0000 0.0000 0.0000 *MESH_VERTCOL 21 0.0000 0.0000 0.0000 *MESH_VERTCOL 22 0.0000 0.0000 0.0000 *MESH_VERTCOL 23 0.0000 0.0000 0.0000 *MESH_VERTCOL 24 0.0000 0.0000 0.0000 *MESH_VERTCOL 25 0.0000 0.0000 0.0000 *MESH_VERTCOL 26 0.0000 0.0000 0.0000 *MESH_VERTCOL 27 0.0000 0.0000 0.0000 *MESH_VERTCOL 28 0.0000 0.0000 0.0000 *MESH_VERTCOL 29 0.0000 0.0000 0.0000 *MESH_VERTCOL 30 0.0000 0.0000 0.0000 *MESH_VERTCOL 31 0.0000 0.0000 0.0000 *MESH_VERTCOL 32 0.0000 0.0000 0.0000 *MESH_VERTCOL 33 0.0000 0.0000 0.0000 *MESH_VERTCOL 34 0.0000 0.0000 0.0000 *MESH_VERTCOL 35 0.0000 0.0000 0.0000 } *MESH_NUMCVFACES 25 *MESH_CFACELIST { *MESH_CFACE 0 31 27 32 *MESH_CFACE 1 31 26 27 *MESH_CFACE 2 32 28 33 *MESH_CFACE 3 32 27 28 *MESH_CFACE 4 33 29 34 *MESH_CFACE 5 33 28 29 *MESH_CFACE 6 34 30 35 *MESH_CFACE 7 34 29 30 *MESH_CFACE 8 35 26 31 *MESH_CFACE 9 35 30 26 *MESH_CFACE 10 31 34 35 *MESH_CFACE 11 31 33 34 *MESH_CFACE 12 31 32 33 *MESH_CFACE 13 18 19 21 *MESH_CFACE 14 18 20 19 *MESH_CFACE 15 22 20 18 *MESH_CFACE 16 22 24 20 *MESH_CFACE 17 24 19 20 *MESH_CFACE 18 24 23 19 *MESH_CFACE 19 23 21 19 *MESH_CFACE 20 23 25 21 *MESH_CFACE 21 25 18 21 *MESH_CFACE 22 25 22 18 *MESH_CFACE 23 22 23 24 *MESH_CFACE 24 22 25 23 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.5875 -0.0337 0.8086 *MESH_VERTEXNORMAL 13 -0.5875 -0.0337 0.8086 *MESH_VERTEXNORMAL 9 -0.5875 -0.0337 0.8086 *MESH_VERTEXNORMAL 14 -0.5875 -0.0337 0.8086 *MESH_FACENORMAL 1 -0.5874 -0.0337 0.8086 *MESH_VERTEXNORMAL 13 -0.5874 -0.0337 0.8086 *MESH_VERTEXNORMAL 8 -0.5874 -0.0337 0.8086 *MESH_VERTEXNORMAL 9 -0.5874 -0.0337 0.8086 *MESH_FACENORMAL 2 -0.9505 -0.0343 -0.3088 *MESH_VERTEXNORMAL 14 -0.9505 -0.0343 -0.3088 *MESH_VERTEXNORMAL 10 -0.9505 -0.0343 -0.3088 *MESH_VERTEXNORMAL 15 -0.9505 -0.0343 -0.3088 *MESH_FACENORMAL 3 -0.9505 -0.0343 -0.3088 *MESH_VERTEXNORMAL 14 -0.9505 -0.0343 -0.3088 *MESH_VERTEXNORMAL 9 -0.9505 -0.0343 -0.3088 *MESH_VERTEXNORMAL 10 -0.9505 -0.0343 -0.3088 *MESH_FACENORMAL 4 0.0000 -0.0346 -0.9994 *MESH_VERTEXNORMAL 15 0.0000 -0.0346 -0.9994 *MESH_VERTEXNORMAL 11 0.0000 -0.0346 -0.9994 *MESH_VERTEXNORMAL 16 0.0000 -0.0346 -0.9994 *MESH_FACENORMAL 5 0.0000 -0.0346 -0.9994 *MESH_VERTEXNORMAL 15 0.0000 -0.0346 -0.9994 *MESH_VERTEXNORMAL 10 0.0000 -0.0346 -0.9994 *MESH_VERTEXNORMAL 11 0.0000 -0.0346 -0.9994 *MESH_FACENORMAL 6 0.9505 -0.0343 -0.3088 *MESH_VERTEXNORMAL 16 0.9505 -0.0343 -0.3088 *MESH_VERTEXNORMAL 12 0.9505 -0.0343 -0.3088 *MESH_VERTEXNORMAL 17 0.9505 -0.0343 -0.3088 *MESH_FACENORMAL 7 0.9505 -0.0343 -0.3088 *MESH_VERTEXNORMAL 16 0.9505 -0.0343 -0.3088 *MESH_VERTEXNORMAL 11 0.9505 -0.0343 -0.3088 *MESH_VERTEXNORMAL 12 0.9505 -0.0343 -0.3088 *MESH_FACENORMAL 8 0.5875 -0.0337 0.8086 *MESH_VERTEXNORMAL 17 0.5875 -0.0337 0.8086 *MESH_VERTEXNORMAL 8 0.5875 -0.0337 0.8086 *MESH_VERTEXNORMAL 13 0.5875 -0.0337 0.8086 *MESH_FACENORMAL 9 0.5875 -0.0337 0.8086 *MESH_VERTEXNORMAL 17 0.5875 -0.0337 0.8086 *MESH_VERTEXNORMAL 12 0.5875 -0.0337 0.8086 *MESH_VERTEXNORMAL 8 0.5875 -0.0337 0.8086 *MESH_FACENORMAL 10 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 13 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 16 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 17 0.0000 -1.0000 0.0000 *MESH_FACENORMAL 11 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 13 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 15 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 16 0.0000 -1.0000 0.0000 *MESH_FACENORMAL 12 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 13 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 14 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 15 0.0000 -1.0000 0.0000 *MESH_FACENORMAL 13 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 0 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 1 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 3 1.0000 0.0000 0.0000 *MESH_FACENORMAL 14 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 0 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 2 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 1 1.0000 0.0000 0.0000 *MESH_FACENORMAL 15 -0.2249 0.9744 0.0000 *MESH_VERTEXNORMAL 4 -0.2249 0.9744 0.0000 *MESH_VERTEXNORMAL 2 -0.2249 0.9744 0.0000 *MESH_VERTEXNORMAL 0 -0.2249 0.9744 0.0000 *MESH_FACENORMAL 16 -0.2249 0.9744 0.0000 *MESH_VERTEXNORMAL 4 -0.2249 0.9744 0.0000 *MESH_VERTEXNORMAL 6 -0.2249 0.9744 0.0000 *MESH_VERTEXNORMAL 2 -0.2249 0.9744 0.0000 *MESH_FACENORMAL 17 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 6 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 1 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 2 0.0000 0.0000 1.0000 *MESH_FACENORMAL 18 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 6 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 5 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 1 0.0000 0.0000 1.0000 *MESH_FACENORMAL 19 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 5 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 3 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 1 0.0000 -1.0000 0.0000 *MESH_FACENORMAL 20 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 5 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 7 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 3 0.0000 -1.0000 0.0000 *MESH_FACENORMAL 21 -0.3590 0.0000 -0.9333 *MESH_VERTEXNORMAL 7 -0.3590 0.0000 -0.9333 *MESH_VERTEXNORMAL 0 -0.3590 0.0000 -0.9333 *MESH_VERTEXNORMAL 3 -0.3590 0.0000 -0.9333 *MESH_FACENORMAL 22 -0.3590 0.0000 -0.9333 *MESH_VERTEXNORMAL 7 -0.3590 0.0000 -0.9333 *MESH_VERTEXNORMAL 4 -0.3590 0.0000 -0.9333 *MESH_VERTEXNORMAL 0 -0.3590 0.0000 -0.9333 *MESH_FACENORMAL 23 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 4 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 5 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 6 -1.0000 0.0000 0.0000 *MESH_FACENORMAL 24 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 4 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 7 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 5 -1.0000 0.0000 0.0000 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *HELPEROBJECT { *NODE_NAME "weapon_rightarm" *NODE_PARENT "ww_rarm" *HELPER_CLASS "Site Object" *NODE_TM { *NODE_NAME "weapon_rightarm" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 -1.1654 -13.4368 1.1315 *TM_POS -1.1654 -13.4368 1.1315 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN -1.1754 -13.4468 1.1215 *BOUNDINGBOX_MAX -1.1554 -13.4268 1.1415 }