*3DSMAX_ASCIIEXPORT 200 *COMMENT "AsciiExport Version 2.00 - Fri Jan 05 19:36:44 2001" *SCENE { *SCENE_FILENAME "WolfhoundRightArm.max" *SCENE_FIRSTFRAME 0 *SCENE_LASTFRAME 100 *SCENE_FRAMESPEED 30 *SCENE_TICKSPERFRAME 160 *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000 *SCENE_AMBIENT_STATIC 0.1765 0.2039 0.2431 } *MATERIAL_LIST { *MATERIAL_COUNT 1 *MATERIAL 0 { *MATERIAL_NAME "Material #1" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1791 0.0654 0.0654 *MATERIAL_DIFFUSE 0.5373 0.1961 0.1961 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "Map #2" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "\\Aas1\mc2\Art\MC2_MECHS\Wolfhound\WolfhoundRGB.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } } *HELPEROBJECT { *NODE_NAME "handle_rhand2" *HELPER_CLASS "Dummy" *NODE_TM { *NODE_NAME "handle_rhand2" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 -1.7864 -10.8496 -7.3252 *TM_POS -1.7864 -10.8496 -7.3252 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN -4.2044 -13.2677 -9.7432 *BOUNDINGBOX_MAX 0.6316 -8.4316 -4.9072 } *HELPEROBJECT { *NODE_NAME "handle_rhand" *HELPER_CLASS "Dummy" *NODE_TM { *NODE_NAME "handle_rhand" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 -2.2112 -0.0343 -6.4175 *TM_POS -2.2112 -0.0343 -6.4175 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN -4.6292 -2.4523 -8.8355 *BOUNDINGBOX_MAX 0.2068 2.3837 -3.9995 } *HELPEROBJECT { *NODE_NAME "joint_ruarm" *HELPER_CLASS "Bone" *NODE_TM { *NODE_NAME "joint_ruarm" *INHERIT_POS 1 1 1 *INHERIT_ROT 1 1 1 *INHERIT_SCL 1 1 1 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 0.0068 -0.0053 -0.0193 *TM_POS 0.0068 -0.0053 -0.0193 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN -9.9932 -10.0053 -10.0193 *BOUNDINGBOX_MAX 10.0068 9.9947 9.9807 } *HELPEROBJECT { *NODE_NAME "joint_rgun" *NODE_PARENT "joint_ruarm" *HELPER_CLASS "Bone" *NODE_TM { *NODE_NAME "joint_rgun" *INHERIT_POS 1 1 1 *INHERIT_ROT 1 1 1 *INHERIT_SCL 1 1 1 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 -2.2112 -0.0343 -6.4175 *TM_POS -2.2112 -0.0343 -6.4175 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN -12.2112 -10.0343 -16.4175 *BOUNDINGBOX_MAX 7.7888 9.9657 3.5825 } *HELPEROBJECT { *NODE_NAME "joint_rhand" *NODE_PARENT "joint_rgun" *HELPER_CLASS "Bone" *NODE_TM { *NODE_NAME "joint_rhand" *INHERIT_POS 1 1 1 *INHERIT_ROT 1 1 1 *INHERIT_SCL 1 1 1 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 -1.7864 -10.8496 -7.3252 *TM_POS -1.7864 -10.8496 -7.3252 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN -11.7864 -20.8496 -17.3252 *BOUNDINGBOX_MAX 8.2136 -0.8496 2.6748 } *GEOMOBJECT { *NODE_NAME "wh_rgun" *NODE_PARENT "joint_rgun" *NODE_TM { *NODE_NAME "wh_rgun" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 -2.2112 -0.0343 -6.4175 *TM_POS -2.2112 -0.0343 -6.4175 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 13 *MESH_NUMFACES 22 *MESH_VERTEX_LIST { *MESH_VERTEX 0 -3.0423 -0.0061 -5.3089 *MESH_VERTEX 1 -4.1503 -0.3622 -6.0728 *MESH_VERTEX 2 -3.0423 -10.9518 -6.2071 *MESH_VERTEX 3 -3.0423 -10.9217 -7.9324 *MESH_VERTEX 4 -4.1503 -0.3338 -7.6971 *MESH_VERTEX 5 -3.0423 0.0487 -8.4480 *MESH_VERTEX 6 -3.5963 2.4049 -5.8729 *MESH_VERTEX 7 -3.5963 2.4386 -7.8002 *MESH_VERTEX 8 -0.7598 -10.9217 -7.9324 *MESH_VERTEX 9 -0.7598 -10.9518 -6.2071 *MESH_VERTEX 10 -0.2721 0.0487 -8.4480 *MESH_VERTEX 11 -0.2721 -0.0061 -5.3089 *MESH_VERTEX 12 -2.0323 -12.0980 -7.0943 } *MESH_FACE_LIST { *MESH_FACE 0: A: 9 B: 10 C: 11 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 1: A: 9 B: 8 C: 10 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 2: A: 0 B: 10 C: 5 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 2 *MESH_MTLID 0 *MESH_FACE 3: A: 0 B: 11 C: 10 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 2 *MESH_MTLID 0 *MESH_FACE 4: A: 7 B: 0 C: 5 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 5: A: 7 B: 6 C: 0 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 6: A: 7 B: 1 C: 6 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 2 *MESH_MTLID 0 *MESH_FACE 7: A: 7 B: 4 C: 1 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 2 *MESH_MTLID 0 *MESH_FACE 8: A: 1 B: 3 C: 2 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 2 *MESH_MTLID 0 *MESH_FACE 9: A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 2 *MESH_MTLID 0 *MESH_FACE 10: A: 9 B: 0 C: 2 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 0 *MESH_FACE 11: A: 9 B: 11 C: 0 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3 *MESH_MTLID 0 *MESH_FACE 12: A: 8 B: 5 C: 10 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 4 *MESH_MTLID 0 *MESH_FACE 13: A: 8 B: 3 C: 5 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 4 *MESH_MTLID 0 *MESH_FACE 14: A: 8 B: 12 C: 3 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 4 *MESH_MTLID 0 *MESH_FACE 15: A: 3 B: 12 C: 2 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 2 *MESH_MTLID 0 *MESH_FACE 16: A: 2 B: 12 C: 9 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 0 *MESH_FACE 17: A: 9 B: 12 C: 8 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 0 *MESH_FACE 18: A: 0 B: 1 C: 2 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 0 *MESH_FACE 19: A: 3 B: 4 C: 5 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 4 *MESH_MTLID 0 *MESH_FACE 20: A: 0 B: 6 C: 1 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 0 *MESH_FACE 21: A: 4 B: 7 C: 5 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 4 *MESH_MTLID 0 } *MESH_NUMTVERTEX 17 *MESH_TVERTLIST { *MESH_TVERT 0 0.0321 0.3322 0.9998 *MESH_TVERT 1 0.0016 0.3220 0.7586 *MESH_TVERT 2 0.0174 0.0308 0.7747 *MESH_TVERT 3 0.0321 0.0308 0.2253 *MESH_TVERT 4 0.0016 0.3220 0.2414 *MESH_TVERT 5 0.0321 0.3322 0.0002 *MESH_TVERT 6 0.0084 0.3751 0.8068 *MESH_TVERT 7 0.0105 0.3730 0.1932 *MESH_TVERT 8 0.0843 0.0308 0.2253 *MESH_TVERT 9 0.0948 0.0308 0.7747 *MESH_TVERT 10 0.0999 0.3217 0.0002 *MESH_TVERT 11 0.1083 0.3322 0.9998 *MESH_TVERT 12 0.3149 0.1357 1.0000 *MESH_TVERT 13 0.3600 0.1780 0.0000 *MESH_TVERT 14 0.4027 0.1357 1.0000 *MESH_TVERT 15 0.4042 0.2235 1.0000 *MESH_TVERT 16 0.3164 0.2235 1.0000 } *MESH_NUMTVFACES 22 *MESH_TFACELIST { *MESH_TFACE 0 9 10 11 *MESH_TFACE 1 9 8 10 *MESH_TFACE 2 0 10 5 *MESH_TFACE 3 0 11 10 *MESH_TFACE 4 7 0 5 *MESH_TFACE 5 7 6 0 *MESH_TFACE 6 7 1 6 *MESH_TFACE 7 7 4 1 *MESH_TFACE 8 1 3 2 *MESH_TFACE 9 1 4 3 *MESH_TFACE 10 9 0 2 *MESH_TFACE 11 9 11 0 *MESH_TFACE 12 8 5 10 *MESH_TFACE 13 8 3 5 *MESH_TFACE 14 12 13 14 *MESH_TFACE 15 14 13 15 *MESH_TFACE 16 15 13 16 *MESH_TFACE 17 16 13 12 *MESH_TFACE 18 0 1 2 *MESH_TFACE 19 3 4 5 *MESH_TFACE 20 0 6 1 *MESH_TFACE 21 4 7 5 } *MESH_NUMCVERTEX 13 *MESH_CVERTLIST { *MESH_VERTCOL 0 0.0000 0.0000 0.0000 *MESH_VERTCOL 1 0.0000 0.0000 0.0000 *MESH_VERTCOL 2 0.0000 0.0000 0.0000 *MESH_VERTCOL 3 0.0000 0.0000 0.0000 *MESH_VERTCOL 4 0.0000 0.0000 0.0000 *MESH_VERTCOL 5 0.0000 0.0000 0.0000 *MESH_VERTCOL 6 0.0000 0.0000 0.0000 *MESH_VERTCOL 7 0.0000 0.0000 0.0000 *MESH_VERTCOL 8 0.0000 0.0000 0.0000 *MESH_VERTCOL 9 0.0000 0.0000 0.0000 *MESH_VERTCOL 10 0.0000 0.0000 0.0000 *MESH_VERTCOL 11 0.0000 0.0000 0.0000 *MESH_VERTCOL 12 0.0000 0.0000 0.0000 } *MESH_NUMCVFACES 22 *MESH_CFACELIST { *MESH_CFACE 0 9 10 11 *MESH_CFACE 1 9 8 10 *MESH_CFACE 2 0 10 5 *MESH_CFACE 3 0 11 10 *MESH_CFACE 4 7 0 5 *MESH_CFACE 5 7 6 0 *MESH_CFACE 6 7 1 6 *MESH_CFACE 7 7 4 1 *MESH_CFACE 8 1 3 2 *MESH_CFACE 9 1 4 3 *MESH_CFACE 10 9 0 2 *MESH_CFACE 11 9 11 0 *MESH_CFACE 12 8 5 10 *MESH_CFACE 13 8 3 5 *MESH_CFACE 14 8 12 3 *MESH_CFACE 15 3 12 2 *MESH_CFACE 16 2 12 9 *MESH_CFACE 17 9 12 8 *MESH_CFACE 18 0 1 2 *MESH_CFACE 19 3 4 5 *MESH_CFACE 20 0 6 1 *MESH_CFACE 21 4 7 5 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.9990 -0.0444 -0.0008 *MESH_VERTEXNORMAL 9 0.9990 -0.0444 -0.0008 *MESH_VERTEXNORMAL 10 0.9990 -0.0444 -0.0008 *MESH_VERTEXNORMAL 11 0.9990 -0.0444 -0.0008 *MESH_FACENORMAL 1 0.9990 -0.0444 -0.0008 *MESH_VERTEXNORMAL 9 0.9990 -0.0444 -0.0008 *MESH_VERTEXNORMAL 8 0.9990 -0.0444 -0.0008 *MESH_VERTEXNORMAL 10 0.9990 -0.0444 -0.0008 *MESH_FACENORMAL 2 -0.0000 0.9998 0.0175 *MESH_VERTEXNORMAL 0 -0.0000 0.9998 0.0175 *MESH_VERTEXNORMAL 10 -0.0000 0.9998 0.0175 *MESH_VERTEXNORMAL 5 -0.0000 0.9998 0.0175 *MESH_FACENORMAL 3 0.0000 0.9998 0.0175 *MESH_VERTEXNORMAL 0 -0.0000 0.9998 0.0175 *MESH_VERTEXNORMAL 11 0.0000 0.9998 0.0175 *MESH_VERTEXNORMAL 10 -0.0000 0.9998 0.0175 *MESH_FACENORMAL 4 0.9744 0.2248 0.0039 *MESH_VERTEXNORMAL 7 0.9744 0.2248 0.0039 *MESH_VERTEXNORMAL 0 0.9744 0.2248 0.0039 *MESH_VERTEXNORMAL 5 0.9744 0.2248 0.0039 *MESH_FACENORMAL 5 0.9744 0.2248 0.0039 *MESH_VERTEXNORMAL 7 0.9744 0.2248 0.0039 *MESH_VERTEXNORMAL 6 0.9744 0.2248 0.0039 *MESH_VERTEXNORMAL 0 0.9744 0.2248 0.0039 *MESH_FACENORMAL 6 -0.9806 0.1961 0.0034 *MESH_VERTEXNORMAL 7 -0.9806 0.1961 0.0034 *MESH_VERTEXNORMAL 1 -0.9989 0.0465 0.0008 *MESH_VERTEXNORMAL 6 -0.9806 0.1961 0.0034 *MESH_FACENORMAL 7 -0.9806 0.1961 0.0034 *MESH_VERTEXNORMAL 7 -0.9806 0.1961 0.0034 *MESH_VERTEXNORMAL 4 -0.9989 0.0465 0.0008 *MESH_VERTEXNORMAL 1 -0.9989 0.0465 0.0008 *MESH_FACENORMAL 8 -0.9946 -0.1040 -0.0018 *MESH_VERTEXNORMAL 1 -0.9989 0.0465 0.0008 *MESH_VERTEXNORMAL 3 -0.9538 -0.3004 -0.0052 *MESH_VERTEXNORMAL 2 -0.9171 -0.3985 -0.0070 *MESH_FACENORMAL 9 -0.9946 -0.1040 -0.0018 *MESH_VERTEXNORMAL 1 -0.9989 0.0465 0.0008 *MESH_VERTEXNORMAL 4 -0.9989 0.0465 0.0008 *MESH_VERTEXNORMAL 3 -0.9538 -0.3004 -0.0052 *MESH_FACENORMAL 10 0.0000 -0.0818 0.9967 *MESH_VERTEXNORMAL 9 0.0000 -0.2684 0.9633 *MESH_VERTEXNORMAL 0 -0.2964 -0.0458 0.9540 *MESH_VERTEXNORMAL 2 -0.1981 -0.2739 0.9411 *MESH_FACENORMAL 11 0.0000 -0.0818 0.9967 *MESH_VERTEXNORMAL 9 0.0000 -0.2684 0.9633 *MESH_VERTEXNORMAL 11 0.0000 -0.0818 0.9967 *MESH_VERTEXNORMAL 0 -0.2964 -0.0458 0.9540 *MESH_FACENORMAL 12 0.0000 -0.0469 -0.9989 *MESH_VERTEXNORMAL 8 0.0000 -0.2331 -0.9724 *MESH_VERTEXNORMAL 5 -0.2964 -0.0125 -0.9550 *MESH_VERTEXNORMAL 10 0.0000 -0.0469 -0.9989 *MESH_FACENORMAL 13 0.0000 -0.0469 -0.9989 *MESH_VERTEXNORMAL 8 0.0000 -0.2331 -0.9724 *MESH_VERTEXNORMAL 3 -0.1980 -0.2393 -0.9505 *MESH_VERTEXNORMAL 5 -0.2964 -0.0125 -0.9550 *MESH_FACENORMAL 14 0.0000 -0.5803 -0.8144 *MESH_VERTEXNORMAL 8 0.0000 -0.2331 -0.9724 *MESH_VERTEXNORMAL 12 0.0000 -0.5803 -0.8144 *MESH_VERTEXNORMAL 3 -0.1980 -0.2393 -0.9505 *MESH_FACENORMAL 15 -0.7546 -0.6561 -0.0115 *MESH_VERTEXNORMAL 3 -0.9538 -0.3004 -0.0052 *MESH_VERTEXNORMAL 12 -0.7546 -0.6561 -0.0115 *MESH_VERTEXNORMAL 2 -0.9171 -0.3985 -0.0070 *MESH_FACENORMAL 16 0.0000 -0.6121 0.7908 *MESH_VERTEXNORMAL 2 -0.1981 -0.2739 0.9411 *MESH_VERTEXNORMAL 12 0.0000 -0.6121 0.7908 *MESH_VERTEXNORMAL 9 0.0000 -0.2684 0.9633 *MESH_FACENORMAL 17 0.6742 -0.7385 -0.0129 *MESH_VERTEXNORMAL 9 0.6742 -0.7385 -0.0129 *MESH_VERTEXNORMAL 12 0.6742 -0.7385 -0.0129 *MESH_VERTEXNORMAL 8 0.6742 -0.7385 -0.0129 *MESH_FACENORMAL 18 -0.5513 -0.0682 0.8315 *MESH_VERTEXNORMAL 0 -0.2964 -0.0458 0.9540 *MESH_VERTEXNORMAL 1 -0.5663 -0.0055 0.8242 *MESH_VERTEXNORMAL 2 -0.1981 -0.2739 0.9411 *MESH_FACENORMAL 19 -0.5513 -0.0392 -0.8334 *MESH_VERTEXNORMAL 3 -0.1980 -0.2393 -0.9505 *MESH_VERTEXNORMAL 4 -0.5663 0.0232 -0.8238 *MESH_VERTEXNORMAL 5 -0.2964 -0.0125 -0.9550 *MESH_FACENORMAL 20 -0.5790 0.0572 0.8133 *MESH_VERTEXNORMAL 0 -0.2964 -0.0458 0.9540 *MESH_VERTEXNORMAL 6 -0.5790 0.0572 0.8133 *MESH_VERTEXNORMAL 1 -0.5663 -0.0055 0.8242 *MESH_FACENORMAL 21 -0.5790 0.0856 -0.8108 *MESH_VERTEXNORMAL 4 -0.5663 0.0232 -0.8238 *MESH_VERTEXNORMAL 7 -0.5790 0.0856 -0.8108 *MESH_VERTEXNORMAL 5 -0.2964 -0.0125 -0.9550 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *HELPEROBJECT { *NODE_NAME "weapon_rightarm" *NODE_PARENT "wh_rgun" *HELPER_CLASS "Site Object" *NODE_TM { *NODE_NAME "weapon_rightarm" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 -1.7864 -10.8496 -7.3252 *TM_POS -1.7864 -10.8496 -7.3252 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN -1.7964 -10.8596 -7.3352 *BOUNDINGBOX_MAX -1.7764 -10.8396 -7.3152 } *GEOMOBJECT { *NODE_NAME "wh_ruarm" *NODE_PARENT "joint_ruarm" *NODE_TM { *NODE_NAME "wh_ruarm" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 0.0068 -0.0053 -0.0193 *TM_POS 0.0068 -0.0053 -0.0193 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 7 *MESH_VERTEX_LIST { *MESH_VERTEX 0 -2.7631 -0.0053 -7.0930 *MESH_VERTEX 1 -0.9824 -1.4131 -7.4810 *MESH_VERTEX 2 0.7767 -1.4131 0.5963 *MESH_VERTEX 3 -1.5670 -0.0053 1.5338 *MESH_VERTEX 4 -0.9824 1.4024 -7.4810 *MESH_VERTEX 5 0.7767 1.4024 0.5963 } *MESH_FACE_LIST { *MESH_FACE 0: A: 2 B: 4 C: 5 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 1: A: 2 B: 1 C: 4 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 2: A: 1 B: 3 C: 0 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 2 *MESH_MTLID 0 *MESH_FACE 3: A: 3 B: 1 C: 2 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 2 *MESH_MTLID 0 *MESH_FACE 4: A: 4 B: 3 C: 5 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 0 *MESH_FACE 5: A: 4 B: 0 C: 3 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 0 *MESH_FACE 6: A: 5 B: 3 C: 2 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 4 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.0515 0.3264 0.4929 *MESH_TVERT 1 0.0845 0.3157 0.9411 *MESH_TVERT 2 0.1371 0.4983 0.9411 *MESH_TVERT 3 0.0903 0.4756 0.4929 *MESH_TVERT 4 0.0887 0.3157 0.0448 *MESH_TVERT 5 0.1371 0.4983 0.0448 } *MESH_NUMTVFACES 7 *MESH_TFACELIST { *MESH_TFACE 0 2 4 5 *MESH_TFACE 1 2 1 4 *MESH_TFACE 2 1 3 0 *MESH_TFACE 3 3 1 2 *MESH_TFACE 4 4 3 5 *MESH_TFACE 5 4 0 3 *MESH_TFACE 6 5 3 2 } *MESH_NUMCVERTEX 6 *MESH_CVERTLIST { *MESH_VERTCOL 0 0.0000 0.0000 0.0000 *MESH_VERTCOL 1 0.0000 0.0000 0.0000 *MESH_VERTCOL 2 0.0000 0.0000 0.0000 *MESH_VERTCOL 3 0.0000 0.0000 0.0000 *MESH_VERTCOL 4 0.0000 0.0000 0.0000 *MESH_VERTCOL 5 0.0000 0.0000 0.0000 } *MESH_NUMCVFACES 7 *MESH_CFACELIST { *MESH_CFACE 0 2 4 5 *MESH_CFACE 1 2 1 4 *MESH_CFACE 2 1 3 0 *MESH_CFACE 3 3 1 2 *MESH_CFACE 4 4 3 5 *MESH_CFACE 5 4 0 3 *MESH_CFACE 6 5 3 2 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.9771 0.0000 -0.2128 *MESH_VERTEXNORMAL 2 0.9771 0.0000 -0.2128 *MESH_VERTEXNORMAL 4 0.9771 0.0000 -0.2128 *MESH_VERTEXNORMAL 5 0.9771 0.0000 -0.2128 *MESH_FACENORMAL 1 0.9771 0.0000 -0.2128 *MESH_VERTEXNORMAL 2 0.9771 0.0000 -0.2128 *MESH_VERTEXNORMAL 1 0.9771 0.0000 -0.2128 *MESH_VERTEXNORMAL 4 0.9771 0.0000 -0.2128 *MESH_FACENORMAL 2 -0.6066 -0.7905 0.0841 *MESH_VERTEXNORMAL 1 -0.5453 -0.8328 0.0947 *MESH_VERTEXNORMAL 3 -0.5453 -0.8328 0.0947 *MESH_VERTEXNORMAL 0 -0.6066 -0.7905 0.0841 *MESH_FACENORMAL 3 -0.4810 -0.8705 0.1047 *MESH_VERTEXNORMAL 3 -0.5453 -0.8328 0.0947 *MESH_VERTEXNORMAL 1 -0.5453 -0.8328 0.0947 *MESH_VERTEXNORMAL 2 -0.4810 -0.8705 0.1047 *MESH_FACENORMAL 4 -0.4810 0.8705 0.1047 *MESH_VERTEXNORMAL 4 -0.5453 0.8328 0.0947 *MESH_VERTEXNORMAL 3 -0.5453 0.8328 0.0947 *MESH_VERTEXNORMAL 5 -0.4810 0.8705 0.1047 *MESH_FACENORMAL 5 -0.6066 0.7905 0.0841 *MESH_VERTEXNORMAL 4 -0.5453 0.8328 0.0947 *MESH_VERTEXNORMAL 0 -0.6066 0.7905 0.0841 *MESH_VERTEXNORMAL 3 -0.5453 0.8328 0.0947 *MESH_FACENORMAL 6 0.3714 0.0000 0.9285 *MESH_VERTEXNORMAL 5 0.3714 0.0000 0.9285 *MESH_VERTEXNORMAL 3 0.3714 0.0000 0.9285 *MESH_VERTEXNORMAL 2 0.3714 0.0000 0.9285 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 }