*3DSMAX_ASCIIEXPORT 200 *COMMENT "AsciiExport Version 2.00 - Fri Mar 09 11:28:19 2001" *SCENE { *SCENE_FILENAME "BarracksL1.max" *SCENE_FIRSTFRAME 0 *SCENE_LASTFRAME 100 *SCENE_FRAMESPEED 30 *SCENE_TICKSPERFRAME 160 *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000 *SCENE_AMBIENT_STATIC 0.0431 0.0431 0.0431 } *MATERIAL_LIST { *MATERIAL_COUNT 1 *MATERIAL 0 { *MATERIAL_NAME "barrackslod" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1791 0.0654 0.0654 *MATERIAL_DIFFUSE 0.5373 0.1961 0.1961 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "Map #5" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "\\Aas1\mc2\Art\MC2_HouseObjectsNew\Barracks\A_BarracksL1.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } } *GEOMOBJECT { *NODE_NAME "Barracks" *NODE_TM { *NODE_NAME "Barracks" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 0.0000 0.0000 0.0000 *TM_POS 0.0000 0.0000 0.0000 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 20 *MESH_NUMFACES 22 *MESH_VERTEX_LIST { *MESH_VERTEX 0 -4.4434 62.1545 0.0082 *MESH_VERTEX 1 4.5681 62.1545 12.5809 *MESH_VERTEX 2 4.5681 62.1545 0.0082 *MESH_VERTEX 3 -4.4434 62.1545 12.5809 *MESH_VERTEX 4 4.5681 53.9772 12.5809 *MESH_VERTEX 5 -4.4434 53.9772 12.5809 *MESH_VERTEX 6 -4.4434 -19.5145 0.0082 *MESH_VERTEX 7 4.5681 -19.5145 12.5809 *MESH_VERTEX 8 4.5681 -19.5145 0.0082 *MESH_VERTEX 9 -4.4434 -19.5145 12.5809 *MESH_VERTEX 10 4.5681 -11.5184 12.5809 *MESH_VERTEX 11 -4.4434 -11.5184 12.5809 *MESH_VERTEX 12 -21.0017 62.1117 0.0082 *MESH_VERTEX 13 21.1041 62.1117 0.0082 *MESH_VERTEX 14 -13.9367 55.3714 17.5197 *MESH_VERTEX 15 14.0414 55.3714 17.5197 *MESH_VERTEX 16 -21.0017 -19.4170 0.0082 *MESH_VERTEX 17 21.1041 -19.4170 0.0082 *MESH_VERTEX 18 -13.9367 -12.6847 17.5197 *MESH_VERTEX 19 14.0414 -12.6847 17.5197 } *MESH_FACE_LIST { *MESH_FACE 0: A: 0 B: 1 C: 2 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 0 *MESH_FACE 1: A: 1 B: 0 C: 3 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 0 *MESH_FACE 2: A: 4 B: 3 C: 5 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 6 *MESH_MTLID 5 *MESH_FACE 3: A: 3 B: 4 C: 1 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 6 *MESH_MTLID 5 *MESH_FACE 4: A: 2 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 3 *MESH_FACE 5: A: 0 B: 5 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 7 *MESH_MTLID 2 *MESH_FACE 6: A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3 *MESH_MTLID 0 *MESH_FACE 7: A: 7 B: 9 C: 6 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3 *MESH_MTLID 0 *MESH_FACE 8: A: 10 B: 11 C: 9 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 6 *MESH_MTLID 5 *MESH_FACE 9: A: 9 B: 7 C: 10 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 6 *MESH_MTLID 5 *MESH_FACE 10: A: 8 B: 10 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 3 *MESH_FACE 11: A: 6 B: 9 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 7 *MESH_MTLID 2 *MESH_FACE 12: A: 19 B: 15 C: 18 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 0 *MESH_FACE 13: A: 14 B: 18 C: 15 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 0 *MESH_FACE 14: A: 12 B: 14 C: 13 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 6 *MESH_MTLID 5 *MESH_FACE 15: A: 15 B: 13 C: 14 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 6 *MESH_MTLID 5 *MESH_FACE 16: A: 16 B: 18 C: 12 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 7 *MESH_MTLID 2 *MESH_FACE 17: A: 14 B: 12 C: 18 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 7 *MESH_MTLID 2 *MESH_FACE 18: A: 13 B: 15 C: 19 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 3 *MESH_FACE 19: A: 19 B: 17 C: 13 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 3 *MESH_FACE 20: A: 17 B: 19 C: 16 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 6 *MESH_MTLID 5 *MESH_FACE 21: A: 18 B: 16 C: 19 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 6 *MESH_MTLID 5 } *MESH_NUMTVERTEX 48 *MESH_TVERTLIST { *MESH_TVERT 0 0.9213 0.7589 0.1211 *MESH_TVERT 1 0.0787 0.7589 -0.8779 *MESH_TVERT 2 0.9213 0.4094 0.1211 *MESH_TVERT 3 0.0787 0.4094 -0.8779 *MESH_TVERT 4 1.0000 0.7953 0.9995 *MESH_TVERT 5 0.9177 0.9995 0.8319 *MESH_TVERT 6 0.0000 0.7953 0.9995 *MESH_TVERT 7 0.0823 0.9995 0.8319 *MESH_TVERT 8 0.0000 0.7953 0.0005 *MESH_TVERT 9 0.0823 0.9995 0.1681 *MESH_TVERT 10 0.9177 0.9995 0.1681 *MESH_TVERT 11 1.0000 0.7953 0.0005 *MESH_TVERT 12 0.2205 0.0000 -2.7740 *MESH_TVERT 13 0.3307 0.1575 -2.7740 *MESH_TVERT 14 0.3307 0.0000 -2.7740 *MESH_TVERT 15 0.2205 0.1575 -2.7740 *MESH_TVERT 16 0.2205 0.0000 3.7740 *MESH_TVERT 17 0.3307 0.0000 3.7740 *MESH_TVERT 18 0.3307 0.1575 3.7740 *MESH_TVERT 19 0.2205 0.1575 3.7740 *MESH_TVERT 20 0.1732 0.0000 0.0005 *MESH_TVERT 21 0.1732 0.1575 0.0005 *MESH_TVERT 22 0.0551 0.1575 0.0005 *MESH_TVERT 23 0.1732 0.0000 0.9995 *MESH_TVERT 24 0.0551 0.1575 0.9995 *MESH_TVERT 25 0.1732 0.1575 0.9995 *MESH_TVERT 26 0.1732 0.0000 0.0005 *MESH_TVERT 27 0.0551 0.1575 0.0005 *MESH_TVERT 28 0.1732 0.1575 0.0005 *MESH_TVERT 29 0.1732 0.0000 0.9995 *MESH_TVERT 30 0.1732 0.1575 0.9995 *MESH_TVERT 31 0.0551 0.1575 0.9995 *MESH_TVERT 32 0.1732 0.0000 1.1993 *MESH_TVERT 33 0.0472 0.1575 0.2003 *MESH_TVERT 34 0.1732 0.1575 1.1993 *MESH_TVERT 35 0.0472 0.0000 0.2003 *MESH_TVERT 36 0.1732 0.0000 1.1993 *MESH_TVERT 37 0.1732 0.1575 1.1993 *MESH_TVERT 38 0.0472 0.1575 0.2003 *MESH_TVERT 39 0.0472 0.0000 0.2003 *MESH_TVERT 40 0.4094 0.0048 0.0005 *MESH_TVERT 41 0.5039 0.2174 0.0823 *MESH_TVERT 42 0.9173 0.0048 0.0005 *MESH_TVERT 43 0.8307 0.2174 0.0823 *MESH_TVERT 44 0.9173 0.0048 0.9995 *MESH_TVERT 45 0.8307 0.2174 0.9177 *MESH_TVERT 46 0.4094 0.0048 0.9995 *MESH_TVERT 47 0.5039 0.2174 0.9177 } *MESH_NUMTVFACES 22 *MESH_TFACELIST { *MESH_TFACE 0 12 13 14 *MESH_TFACE 1 13 12 15 *MESH_TFACE 2 32 33 34 *MESH_TFACE 3 33 32 35 *MESH_TFACE 4 20 21 22 *MESH_TFACE 5 23 24 25 *MESH_TFACE 6 16 17 18 *MESH_TFACE 7 18 19 16 *MESH_TFACE 8 36 37 38 *MESH_TFACE 9 38 39 36 *MESH_TFACE 10 26 27 28 *MESH_TFACE 11 29 30 31 *MESH_TFACE 12 0 1 2 *MESH_TFACE 13 3 2 1 *MESH_TFACE 14 40 41 42 *MESH_TFACE 15 43 42 41 *MESH_TFACE 16 4 5 6 *MESH_TFACE 17 7 6 5 *MESH_TFACE 18 8 9 10 *MESH_TFACE 19 10 11 8 *MESH_TFACE 20 44 45 46 *MESH_TFACE 21 47 46 45 } *MESH_NUMCVERTEX 106 *MESH_CVERTLIST { *MESH_VERTCOL 0 0.0000 1.0000 0.0000 *MESH_VERTCOL 1 0.0000 1.0000 0.0000 *MESH_VERTCOL 2 1.0000 1.0000 1.0000 *MESH_VERTCOL 3 1.0000 1.0000 1.0000 *MESH_VERTCOL 4 0.0000 1.0000 0.0000 *MESH_VERTCOL 5 0.0000 1.0000 0.0000 *MESH_VERTCOL 6 1.0000 1.0000 1.0000 *MESH_VERTCOL 7 1.0000 1.0000 1.0000 *MESH_VERTCOL 8 0.0000 1.0000 0.0000 *MESH_VERTCOL 9 0.0000 1.0000 0.0000 *MESH_VERTCOL 10 1.0000 1.0000 1.0000 *MESH_VERTCOL 11 1.0000 1.0000 1.0000 *MESH_VERTCOL 12 1.0000 1.0000 1.0000 *MESH_VERTCOL 13 1.0000 1.0000 1.0000 *MESH_VERTCOL 14 1.0000 1.0000 1.0000 *MESH_VERTCOL 15 1.0000 1.0000 1.0000 *MESH_VERTCOL 16 1.0000 1.0000 1.0000 *MESH_VERTCOL 17 1.0000 1.0000 1.0000 *MESH_VERTCOL 18 1.0000 1.0000 1.0000 *MESH_VERTCOL 19 1.0000 1.0000 1.0000 *MESH_VERTCOL 20 1.0000 1.0000 1.0000 *MESH_VERTCOL 21 1.0000 1.0000 1.0000 *MESH_VERTCOL 22 1.0000 1.0000 1.0000 *MESH_VERTCOL 23 1.0000 1.0000 1.0000 *MESH_VERTCOL 24 1.0000 1.0000 1.0000 *MESH_VERTCOL 25 1.0000 1.0000 1.0000 *MESH_VERTCOL 26 1.0000 1.0000 1.0000 *MESH_VERTCOL 27 1.0000 1.0000 1.0000 *MESH_VERTCOL 28 1.0000 1.0000 1.0000 *MESH_VERTCOL 29 1.0000 1.0000 1.0000 *MESH_VERTCOL 30 0.0000 1.0000 0.0000 *MESH_VERTCOL 31 0.0000 0.0000 0.0000 *MESH_VERTCOL 32 0.0000 1.0000 0.0000 *MESH_VERTCOL 33 0.0000 0.0000 0.0000 *MESH_VERTCOL 34 0.0000 0.0000 0.0000 *MESH_VERTCOL 35 0.0000 0.0000 0.0000 *MESH_VERTCOL 36 0.0000 1.0000 0.0000 *MESH_VERTCOL 37 0.0000 1.0000 0.0000 *MESH_VERTCOL 38 1.0000 1.0000 1.0000 *MESH_VERTCOL 39 1.0000 1.0000 1.0000 *MESH_VERTCOL 40 1.0000 1.0000 1.0000 *MESH_VERTCOL 41 1.0000 1.0000 1.0000 *MESH_VERTCOL 42 1.0000 1.0000 1.0000 *MESH_VERTCOL 43 1.0000 1.0000 1.0000 *MESH_VERTCOL 44 1.0000 1.0000 1.0000 *MESH_VERTCOL 45 1.0000 1.0000 1.0000 *MESH_VERTCOL 46 0.0000 1.0000 0.0000 *MESH_VERTCOL 47 0.0000 0.0000 0.0000 *MESH_VERTCOL 48 0.0000 1.0000 0.0000 *MESH_VERTCOL 49 0.0000 0.0000 0.0000 *MESH_VERTCOL 50 0.0000 0.0000 0.0000 *MESH_VERTCOL 51 0.0000 0.0000 0.0000 *MESH_VERTCOL 52 0.0000 1.0000 0.0000 *MESH_VERTCOL 53 0.0000 1.0000 0.0000 *MESH_VERTCOL 54 0.0000 1.0000 0.0000 *MESH_VERTCOL 55 0.0000 1.0000 0.0000 *MESH_VERTCOL 56 1.0000 1.0000 1.0000 *MESH_VERTCOL 57 1.0000 1.0000 1.0000 *MESH_VERTCOL 58 1.0000 1.0000 1.0000 *MESH_VERTCOL 59 1.0000 1.0000 1.0000 *MESH_VERTCOL 60 1.0000 1.0000 1.0000 *MESH_VERTCOL 61 1.0000 1.0000 1.0000 *MESH_VERTCOL 62 1.0000 1.0000 1.0000 *MESH_VERTCOL 63 1.0000 1.0000 1.0000 *MESH_VERTCOL 64 1.0000 1.0000 1.0000 *MESH_VERTCOL 65 1.0000 1.0000 1.0000 *MESH_VERTCOL 66 1.0000 1.0000 1.0000 *MESH_VERTCOL 67 1.0000 1.0000 1.0000 *MESH_VERTCOL 68 1.0000 1.0000 1.0000 *MESH_VERTCOL 69 1.0000 1.0000 1.0000 *MESH_VERTCOL 70 1.0000 1.0000 1.0000 *MESH_VERTCOL 71 1.0000 1.0000 1.0000 *MESH_VERTCOL 72 1.0000 1.0000 1.0000 *MESH_VERTCOL 73 1.0000 1.0000 1.0000 *MESH_VERTCOL 74 1.0000 1.0000 1.0000 *MESH_VERTCOL 75 1.0000 1.0000 1.0000 *MESH_VERTCOL 76 1.0000 1.0000 1.0000 *MESH_VERTCOL 77 1.0000 1.0000 1.0000 *MESH_VERTCOL 78 1.0000 1.0000 1.0000 *MESH_VERTCOL 79 1.0000 1.0000 1.0000 *MESH_VERTCOL 80 1.0000 1.0000 1.0000 *MESH_VERTCOL 81 1.0000 1.0000 1.0000 *MESH_VERTCOL 82 0.0000 1.0000 0.0000 *MESH_VERTCOL 83 0.0000 1.0000 0.0000 *MESH_VERTCOL 84 0.0000 0.0000 0.0000 *MESH_VERTCOL 85 0.0000 0.0000 0.0000 *MESH_VERTCOL 86 0.0000 1.0000 0.0000 *MESH_VERTCOL 87 0.0000 1.0000 0.0000 *MESH_VERTCOL 88 0.0000 0.0000 0.0000 *MESH_VERTCOL 89 0.0000 0.0000 0.0000 *MESH_VERTCOL 90 0.0000 1.0000 0.0000 *MESH_VERTCOL 91 0.0000 1.0000 0.0000 *MESH_VERTCOL 92 0.0000 0.0000 0.0000 *MESH_VERTCOL 93 0.0000 0.0000 0.0000 *MESH_VERTCOL 94 0.0000 1.0000 0.0000 *MESH_VERTCOL 95 0.0000 1.0000 0.0000 *MESH_VERTCOL 96 0.0000 0.0000 0.0000 *MESH_VERTCOL 97 0.0000 0.0000 0.0000 *MESH_VERTCOL 98 0.0000 1.0000 0.0000 *MESH_VERTCOL 99 0.0000 1.0000 0.0000 *MESH_VERTCOL 100 0.0000 1.0000 0.0000 *MESH_VERTCOL 101 0.0000 1.0000 0.0000 *MESH_VERTCOL 102 0.0000 1.0000 0.0000 *MESH_VERTCOL 103 0.0000 1.0000 0.0000 *MESH_VERTCOL 104 0.0000 1.0000 0.0000 *MESH_VERTCOL 105 0.0000 1.0000 0.0000 } *MESH_NUMCVFACES 22 *MESH_CFACELIST { *MESH_CFACE 0 30 31 32 *MESH_CFACE 1 31 30 33 *MESH_CFACE 2 34 33 35 *MESH_CFACE 3 33 34 31 *MESH_CFACE 4 32 31 34 *MESH_CFACE 5 30 35 33 *MESH_CFACE 6 46 48 47 *MESH_CFACE 7 47 49 46 *MESH_CFACE 8 50 51 49 *MESH_CFACE 9 49 47 50 *MESH_CFACE 10 48 50 47 *MESH_CFACE 11 46 49 51 *MESH_CFACE 12 93 88 92 *MESH_CFACE 13 89 92 88 *MESH_CFACE 14 98 84 99 *MESH_CFACE 15 85 99 84 *MESH_CFACE 16 102 92 100 *MESH_CFACE 17 89 100 92 *MESH_CFACE 18 101 88 93 *MESH_CFACE 19 93 104 101 *MESH_CFACE 20 105 97 103 *MESH_CFACE 21 96 103 97 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 0 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 1 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 2 0.0000 1.0000 0.0000 *MESH_FACENORMAL 1 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 1 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 0 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 3 0.0000 1.0000 0.0000 *MESH_FACENORMAL 2 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 4 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 3 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 5 0.0000 0.0000 1.0000 *MESH_FACENORMAL 3 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 3 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 4 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 1 0.0000 0.0000 1.0000 *MESH_FACENORMAL 4 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 2 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 1 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 4 1.0000 0.0000 0.0000 *MESH_FACENORMAL 5 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 0 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 5 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 3 -1.0000 0.0000 0.0000 *MESH_FACENORMAL 6 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 6 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 8 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 7 0.0000 -1.0000 0.0000 *MESH_FACENORMAL 7 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 7 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 9 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 6 0.0000 -1.0000 0.0000 *MESH_FACENORMAL 8 0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 10 0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 11 0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 9 0.0000 -0.0000 1.0000 *MESH_FACENORMAL 9 0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 9 0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 7 0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 10 0.0000 -0.0000 1.0000 *MESH_FACENORMAL 10 1.0000 0.0000 -0.0000 *MESH_VERTEXNORMAL 8 1.0000 0.0000 -0.0000 *MESH_VERTEXNORMAL 10 1.0000 0.0000 -0.0000 *MESH_VERTEXNORMAL 7 1.0000 0.0000 -0.0000 *MESH_FACENORMAL 11 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 6 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 9 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 11 -1.0000 0.0000 0.0000 *MESH_FACENORMAL 12 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 19 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 15 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 18 0.0000 0.0000 1.0000 *MESH_FACENORMAL 13 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 14 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 18 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 15 0.0000 0.0000 1.0000 *MESH_FACENORMAL 14 0.0000 0.9333 0.3592 *MESH_VERTEXNORMAL 12 0.0000 0.9333 0.3592 *MESH_VERTEXNORMAL 14 0.0000 0.9333 0.3592 *MESH_VERTEXNORMAL 13 0.0000 0.9333 0.3592 *MESH_FACENORMAL 15 0.0000 0.9333 0.3592 *MESH_VERTEXNORMAL 15 0.0000 0.9333 0.3592 *MESH_VERTEXNORMAL 13 0.0000 0.9333 0.3592 *MESH_VERTEXNORMAL 14 0.0000 0.9333 0.3592 *MESH_FACENORMAL 16 -0.9274 -0.0000 0.3741 *MESH_VERTEXNORMAL 16 -0.9274 -0.0000 0.3741 *MESH_VERTEXNORMAL 18 -0.9274 0.0000 0.3741 *MESH_VERTEXNORMAL 12 -0.9274 0.0000 0.3741 *MESH_FACENORMAL 17 -0.9274 0.0000 0.3741 *MESH_VERTEXNORMAL 14 -0.9274 0.0000 0.3741 *MESH_VERTEXNORMAL 12 -0.9274 0.0000 0.3741 *MESH_VERTEXNORMAL 18 -0.9274 0.0000 0.3741 *MESH_FACENORMAL 18 0.9274 0.0000 0.3740 *MESH_VERTEXNORMAL 13 0.9274 0.0000 0.3740 *MESH_VERTEXNORMAL 15 0.9274 0.0000 0.3740 *MESH_VERTEXNORMAL 19 0.9274 0.0000 0.3740 *MESH_FACENORMAL 19 0.9274 -0.0000 0.3740 *MESH_VERTEXNORMAL 19 0.9274 0.0000 0.3740 *MESH_VERTEXNORMAL 17 0.9274 -0.0000 0.3740 *MESH_VERTEXNORMAL 13 0.9274 0.0000 0.3740 *MESH_FACENORMAL 20 -0.0000 -0.9334 0.3588 *MESH_VERTEXNORMAL 17 -0.0000 -0.9334 0.3588 *MESH_VERTEXNORMAL 19 -0.0000 -0.9334 0.3588 *MESH_VERTEXNORMAL 16 -0.0000 -0.9334 0.3588 *MESH_FACENORMAL 21 0.0000 -0.9334 0.3588 *MESH_VERTEXNORMAL 18 0.0000 -0.9334 0.3588 *MESH_VERTEXNORMAL 16 -0.0000 -0.9334 0.3588 *MESH_VERTEXNORMAL 19 -0.0000 -0.9334 0.3588 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *GEOMOBJECT { *NODE_NAME "LitWin_Barracks" *NODE_PARENT "Barracks" *NODE_TM { *NODE_NAME "LitWin_Barracks" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 0.0000 0.0000 0.0000 *TM_POS 0.0000 0.0000 0.0000 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 16 *MESH_NUMFACES 8 *MESH_VERTEX_LIST { *MESH_VERTEX 0 15.2589 -11.4596 12.2530 *MESH_VERTEX 1 18.2766 -11.4596 5.2239 *MESH_VERTEX 2 15.2589 51.9081 12.2530 *MESH_VERTEX 3 18.2766 51.9081 5.2239 *MESH_VERTEX 4 -4.1698 -19.3580 6.0967 *MESH_VERTEX 5 4.3824 -19.3580 6.0967 *MESH_VERTEX 6 -4.1698 -19.3580 11.8510 *MESH_VERTEX 7 4.3824 -19.3580 11.8510 *MESH_VERTEX 8 -15.2589 -11.4596 12.2530 *MESH_VERTEX 9 -18.2766 -11.4596 5.2239 *MESH_VERTEX 10 -15.2589 51.9081 12.2530 *MESH_VERTEX 11 -18.2766 51.9081 5.2239 *MESH_VERTEX 12 -4.1698 62.0412 6.0967 *MESH_VERTEX 13 4.3824 62.0412 6.0967 *MESH_VERTEX 14 -4.1698 62.0412 11.8510 *MESH_VERTEX 15 4.3824 62.0412 11.8510 } *MESH_FACE_LIST { *MESH_FACE 0: A: 2 B: 0 C: 3 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 1: A: 1 B: 3 C: 0 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 2: A: 6 B: 4 C: 7 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 3: A: 5 B: 7 C: 4 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 4: A: 10 B: 11 C: 8 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 5: A: 9 B: 8 C: 11 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 6: A: 14 B: 15 C: 12 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 7: A: 13 B: 12 C: 15 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 } *MESH_NUMTVERTEX 0 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0.0000 1.0000 -0.0000 *MESH_VERTEXNORMAL 12 0.0000 1.0000 -0.0000 *MESH_FACENORMAL 7 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 13 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 12 0.0000 1.0000 -0.0000 *MESH_VERTEXNORMAL 15 0.0000 1.0000 -0.0000 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *WIREFRAME_COLOR 0.2392 0.5255 0.0235 }