*3DSMAX_ASCIIEXPORT 200 *COMMENT "AsciiExport Version 2.00 - Tue Dec 12 14:05:47 2000" *SCENE { *SCENE_FILENAME "dumpsterX.max" *SCENE_FIRSTFRAME 0 *SCENE_LASTFRAME 30 *SCENE_FRAMESPEED 30 *SCENE_TICKSPERFRAME 160 *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000 *SCENE_AMBIENT_STATIC 0.0431 0.0431 0.0431 } *MATERIAL_LIST { *MATERIAL_COUNT 1 *MATERIAL 0 { *MATERIAL_NAME "Material #2" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.0667 0.1843 0.0588 *MATERIAL_DIFFUSE 0.2000 0.5529 0.1765 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter } } *GEOMOBJECT { *NODE_NAME "dumpster" *NODE_TM { *NODE_NAME "dumpster" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 0.4082 0.0000 0.0000 *TM_ROW1 0.0000 0.4082 0.0000 *TM_ROW2 0.0000 0.0000 0.4082 *TM_ROW3 -0.0059 0.0130 0.0463 *TM_POS -0.0059 0.0130 0.0463 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 0.4082 0.4082 0.4082 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 6 *MESH_VERTEX_LIST { *MESH_VERTEX 0 -6.0799 -3.9819 0.0324 *MESH_VERTEX 1 -6.0799 4.0078 0.0324 *MESH_VERTEX 2 -6.0799 4.0078 5.4342 *MESH_VERTEX 3 6.0682 -3.9819 0.0324 *MESH_VERTEX 4 6.0682 4.0078 0.0324 *MESH_VERTEX 5 6.0680 -3.9815 7.6953 *MESH_VERTEX 6 6.0680 4.0077 5.4341 *MESH_VERTEX 7 -6.0436 -3.9810 7.6997 } *MESH_FACE_LIST { *MESH_FACE 0: A: 5 B: 3 C: 1 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 1: A: 5 B: 1 C: 2 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 2: A: 7 B: 6 C: 4 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 3: A: 7 B: 4 C: 0 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 4: A: 5 B: 6 C: 2 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 5: A: 5 B: 2 C: 7 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 } *MESH_NUMTVERTEX 48 *MESH_TVERTLIST { *MESH_TVERT 0 0.5125 0.0127 0.0005 *MESH_TVERT 1 0.5125 0.2534 0.0005 *MESH_TVERT 2 0.8231 0.1820 0.0005 *MESH_TVERT 3 0.8231 0.0127 0.0005 *MESH_TVERT 4 0.5125 0.0127 0.9995 *MESH_TVERT 5 0.8231 0.0127 0.9995 *MESH_TVERT 6 0.8231 0.1820 0.9995 *MESH_TVERT 7 0.5125 0.2534 0.9995 *MESH_TVERT 8 0.8292 0.2030 0.0005 *MESH_TVERT 9 0.8292 0.0132 0.0005 *MESH_TVERT 10 0.9933 0.1831 0.0005 *MESH_TVERT 11 0.9933 0.0132 0.0005 *MESH_TVERT 12 0.5129 0.5054 0.4920 *MESH_TVERT 13 0.5129 0.2655 0.3061 *MESH_TVERT 14 0.7315 0.2655 0.3061 *MESH_TVERT 15 0.7315 0.5054 0.4920 *MESH_TVERT 16 0.7294 0.5045 0.4920 *MESH_TVERT 17 0.7294 0.2645 0.6939 *MESH_TVERT 18 0.5137 0.2645 0.6939 *MESH_TVERT 19 0.5137 0.5045 0.4920 *MESH_TVERT 20 0.7294 0.2645 0.6939 *MESH_TVERT 21 0.7294 0.5045 0.4920 *MESH_TVERT 22 0.5137 0.5045 0.4920 *MESH_TVERT 23 0.5137 0.2645 0.6939 *MESH_TVERT 24 0.9907 0.2051 0.8285 *MESH_TVERT 25 0.8306 0.2050 0.1715 *MESH_TVERT 26 0.9933 0.2059 0.5000 *MESH_TVERT 27 0.9933 0.0109 0.5000 *MESH_TVERT 28 0.8292 0.0874 0.0005 *MESH_TVERT 29 0.8292 0.0108 0.0005 *MESH_TVERT 30 0.9177 0.0871 0.8285 *MESH_TVERT 31 0.9923 0.0109 0.5000 *MESH_TVERT 32 0.8276 0.2047 0.5000 *MESH_TVERT 33 0.8276 0.0133 0.5000 *MESH_TVERT 34 0.9903 0.0133 0.5000 *MESH_TVERT 35 0.9903 0.2047 0.5000 *MESH_TVERT 36 0.9933 0.2046 0.0005 *MESH_TVERT 37 0.9933 0.0132 0.0005 *MESH_TVERT 38 0.8297 0.0140 0.5000 *MESH_TVERT 39 0.8299 0.2047 0.3061 *MESH_TVERT 40 0.9928 0.5023 0.5000 *MESH_TVERT 41 0.7501 0.5023 0.5000 *MESH_TVERT 42 0.7502 0.2128 0.5000 *MESH_TVERT 43 0.9928 0.2128 0.5000 *MESH_TVERT 44 0.9922 0.5039 0.5000 *MESH_TVERT 45 0.7488 0.5039 0.5000 *MESH_TVERT 46 0.7488 0.2125 0.5000 *MESH_TVERT 47 0.9922 0.2125 0.5000 } *MESH_NUMTVFACES 6 *MESH_TFACELIST { *MESH_TFACE 0 12 4 3 *MESH_TFACE 1 12 3 2 *MESH_TFACE 2 16 13 5 *MESH_TFACE 3 16 5 0 *MESH_TFACE 4 12 13 2 *MESH_TFACE 5 12 2 16 } *MESH_NUMCVERTEX 48 *MESH_CVERTLIST { *MESH_VERTCOL 0 0.0000 0.0000 0.0000 *MESH_VERTCOL 1 0.0000 0.0000 0.0000 *MESH_VERTCOL 2 0.0000 0.0000 0.0000 *MESH_VERTCOL 3 0.0000 0.0000 0.0000 *MESH_VERTCOL 4 0.0000 0.0000 0.0000 *MESH_VERTCOL 5 0.0000 0.0000 0.0000 *MESH_VERTCOL 6 0.0000 0.0000 0.0000 *MESH_VERTCOL 7 0.0000 0.0000 0.0000 *MESH_VERTCOL 8 0.0000 0.0000 0.0000 *MESH_VERTCOL 9 0.0000 0.0000 0.0000 *MESH_VERTCOL 10 0.0000 0.0000 0.0000 *MESH_VERTCOL 11 0.0000 0.0000 0.0000 *MESH_VERTCOL 12 0.0000 0.0000 0.0000 *MESH_VERTCOL 13 0.0000 0.0000 0.0000 *MESH_VERTCOL 14 0.0000 0.0000 0.0000 *MESH_VERTCOL 15 0.0000 0.0000 0.0000 *MESH_VERTCOL 16 0.0000 0.0000 0.0000 *MESH_VERTCOL 17 0.0000 0.0000 0.0000 *MESH_VERTCOL 18 0.0000 0.0000 0.0000 *MESH_VERTCOL 19 0.0000 0.0000 0.0000 *MESH_VERTCOL 20 0.0000 0.0000 0.0000 *MESH_VERTCOL 21 0.0000 0.0000 0.0000 *MESH_VERTCOL 22 0.0000 0.0000 0.0000 *MESH_VERTCOL 23 0.0000 0.0000 0.0000 *MESH_VERTCOL 24 0.0000 0.0000 0.0000 *MESH_VERTCOL 25 0.0000 0.0000 0.0000 *MESH_VERTCOL 26 0.0000 0.0000 0.0000 *MESH_VERTCOL 27 0.0000 0.0000 0.0000 *MESH_VERTCOL 28 0.0000 0.0000 0.0000 *MESH_VERTCOL 29 0.0000 0.0000 0.0000 *MESH_VERTCOL 30 0.0000 0.0000 0.0000 *MESH_VERTCOL 31 0.0000 0.0000 0.0000 *MESH_VERTCOL 32 0.0000 0.0000 0.0000 *MESH_VERTCOL 33 0.0000 0.0000 0.0000 *MESH_VERTCOL 34 0.0000 0.0000 0.0000 *MESH_VERTCOL 35 0.0000 0.0000 0.0000 *MESH_VERTCOL 36 0.0000 0.0000 0.0000 *MESH_VERTCOL 37 0.0000 0.0000 0.0000 *MESH_VERTCOL 38 0.0000 0.0000 0.0000 *MESH_VERTCOL 39 0.0000 0.0000 0.0000 *MESH_VERTCOL 40 0.0000 0.0000 0.0000 *MESH_VERTCOL 41 0.0000 0.0000 0.0000 *MESH_VERTCOL 42 0.0000 0.0000 0.0000 *MESH_VERTCOL 43 0.0000 0.0000 0.0000 *MESH_VERTCOL 44 0.0000 0.0000 0.0000 *MESH_VERTCOL 45 0.0000 0.0000 0.0000 *MESH_VERTCOL 46 0.0000 0.0000 0.0000 *MESH_VERTCOL 47 0.0000 0.0000 0.0000 } *MESH_NUMCVFACES 6 *MESH_CFACELIST { *MESH_CFACE 0 36 4 1 *MESH_CFACE 1 36 1 3 *MESH_CFACE 2 40 37 5 *MESH_CFACE 3 40 5 0 *MESH_CFACE 4 36 37 3 *MESH_CFACE 5 36 3 40 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.5495 0.8355 -0.0000 *MESH_VERTEXNORMAL 5 0.5495 0.8355 -0.0000 *MESH_VERTEXNORMAL 3 0.5495 0.8355 -0.0000 *MESH_VERTEXNORMAL 1 0.5495 0.8355 -0.0000 *MESH_FACENORMAL 1 0.5495 0.8355 0.0000 *MESH_VERTEXNORMAL 5 0.5495 0.8355 0.0000 *MESH_VERTEXNORMAL 1 0.5495 0.8355 0.0000 *MESH_VERTEXNORMAL 2 0.5495 0.8355 0.0000 *MESH_FACENORMAL 2 -0.5506 0.8348 -0.0000 *MESH_VERTEXNORMAL 7 -0.5506 0.8348 -0.0000 *MESH_VERTEXNORMAL 6 -0.5506 0.8348 -0.0000 *MESH_VERTEXNORMAL 4 -0.5506 0.8348 -0.0000 *MESH_FACENORMAL 3 -0.5495 0.8355 0.0025 *MESH_VERTEXNORMAL 7 -0.5495 0.8355 0.0025 *MESH_VERTEXNORMAL 4 -0.5495 0.8355 0.0025 *MESH_VERTEXNORMAL 0 -0.5495 0.8355 0.0025 *MESH_FACENORMAL 4 0.0000 0.2723 0.9622 *MESH_VERTEXNORMAL 5 0.0000 0.2723 0.9622 *MESH_VERTEXNORMAL 6 0.0000 0.2723 0.9622 *MESH_VERTEXNORMAL 2 0.0000 0.2723 0.9622 *MESH_FACENORMAL 5 0.0004 0.2728 0.9621 *MESH_VERTEXNORMAL 5 0.0004 0.2728 0.9621 *MESH_VERTEXNORMAL 2 0.0004 0.2728 0.9621 *MESH_VERTEXNORMAL 7 0.0004 0.2728 0.9621 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 }