*3DSMAX_ASCIIEXPORT 200 *COMMENT "AsciiExport Version 2.00 - Tue Dec 12 15:41:54 2000" *SCENE { *SCENE_FILENAME "munitionscratesDamX.max" *SCENE_FIRSTFRAME 0 *SCENE_LASTFRAME 100 *SCENE_FRAMESPEED 30 *SCENE_TICKSPERFRAME 160 *SCENE_BACKGROUND_STATIC 0.5961 0.5961 0.5961 *SCENE_AMBIENT_STATIC 0.0431 0.0431 0.0431 } *MATERIAL_LIST { *MATERIAL_COUNT 1 *MATERIAL 0 { *MATERIAL_NAME "Material #2" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.0667 0.1843 0.0588 *MATERIAL_DIFFUSE 0.2000 0.5529 0.1765 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter } } *GEOMOBJECT { *NODE_NAME "ammocrates_damaged" *NODE_TM { *NODE_NAME "ammocrates_damaged" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 0.0324 0.0011 0.0008 *TM_POS 0.0324 0.0011 0.0008 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 21 *MESH_NUMFACES 7 *MESH_VERTEX_LIST { *MESH_VERTEX 0 20.9891 -4.2372 -0.0016 *MESH_VERTEX 1 20.9891 -4.2372 -0.0016 *MESH_VERTEX 2 20.9891 4.2815 -0.0016 *MESH_VERTEX 3 20.9271 3.8105 7.1949 *MESH_VERTEX 4 20.9209 4.2139 0.0000 *MESH_VERTEX 5 20.9219 3.4071 0.0000 *MESH_VERTEX 6 20.9271 -2.3234 7.1949 *MESH_VERTEX 7 20.9209 -1.9543 0.0000 *MESH_VERTEX 8 20.9219 -3.9441 0.0000 *MESH_VERTEX 9 0.4100 2.7128 5.7372 *MESH_VERTEX 10 -0.1055 3.6313 0.0000 *MESH_VERTEX 11 -0.1045 2.8245 0.0000 *MESH_VERTEX 12 -21.1711 2.6634 0.0000 *MESH_VERTEX 13 -20.2689 4.4369 0.0000 *MESH_VERTEX 14 -20.9991 2.9899 7.1949 *MESH_VERTEX 15 -20.6449 -3.8427 4.4249 *MESH_VERTEX 16 -21.1166 -2.7805 0.0000 *MESH_VERTEX 17 -21.1156 -3.5873 0.0000 *MESH_VERTEX 18 0.0534 -2.9962 4.4944 *MESH_VERTEX 19 0.0472 -3.1385 0.0000 *MESH_VERTEX 20 0.0482 -3.9453 0.0000 } *MESH_FACE_LIST { *MESH_FACE 0: A: 2 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 1: A: 4 B: 5 C: 3 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 0 *MESH_FACE 2: A: 7 B: 8 C: 6 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 0 *MESH_FACE 3: A: 10 B: 11 C: 9 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 0 *MESH_FACE 4: A: 13 B: 12 C: 14 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 5: A: 16 B: 17 C: 15 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 0 *MESH_FACE 6: A: 19 B: 20 C: 18 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 0 } *MESH_NUMTVERTEX 55 *MESH_TVERTLIST { *MESH_TVERT 0 0.7504 0.0229 0.9995 *MESH_TVERT 1 0.9935 0.0219 0.7674 *MESH_TVERT 2 0.7504 0.4996 0.5053 *MESH_TVERT 3 0.7538 0.5032 0.5000 *MESH_TVERT 4 0.9950 0.5032 0.5000 *MESH_TVERT 5 0.7538 0.0111 0.5000 *MESH_TVERT 6 0.9950 0.0111 0.5000 *MESH_TVERT 7 0.7538 0.5032 0.5000 *MESH_TVERT 8 0.9950 0.5032 0.5000 *MESH_TVERT 9 0.7538 0.0111 0.5000 *MESH_TVERT 10 0.9950 0.0111 0.5000 *MESH_TVERT 11 0.7538 0.5032 0.5000 *MESH_TVERT 12 0.9950 0.5032 0.5000 *MESH_TVERT 13 0.7538 0.0111 0.5000 *MESH_TVERT 14 0.9950 0.0111 0.5000 *MESH_TVERT 15 0.7538 0.5032 0.5000 *MESH_TVERT 16 0.9950 0.5032 0.5000 *MESH_TVERT 17 0.7538 0.0111 0.5000 *MESH_TVERT 18 0.9950 0.0111 0.5000 *MESH_TVERT 19 0.7538 0.5032 0.5000 *MESH_TVERT 20 0.9950 0.5032 0.5000 *MESH_TVERT 21 0.7538 0.0111 0.5000 *MESH_TVERT 22 0.9950 0.0111 0.5000 *MESH_TVERT 23 0.7538 0.5032 0.5000 *MESH_TVERT 24 0.9950 0.5032 0.5000 *MESH_TVERT 25 0.7538 0.0111 0.5000 *MESH_TVERT 26 0.9950 0.0111 0.5000 *MESH_TVERT 27 0.7538 0.5032 0.5000 *MESH_TVERT 28 0.9950 0.5032 0.5000 *MESH_TVERT 29 0.7538 0.0111 0.5000 *MESH_TVERT 30 0.9950 0.0111 0.5000 *MESH_TVERT 31 0.7538 0.5032 0.5000 *MESH_TVERT 32 0.9950 0.5032 0.5000 *MESH_TVERT 33 0.7538 0.0111 0.5000 *MESH_TVERT 34 0.9950 0.0111 0.5000 *MESH_TVERT 35 0.7538 0.5032 0.5000 *MESH_TVERT 36 0.9950 0.5032 0.5000 *MESH_TVERT 37 0.7538 0.0111 0.5000 *MESH_TVERT 38 0.9950 0.0111 0.5000 *MESH_TVERT 39 0.7538 0.5032 0.5000 *MESH_TVERT 40 0.9950 0.5032 0.5000 *MESH_TVERT 41 0.7538 0.0111 0.5000 *MESH_TVERT 42 0.9950 0.0111 0.5000 *MESH_TVERT 43 0.7538 0.5032 0.5000 *MESH_TVERT 44 0.9950 0.5032 0.5000 *MESH_TVERT 45 0.7538 0.0111 0.5000 *MESH_TVERT 46 0.9950 0.0111 0.5000 *MESH_TVERT 47 0.7538 0.5032 0.5000 *MESH_TVERT 48 0.9950 0.5032 0.5000 *MESH_TVERT 49 0.7538 0.0111 0.5000 *MESH_TVERT 50 0.9950 0.0111 0.5000 *MESH_TVERT 51 0.7463 0.0136 0.0005 *MESH_TVERT 52 0.7462 0.4901 0.9995 *MESH_TVERT 53 0.5032 0.4900 0.7674 *MESH_TVERT 54 0.5033 0.0148 0.0005 } *MESH_NUMTVFACES 7 *MESH_TFACELIST { *MESH_TFACE 0 1 0 2 *MESH_TFACE 1 7 8 10 *MESH_TFACE 2 15 16 18 *MESH_TFACE 3 23 24 26 *MESH_TFACE 4 28 27 30 *MESH_TFACE 5 39 40 42 *MESH_TFACE 6 47 48 50 } *MESH_NUMCVERTEX 118 *MESH_CVERTLIST { *MESH_VERTCOL 0 0.0000 0.0000 0.0000 *MESH_VERTCOL 1 0.0000 0.0000 0.0000 *MESH_VERTCOL 2 0.0000 0.0000 0.0000 *MESH_VERTCOL 3 0.0000 0.0000 0.0000 *MESH_VERTCOL 4 0.0000 0.0000 0.0000 *MESH_VERTCOL 5 0.0000 0.0000 0.0000 *MESH_VERTCOL 6 0.0000 0.0000 0.0000 *MESH_VERTCOL 7 0.0000 0.0000 0.0000 *MESH_VERTCOL 8 0.0000 0.0000 0.0000 *MESH_VERTCOL 9 0.0000 0.0000 0.0000 *MESH_VERTCOL 10 0.0000 0.0000 0.0000 *MESH_VERTCOL 11 0.0000 0.0000 0.0000 *MESH_VERTCOL 12 0.0000 0.0000 0.0000 *MESH_VERTCOL 13 0.0000 0.0000 0.0000 *MESH_VERTCOL 14 0.0000 0.0000 0.0000 *MESH_VERTCOL 15 0.0000 0.0000 0.0000 *MESH_VERTCOL 16 0.0000 0.0000 0.0000 *MESH_VERTCOL 17 0.0000 0.0000 0.0000 *MESH_VERTCOL 18 0.0000 0.0000 0.0000 *MESH_VERTCOL 19 0.0000 0.0000 0.0000 *MESH_VERTCOL 20 0.0000 0.0000 0.0000 *MESH_VERTCOL 21 0.0000 0.0000 0.0000 *MESH_VERTCOL 22 0.0157 0.0157 0.0157 *MESH_VERTCOL 23 0.0157 0.0157 0.0157 *MESH_VERTCOL 24 0.0157 0.0157 0.0157 *MESH_VERTCOL 25 0.0157 0.0157 0.0157 *MESH_VERTCOL 26 0.0157 0.0157 0.0157 *MESH_VERTCOL 27 0.0157 0.0157 0.0157 *MESH_VERTCOL 28 0.0157 0.0157 0.0157 *MESH_VERTCOL 29 0.0157 0.0157 0.0157 *MESH_VERTCOL 30 0.0157 0.0157 0.0157 *MESH_VERTCOL 31 0.0157 0.0157 0.0157 *MESH_VERTCOL 32 0.0157 0.0157 0.0157 *MESH_VERTCOL 33 0.0157 0.0157 0.0157 *MESH_VERTCOL 34 0.0157 0.0157 0.0157 *MESH_VERTCOL 35 0.0157 0.0157 0.0157 *MESH_VERTCOL 36 0.0157 0.0157 0.0157 *MESH_VERTCOL 37 0.0157 0.0157 0.0157 *MESH_VERTCOL 38 0.0157 0.0157 0.0157 *MESH_VERTCOL 39 0.0157 0.0157 0.0157 *MESH_VERTCOL 40 0.0157 0.0157 0.0157 *MESH_VERTCOL 41 0.0157 0.0157 0.0157 *MESH_VERTCOL 42 0.0157 0.0157 0.0157 *MESH_VERTCOL 43 0.0157 0.0157 0.0157 *MESH_VERTCOL 44 0.0157 0.0157 0.0157 *MESH_VERTCOL 45 0.0157 0.0157 0.0157 *MESH_VERTCOL 46 0.0157 0.0157 0.0157 *MESH_VERTCOL 47 0.0157 0.0157 0.0157 *MESH_VERTCOL 48 0.0157 0.0157 0.0157 *MESH_VERTCOL 49 0.0157 0.0157 0.0157 *MESH_VERTCOL 50 0.0157 0.0157 0.0157 *MESH_VERTCOL 51 0.0157 0.0157 0.0157 *MESH_VERTCOL 52 0.0157 0.0157 0.0157 *MESH_VERTCOL 53 0.0157 0.0157 0.0157 *MESH_VERTCOL 54 0.0157 0.0157 0.0157 *MESH_VERTCOL 55 0.0157 0.0157 0.0157 *MESH_VERTCOL 56 0.0157 0.0157 0.0157 *MESH_VERTCOL 57 0.0157 0.0157 0.0157 *MESH_VERTCOL 58 0.0157 0.0157 0.0157 *MESH_VERTCOL 59 0.0157 0.0157 0.0157 *MESH_VERTCOL 60 0.0157 0.0157 0.0157 *MESH_VERTCOL 61 0.0157 0.0157 0.0157 *MESH_VERTCOL 62 0.0157 0.0157 0.0157 *MESH_VERTCOL 63 0.0157 0.0157 0.0157 *MESH_VERTCOL 64 0.0157 0.0157 0.0157 *MESH_VERTCOL 65 0.0157 0.0157 0.0157 *MESH_VERTCOL 66 0.0157 0.0157 0.0157 *MESH_VERTCOL 67 0.0157 0.0157 0.0157 *MESH_VERTCOL 68 0.0157 0.0157 0.0157 *MESH_VERTCOL 69 0.0157 0.0157 0.0157 *MESH_VERTCOL 70 0.0000 0.0000 0.0000 *MESH_VERTCOL 71 0.0000 0.0000 0.0000 *MESH_VERTCOL 72 0.0000 0.0000 0.0000 *MESH_VERTCOL 73 0.0000 0.0000 0.0000 *MESH_VERTCOL 74 0.0000 0.0000 0.0000 *MESH_VERTCOL 75 0.0000 0.0000 0.0000 *MESH_VERTCOL 76 0.0000 0.0000 0.0000 *MESH_VERTCOL 77 0.0000 0.0000 0.0000 *MESH_VERTCOL 78 0.0000 0.0000 0.0000 *MESH_VERTCOL 79 0.0000 0.0000 0.0000 *MESH_VERTCOL 80 0.0000 0.0000 0.0000 *MESH_VERTCOL 81 0.0000 0.0000 0.0000 *MESH_VERTCOL 82 0.0000 0.0000 0.0000 *MESH_VERTCOL 83 0.0000 0.0000 0.0000 *MESH_VERTCOL 84 0.0000 0.0000 0.0000 *MESH_VERTCOL 85 0.0000 0.0000 0.0000 *MESH_VERTCOL 86 0.0000 0.0000 0.0000 *MESH_VERTCOL 87 0.0000 0.0000 0.0000 *MESH_VERTCOL 88 0.0000 0.0000 0.0000 *MESH_VERTCOL 89 0.0000 0.0000 0.0000 *MESH_VERTCOL 90 0.0000 0.0000 0.0000 *MESH_VERTCOL 91 0.0000 0.0000 0.0000 *MESH_VERTCOL 92 0.0000 0.0000 0.0000 *MESH_VERTCOL 93 0.0000 0.0000 0.0000 *MESH_VERTCOL 94 0.0000 0.0000 0.0000 *MESH_VERTCOL 95 0.0000 0.0000 0.0000 *MESH_VERTCOL 96 0.0000 0.0000 0.0000 *MESH_VERTCOL 97 0.0000 0.0000 0.0000 *MESH_VERTCOL 98 0.0000 0.0000 0.0000 *MESH_VERTCOL 99 0.0000 0.0000 0.0000 *MESH_VERTCOL 100 0.0000 0.0000 0.0000 *MESH_VERTCOL 101 0.0000 0.0000 0.0000 *MESH_VERTCOL 102 0.0000 0.0000 0.0000 *MESH_VERTCOL 103 0.0000 0.0000 0.0000 *MESH_VERTCOL 104 0.0000 0.0000 0.0000 *MESH_VERTCOL 105 0.0000 0.0000 0.0000 *MESH_VERTCOL 106 0.0000 0.0000 0.0000 *MESH_VERTCOL 107 0.0000 0.0000 0.0000 *MESH_VERTCOL 108 0.0000 0.0000 0.0000 *MESH_VERTCOL 109 0.0000 0.0000 0.0000 *MESH_VERTCOL 110 0.0000 0.0000 0.0000 *MESH_VERTCOL 111 0.0000 0.0000 0.0000 *MESH_VERTCOL 112 0.0000 0.0000 0.0000 *MESH_VERTCOL 113 0.0000 0.0000 0.0000 *MESH_VERTCOL 114 0.0000 0.0000 0.0000 *MESH_VERTCOL 115 0.0000 0.0000 0.0000 *MESH_VERTCOL 116 0.0000 0.0000 0.0000 *MESH_VERTCOL 117 0.0000 0.0000 0.0000 } *MESH_NUMCVFACES 7 *MESH_CFACELIST { *MESH_CFACE 0 21 20 11 *MESH_CFACE 1 74 75 77 *MESH_CFACE 2 82 83 85 *MESH_CFACE 3 90 91 93 *MESH_CFACE 4 95 94 97 *MESH_CFACE 5 106 107 109 *MESH_CFACE 6 114 115 117 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 2 0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 0 0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 1 0.0000 -0.0000 1.0000 *MESH_FACENORMAL 1 -1.0000 -0.0013 0.0008 *MESH_VERTEXNORMAL 4 -1.0000 -0.0013 0.0008 *MESH_VERTEXNORMAL 5 -1.0000 -0.0013 0.0008 *MESH_VERTEXNORMAL 3 -1.0000 -0.0013 0.0008 *MESH_FACENORMAL 2 -1.0000 -0.0005 0.0008 *MESH_VERTEXNORMAL 7 -1.0000 -0.0005 0.0008 *MESH_VERTEXNORMAL 8 -1.0000 -0.0005 0.0008 *MESH_VERTEXNORMAL 6 -1.0000 -0.0005 0.0008 *MESH_FACENORMAL 3 -0.9960 -0.0012 0.0893 *MESH_VERTEXNORMAL 10 -0.9960 -0.0012 0.0893 *MESH_VERTEXNORMAL 11 -0.9960 -0.0012 0.0893 *MESH_VERTEXNORMAL 9 -0.9960 -0.0012 0.0893 *MESH_FACENORMAL 4 -0.8913 0.4535 0.0007 *MESH_VERTEXNORMAL 13 -0.8913 0.4535 0.0007 *MESH_VERTEXNORMAL 12 -0.8913 0.4535 0.0007 *MESH_VERTEXNORMAL 14 -0.8913 0.4535 0.0007 *MESH_FACENORMAL 5 -0.9944 -0.0012 0.1057 *MESH_VERTEXNORMAL 16 -0.9944 -0.0012 0.1057 *MESH_VERTEXNORMAL 17 -0.9944 -0.0012 0.1057 *MESH_VERTEXNORMAL 15 -0.9944 -0.0012 0.1057 *MESH_FACENORMAL 6 -1.0000 -0.0013 0.0014 *MESH_VERTEXNORMAL 19 -1.0000 -0.0013 0.0014 *MESH_VERTEXNORMAL 20 -1.0000 -0.0013 0.0014 *MESH_VERTEXNORMAL 18 -1.0000 -0.0013 0.0014 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 }