*3DSMAX_ASCIIEXPORT 200 *COMMENT "AsciiExport Version 2.00 - Tue Dec 12 15:38:31 2000" *SCENE { *SCENE_FILENAME "munitionscratesX.max" *SCENE_FIRSTFRAME 0 *SCENE_LASTFRAME 100 *SCENE_FRAMESPEED 30 *SCENE_TICKSPERFRAME 160 *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000 *SCENE_AMBIENT_STATIC 0.0431 0.0431 0.0431 } *MATERIAL_LIST { *MATERIAL_COUNT 1 *MATERIAL 0 { *MATERIAL_NAME "ammocratesshadow" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.0667 0.1843 0.0588 *MATERIAL_DIFFUSE 0.2000 0.5529 0.1765 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter } } *GEOMOBJECT { *NODE_NAME "ammocrates" *NODE_TM { *NODE_NAME "ammocrates" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 0.9615 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 0.0448 0.0214 0.0149 *TM_POS 0.0448 0.0214 0.0149 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 0.9615 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 16 *MESH_NUMFACES 12 *MESH_VERTEX_LIST { *MESH_VERTEX 0 -21.2319 -4.2211 0.0000 *MESH_VERTEX 1 20.9869 -4.2211 0.0000 *MESH_VERTEX 2 -21.2319 4.2639 0.0000 *MESH_VERTEX 3 20.9869 4.2639 0.0000 *MESH_VERTEX 4 -21.2319 -4.2211 6.7115 *MESH_VERTEX 5 20.9869 -4.2211 6.7115 *MESH_VERTEX 6 -21.2319 4.2639 6.7115 *MESH_VERTEX 7 20.9869 4.2639 6.7115 *MESH_VERTEX 8 -6.9359 -4.2211 6.7115 *MESH_VERTEX 9 7.0289 -4.2211 6.7500 *MESH_VERTEX 10 -6.9359 4.2639 6.7115 *MESH_VERTEX 11 7.0289 4.2639 6.7500 *MESH_VERTEX 12 -6.9359 -4.2211 13.5275 *MESH_VERTEX 13 7.0255 -4.2211 13.5275 *MESH_VERTEX 14 -6.9359 4.2639 13.5275 *MESH_VERTEX 15 7.0255 4.2639 13.5275 } *MESH_FACE_LIST { *MESH_FACE 0: A: 5 B: 7 C: 6 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 1: A: 6 B: 4 C: 5 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 2: A: 12 B: 13 C: 15 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3 *MESH_MTLID 0 *MESH_FACE 3: A: 15 B: 14 C: 12 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3 *MESH_MTLID 0 *MESH_FACE 4: A: 14 B: 10 C: 9 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 5: A: 14 B: 9 C: 13 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 6: A: 12 B: 8 C: 11 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 7: A: 12 B: 11 C: 15 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 8: A: 4 B: 0 C: 3 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 9: A: 4 B: 3 C: 7 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 10: A: 6 B: 2 C: 1 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 11: A: 6 B: 1 C: 5 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 } *MESH_NUMTVERTEX 88 *MESH_TVERTLIST { *MESH_TVERT 0 0.9931 0.2607 0.5074 *MESH_TVERT 1 0.4982 0.2607 0.5074 *MESH_TVERT 2 0.4984 0.5026 0.5074 *MESH_TVERT 3 0.9939 0.5026 0.5074 *MESH_TVERT 4 0.4984 0.0069 0.7328 *MESH_TVERT 5 0.9938 0.0068 0.7328 *MESH_TVERT 6 0.4984 0.0069 0.7328 *MESH_TVERT 7 0.9938 0.0068 0.7328 *MESH_TVERT 8 0.4991 0.2565 0.7328 *MESH_TVERT 9 0.9931 0.2566 0.7328 *MESH_TVERT 10 0.4991 0.2565 0.7328 *MESH_TVERT 11 0.9931 0.2566 0.7328 *MESH_TVERT 12 0.9938 0.0069 0.2672 *MESH_TVERT 13 0.4984 0.0069 0.2672 *MESH_TVERT 14 0.9938 0.0069 0.2672 *MESH_TVERT 15 0.4984 0.0069 0.2672 *MESH_TVERT 16 0.9931 0.2566 0.2672 *MESH_TVERT 17 0.4991 0.2566 0.2672 *MESH_TVERT 18 0.9931 0.2566 0.2672 *MESH_TVERT 19 0.4991 0.2566 0.2672 *MESH_TVERT 20 0.4984 0.0069 0.2672 *MESH_TVERT 21 0.9938 0.0069 0.2672 *MESH_TVERT 22 0.4991 0.2566 0.2672 *MESH_TVERT 23 0.9931 0.2566 0.2672 *MESH_TVERT 24 0.9938 0.0068 0.7328 *MESH_TVERT 25 0.4984 0.0069 0.7328 *MESH_TVERT 26 0.9931 0.2566 0.7328 *MESH_TVERT 27 0.4991 0.2566 0.7328 *MESH_TVERT 28 0.9938 0.0069 0.7328 *MESH_TVERT 29 0.4984 0.0069 0.7328 *MESH_TVERT 30 0.9931 0.2566 0.7328 *MESH_TVERT 31 0.4991 0.2566 0.7328 *MESH_TVERT 32 0.4983 0.0068 0.2672 *MESH_TVERT 33 0.9938 0.0069 0.2672 *MESH_TVERT 34 0.4991 0.2566 0.2672 *MESH_TVERT 35 0.9931 0.2565 0.2672 *MESH_TVERT 36 0.7522 0.0044 -0.3260 *MESH_TVERT 37 0.9929 0.0044 -0.3260 *MESH_TVERT 38 0.9931 0.2578 -0.3260 *MESH_TVERT 39 0.7520 0.2578 -0.3260 *MESH_TVERT 40 0.7522 0.0044 1.3260 *MESH_TVERT 41 0.9929 0.0044 1.3260 *MESH_TVERT 42 0.9931 0.2578 1.3260 *MESH_TVERT 43 0.7520 0.2578 1.3260 *MESH_TVERT 44 0.7521 0.2578 0.9995 *MESH_TVERT 45 0.9931 0.2578 0.9995 *MESH_TVERT 46 0.7522 0.0044 0.9995 *MESH_TVERT 47 0.9929 0.0044 0.9995 *MESH_TVERT 48 0.9931 0.0044 0.7753 *MESH_TVERT 49 0.7520 0.0044 0.7753 *MESH_TVERT 50 0.7522 0.2578 0.7753 *MESH_TVERT 51 0.9929 0.2578 0.7753 *MESH_TVERT 52 0.9934 0.2607 0.9995 *MESH_TVERT 53 0.4979 0.2607 0.9995 *MESH_TVERT 54 0.4987 0.5026 0.9995 *MESH_TVERT 55 0.9935 0.5026 0.9995 *MESH_TVERT 56 0.4987 0.5026 -0.3260 *MESH_TVERT 57 0.4979 0.2607 -0.3260 *MESH_TVERT 58 0.9936 0.5026 -0.3260 *MESH_TVERT 59 0.9934 0.2607 -0.3260 *MESH_TVERT 60 0.9931 0.2566 0.7328 *MESH_TVERT 61 0.4991 0.2565 0.7328 *MESH_TVERT 62 0.4984 0.0069 0.2672 *MESH_TVERT 63 0.9938 0.0069 0.2672 *MESH_TVERT 64 0.9931 0.2566 0.2672 *MESH_TVERT 65 0.4991 0.2566 0.2672 *MESH_TVERT 66 0.9931 0.2566 0.2672 *MESH_TVERT 67 0.4991 0.2566 0.2672 *MESH_TVERT 68 0.4984 0.0069 0.2672 *MESH_TVERT 69 0.9938 0.0069 0.2672 *MESH_TVERT 70 0.4991 0.2566 0.2672 *MESH_TVERT 71 0.9931 0.2566 0.2672 *MESH_TVERT 72 0.9938 0.0068 0.7328 *MESH_TVERT 73 0.4984 0.0069 0.7328 *MESH_TVERT 74 0.9931 0.2566 0.7328 *MESH_TVERT 75 0.4991 0.2566 0.7328 *MESH_TVERT 76 0.7521 0.2578 0.9995 *MESH_TVERT 77 0.9931 0.2578 0.9995 *MESH_TVERT 78 0.7522 0.0044 0.9995 *MESH_TVERT 79 0.9929 0.0044 0.9995 *MESH_TVERT 80 0.9931 0.0044 0.7753 *MESH_TVERT 81 0.7520 0.0044 0.7753 *MESH_TVERT 82 0.7522 0.2578 0.7753 *MESH_TVERT 83 0.9929 0.2578 0.7753 *MESH_TVERT 84 0.9934 0.2607 0.9995 *MESH_TVERT 85 0.4979 0.2607 0.9995 *MESH_TVERT 86 0.4987 0.5026 0.9995 *MESH_TVERT 87 0.9935 0.5026 0.9995 } *MESH_NUMTVFACES 12 *MESH_TFACELIST { *MESH_TFACE 0 57 56 58 *MESH_TFACE 1 58 59 57 *MESH_TFACE 2 84 85 86 *MESH_TFACE 3 86 87 84 *MESH_TFACE 4 87 80 78 *MESH_TFACE 5 87 78 85 *MESH_TFACE 6 84 81 79 *MESH_TFACE 7 84 79 86 *MESH_TFACE 8 42 41 37 *MESH_TFACE 9 42 37 38 *MESH_TFACE 10 43 40 36 *MESH_TFACE 11 43 36 39 } *MESH_NUMCVERTEX 32 *MESH_CVERTLIST { *MESH_VERTCOL 0 0.0000 0.0000 0.0000 *MESH_VERTCOL 1 0.0000 0.0000 0.0000 *MESH_VERTCOL 2 0.0000 0.0000 0.0000 *MESH_VERTCOL 3 0.0000 0.0000 0.0000 *MESH_VERTCOL 4 0.0000 0.0000 0.0000 *MESH_VERTCOL 5 0.0000 0.0000 0.0000 *MESH_VERTCOL 6 0.0000 0.0000 0.0000 *MESH_VERTCOL 7 0.0000 0.0000 0.0000 *MESH_VERTCOL 8 0.0000 0.0000 0.0000 *MESH_VERTCOL 9 0.0000 0.0000 0.0000 *MESH_VERTCOL 10 0.0000 0.0000 0.0000 *MESH_VERTCOL 11 0.0000 0.0000 0.0000 *MESH_VERTCOL 12 0.0000 0.0000 0.0000 *MESH_VERTCOL 13 0.0000 0.0000 0.0000 *MESH_VERTCOL 14 0.0000 0.0000 0.0000 *MESH_VERTCOL 15 0.0000 0.0000 0.0000 *MESH_VERTCOL 16 0.0000 0.0000 0.0000 *MESH_VERTCOL 17 0.0000 0.0000 0.0000 *MESH_VERTCOL 18 0.0000 0.0000 0.0000 *MESH_VERTCOL 19 0.0000 0.0000 0.0000 *MESH_VERTCOL 20 0.0000 0.0000 0.0000 *MESH_VERTCOL 21 0.0000 0.0000 0.0000 *MESH_VERTCOL 22 0.0000 0.0000 0.0000 *MESH_VERTCOL 23 0.0000 0.0000 0.0000 *MESH_VERTCOL 24 0.0000 0.0000 0.0000 *MESH_VERTCOL 25 0.0000 0.0000 0.0000 *MESH_VERTCOL 26 0.0000 0.0000 0.0000 *MESH_VERTCOL 27 0.0000 0.0000 0.0000 *MESH_VERTCOL 28 0.0000 0.0000 0.0000 *MESH_VERTCOL 29 0.0000 0.0000 0.0000 *MESH_VERTCOL 30 0.0000 0.0000 0.0000 *MESH_VERTCOL 31 0.0000 0.0000 0.0000 } *MESH_NUMCVFACES 12 *MESH_CFACELIST { *MESH_CFACE 0 11 15 21 *MESH_CFACE 1 21 20 11 *MESH_CFACE 2 26 27 29 *MESH_CFACE 3 29 28 26 *MESH_CFACE 4 28 24 30 *MESH_CFACE 5 28 30 27 *MESH_CFACE 6 26 22 31 *MESH_CFACE 7 26 31 29 *MESH_CFACE 8 8 0 7 *MESH_CFACE 9 8 7 15 *MESH_CFACE 10 12 4 3 *MESH_CFACE 11 12 3 11 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 5 -0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 7 -0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 6 -0.0000 -0.0000 1.0000 *MESH_FACENORMAL 1 0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 6 0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 4 0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 5 0.0000 -0.0000 1.0000 *MESH_FACENORMAL 2 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 12 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 13 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 15 0.0000 0.0000 1.0000 *MESH_FACENORMAL 3 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 15 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 14 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 12 0.0000 0.0000 1.0000 *MESH_FACENORMAL 4 -0.5044 -0.8634 0.0000 *MESH_VERTEXNORMAL 14 -0.5044 -0.8634 0.0000 *MESH_VERTEXNORMAL 10 -0.5044 -0.8634 0.0000 *MESH_VERTEXNORMAL 9 -0.5044 -0.8634 0.0000 *MESH_FACENORMAL 5 -0.5045 -0.8634 -0.0003 *MESH_VERTEXNORMAL 14 -0.5045 -0.8634 -0.0003 *MESH_VERTEXNORMAL 9 -0.5045 -0.8634 -0.0003 *MESH_VERTEXNORMAL 13 -0.5045 -0.8634 -0.0003 *MESH_FACENORMAL 6 0.5044 -0.8634 0.0000 *MESH_VERTEXNORMAL 12 0.5044 -0.8634 0.0000 *MESH_VERTEXNORMAL 8 0.5044 -0.8634 0.0000 *MESH_VERTEXNORMAL 11 0.5044 -0.8634 0.0000 *MESH_FACENORMAL 7 0.5045 -0.8634 0.0003 *MESH_VERTEXNORMAL 12 0.5045 -0.8634 0.0003 *MESH_VERTEXNORMAL 11 0.5045 -0.8634 0.0003 *MESH_VERTEXNORMAL 15 0.5045 -0.8634 0.0003 *MESH_FACENORMAL 8 0.1897 -0.9818 0.0000 *MESH_VERTEXNORMAL 4 0.1897 -0.9818 0.0000 *MESH_VERTEXNORMAL 0 0.1897 -0.9818 0.0000 *MESH_VERTEXNORMAL 3 0.1897 -0.9818 0.0000 *MESH_FACENORMAL 9 0.1897 -0.9818 0.0000 *MESH_VERTEXNORMAL 4 0.1897 -0.9818 0.0000 *MESH_VERTEXNORMAL 3 0.1897 -0.9818 0.0000 *MESH_VERTEXNORMAL 7 0.1897 -0.9818 0.0000 *MESH_FACENORMAL 10 -0.1897 -0.9818 0.0000 *MESH_VERTEXNORMAL 6 -0.1897 -0.9818 0.0000 *MESH_VERTEXNORMAL 2 -0.1897 -0.9818 0.0000 *MESH_VERTEXNORMAL 1 -0.1897 -0.9818 0.0000 *MESH_FACENORMAL 11 -0.1897 -0.9818 0.0000 *MESH_VERTEXNORMAL 6 -0.1897 -0.9818 0.0000 *MESH_VERTEXNORMAL 1 -0.1897 -0.9818 0.0000 *MESH_VERTEXNORMAL 5 -0.1897 -0.9818 0.0000 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 }