#ifndef TERRAINDLG_H #define TERRAINDLG_H /*************************************************************************************************\ TerrainDlg.h : Interface for the TerrainDlg component. //---------------------------------------------------------------------------// // Copyright (C) Microsoft Corporation. All rights reserved. // //===========================================================================// \*************************************************************************************************/ #include "stdafx.h" #include "resource.h" //************************************************************************************************* /************************************************************************************************** CLASS DESCRIPTION TerrainDlg: **************************************************************************************************/ class TerrainDlg: public CDialog { public: TerrainDlg() : CDialog( IDD_TERRAINS ){ terrain = 0;} virtual ~TerrainDlg(){} virtual void Init(); virtual BOOL OnInitDialog(){ Init(); return true; } void OnOK(); int terrain; }; //************************************************************************************************* #endif // end of file ( TerrainDlg.h )