//===========================================================================// // Copyright (C) Microsoft Corporation. All rights reserved. // //===========================================================================// // TilingFactorsDialog.cpp : implementation file // #include "stdafx.h" #include "resource.h" #include "TilingFactorsDialog.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // TilingFactorsDialog dialog TilingFactorsDialog::TilingFactorsDialog(CWnd* pParent /*=NULL*/) : CDialog(TilingFactorsDialog::IDD, pParent) { //{{AFX_DATA_INIT(TilingFactorsDialog) m_TerrainDetailTilingFactor = 0.0f; m_WaterDetailTilingFactor = 0.0f; m_WaterTilingFactor = 0.0f; //}}AFX_DATA_INIT } void TilingFactorsDialog::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(TilingFactorsDialog) DDX_Text(pDX, IDC_TILING_FACTORS_TERRAIN_DETAIL_EDIT, m_TerrainDetailTilingFactor); DDX_Text(pDX, IDC_TILING_FACTORS_WATER_DETAIL_EDIT, m_WaterDetailTilingFactor); DDX_Text(pDX, IDC_TILING_FACTORS_WATER_EDIT, m_WaterTilingFactor); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(TilingFactorsDialog, CDialog) //{{AFX_MSG_MAP(TilingFactorsDialog) // NOTE: the ClassWizard will add message map macros here //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // TilingFactorsDialog message handlers