#ifndef WAVEDLG_H #define WAVEDLG_H /*************************************************************************************************\ WaveDlg.h : Interface for the WaveDlg component. Here you put in wave/water settings //---------------------------------------------------------------------------// // Copyright (C) Microsoft Corporation. All rights reserved. // //===========================================================================// \*************************************************************************************************/ #include "stdafx.h" //************************************************************************************************* /************************************************************************************************** CLASS DESCRIPTION WaveDlg: **************************************************************************************************/ class WaveDlg: public CDialog { public: WaveDlg() : CDialog(IDD_WAVES){} virtual BOOL OnInitDialog(){ Init(); return FALSE; } virtual void Init(); void UpdateData(); void OnOK(); float amplitude; float frequency; float elevation; float shallowElevation; float alphaElevation; long alphaShallow; long alphaMiddle; long alphaDeep; }; //************************************************************************************************* #endif // end of file ( WaveDlg.h )