#pragma once //===========================================================================// // File: Globals.hpp // // Contents: global variables // //---------------------------------------------------------------------------// // Copyright (C) Microsoft Corporation. All rights reserved. // //===========================================================================// //System Setup extern DWORD TerminateGame; extern DWORD gHardwareMouse; // // Processor information // extern int HasCPUID; // 1 when at least a Pentium is being used. extern int HasMMX; // 1 when MMX instructions are present extern int HasRDTSC; // 1 when RDTSC instruction is present extern int HasKatmai; // 1 when Katmai instructions available extern int Has3DNow; // 1 when 3DNox instructions available extern BYTE CPUID0[17]; // CPUID 0 information (+ terminating 0) extern BYTE CPUID1[16]; // CPUID 1 information extern BYTE CPUID2[16]; // CPUID 2 information // // Global window // extern bool gActive; extern bool gGotFocus; extern DWORD MouseInWindow; // 1=Mouse over window in a window mode // // // void CheckThreads(); void DestroyThreads();