//Microsoft Developer Studio generated resource script. // #include "MCLibresource.h" #define APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 2 resource. // #include "afxres.h" ///////////////////////////////////////////////////////////////////////////// #undef APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // English (U.S.) resources #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU) #ifdef _WIN32 LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US #pragma code_page(1252) #endif //_WIN32 #ifdef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // TEXTINCLUDE // 1 TEXTINCLUDE DISCARDABLE BEGIN "MCLibresource.h\0" END 2 TEXTINCLUDE DISCARDABLE BEGIN "#include ""afxres.h""\r\n" "\0" END 3 TEXTINCLUDE DISCARDABLE BEGIN "\r\n" "\0" END #endif // APSTUDIO_INVOKED #ifndef _MAC ///////////////////////////////////////////////////////////////////////////// // // Version // VS_VERSION_INFO VERSIONINFO FILEVERSION 00,1,6,2522 PRODUCTVERSION 00,1,6,2522 FILEFLAGSMASK 0x3fL #ifdef _DEBUG FILEFLAGS 0x1L #else FILEFLAGS 0x0L #endif FILEOS 0x40004L FILETYPE 0x1L FILESUBTYPE 0x0L BEGIN BLOCK "StringFileInfo" BEGIN BLOCK "040904b0" BEGIN VALUE "Comments", "\0" VALUE "CompanyName", "Microsoft\0" VALUE "FileDescription", "MechCommander 2 Resource DLL\0" VALUE "FileVersion", "00,1,6,2522" VALUE "InternalName", "MechCommander 2 Resource DLL\0" VALUE "LegalCopyright", "Copyright © 2001 Microsoft\0" VALUE "LegalTrademarks", "\0" VALUE "OriginalFilename", "editores.dll\0" VALUE "PrivateBuild", "\0" VALUE "ProductName", "MechCommander 2\0" VALUE "ProductVersion", "00,1,6,2522" VALUE "SpecialBuild", "\0" END END BLOCK "VarFileInfo" BEGIN VALUE "Translation", 0x409, 1200 END END #endif // !_MAC ///////////////////////////////////////////////////////////////////////////// // // String Table // STRINGTABLE DISCARDABLE BEGIN IDS_ERROR "Error" IDS_CANCEL "Cancel" IDS_OK "OK" END STRINGTABLE DISCARDABLE BEGIN IDS_YES "Yes" IDS_NO "No" END STRINGTABLE DISCARDABLE BEGIN IDS_SAVE_CAMERAS "Save Current Camera" IDS_TERRAINS "Terrains" IDS_BUILDINGS "O&bjects" END STRINGTABLE DISCARDABLE BEGIN IDS_DIRTROAD "Dirt Road" IDS_PAVED_ROAD "Paved road" IDS_ROUGH "Rough" END STRINGTABLE DISCARDABLE BEGIN IDS_GROUPS "Markers" IDS_GROUP1 "Trees" IDS_GROUP2 "Small Stuff" IDS_GROUP3 "Turrets" IDS_MECHS "'Mechs" IDS_SMALLSTUFF "Flammable Things" IDS_STRING10106 "Vehicles" IDS_STRING10107 "House Davion" IDS_STRING10108 "House Liao" IDS_STRING10109 "Vehicle Props" IDS_STRING10110 "House Steiner" IDS_STRING10111 "Regular Buildings" END STRINGTABLE DISCARDABLE BEGIN IDS_SELECT "Select" IDS_FLATTEN "Flatten" END STRINGTABLE DISCARDABLE BEGIN IDS_SAVE_CAMERA_FAIL "You need to save first!" IDS_NO_VERTEX_SEL "You must first select some vertices!" IDS_ASSIGN_ELEVATION "Assign Elevation" IDS_ELEVATION "Elevation:" IDS_SMOOTH_RADIUS "Hill radius" IDS_RADIUS "Radius:" IDS_INVALID_FILE "Could not save the file %s." IDS_MUST_HAVE_PLAYER "You must have one player mech!" END STRINGTABLE DISCARDABLE BEGIN IDS_NEED_ENEMY "You must have one enemy mech!" IDS_CANT_SAVE "Can't save" IDS_UNTITLED "Untitled" IDS_CAPTION "MC2 Editor -- Version %s %s" IDS_COULDNT_OPEN "Couldn't open the file %s." IDS_IN_SECONDS "in seconds" IDS_NO_NEUTRAL_MOVERS "Cannot have a Neutral Mover!" IDS_WARNING "Warning !" IDS_PLAYERS_WITH_NO_UNITS "Multiplayer Map: There are players with no default units. Default units are needed for quickstart games." IDS_NO_ENEMY_UNITS "Single-player Map: There are no enemy units." IDS_BLANK_SPACE " " IDS_NUM_ENEMY_UNITS "Number of enemy units" IDS_ELAPSED_TIME "Elapsed Mission Time" END STRINGTABLE DISCARDABLE BEGIN IDS_STRING10112 "Rocks" IDS_STRING10113 "Gulag Set Piece" IDS_STRING10114 "Starport Set Piece" IDS_STRING10115 "Liao Palace Set Piece" IDS_STRING10116 "Crash Site Set Piece" IDS_STRING10117 "HPG Set Piece" IDS_STRING10118 "Steiner High Command Set Piece" IDS_STRING10119 "Destroyable Road" IDS_STRING10120 "Dummy Objects" END STRINGTABLE DISCARDABLE BEGIN IDS_UNNAMDE_FOREST "Unnamed Forest %ld" IDS_TOO_MANY_PILOTS "Too many units on map. Limit is 104." IDS_INVALID_COLOR_MAP "Color Map wrong size or not valid TGA." END STRINGTABLE DISCARDABLE BEGIN IDS_NO_PLAYER_UNITS "Single-player Map: There are no player units. A player unit needs to be placed to indicate the dropzone location." END #endif // English (U.S.) resources ///////////////////////////////////////////////////////////////////////////// #ifndef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 3 resource. // ///////////////////////////////////////////////////////////////////////////// #endif // not APSTUDIO_INVOKED