//===========================================================================// // File: tree.hh // // Contents: Interface specification of Tree class // //---------------------------------------------------------------------------// // Copyright (C) Microsoft Corporation. All rights reserved. // //===========================================================================// #pragma once #include "Stuff.hpp" #include "Node.hpp" #include "SortedSocket.hpp" #include "MemoryBlock.hpp" namespace Stuff { class Tree; class TreeIterator; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ TreeNode ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ class TreeNode: public Link { friend class Tree; friend class TreeIterator; public: ~TreeNode(); void TestInstance(); protected: TreeNode( Tree *tree, Plug *plug ); private: void SetupTreeLinks( TreeNode *less, TreeNode *greater, TreeNode *parent ); TreeNode *less; TreeNode *greater; TreeNode *parent; }; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ TreeNodeOf ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ enum {TreeNode_MemoryBlock_Allocation=100}; template class TreeNodeOf: public TreeNode { public: TreeNodeOf( Tree *tree, Plug *plug, const V &value ); ~TreeNodeOf(); void* operator new(size_t); void operator delete(void *where); V GetValue() {return value;} V* GetValuePointer() {return &value;} private: static MemoryBlock *allocatedMemory; static CollectionSize allocationCount; V value; }; //~~~~~~~~~~~~~~~~~~~~~~~~~~~ TreeNodeOf templates ~~~~~~~~~~~~~~~~~~~~~~~~~ template MemoryBlock* TreeNodeOf::allocatedMemory = NULL; template CollectionSize TreeNodeOf::allocationCount = 0; template TreeNodeOf::TreeNodeOf( Tree *tree, Plug *plug, const V &value ): TreeNode(tree, plug) { this->value = value; } template TreeNodeOf::~TreeNodeOf() { } template void* TreeNodeOf::operator new(size_t) { Verify(allocationCount >= 0); if (allocationCount++ == 0) { allocatedMemory = new MemoryBlock( sizeof(TreeNodeOf), TreeNode_MemoryBlock_Allocation, TreeNode_MemoryBlock_Allocation, "Stuff::TreeNodeOf", Stuff::ConnectionEngineHeap ); Register_Object(allocatedMemory); } Verify(allocationCount < INT_MAX); Check_Object(allocatedMemory); return allocatedMemory->New(); } template void TreeNodeOf::operator delete(void *where) { Check_Object(allocatedMemory); allocatedMemory->Delete(where); if (--allocationCount == 0) { Unregister_Object(allocatedMemory); delete allocatedMemory; allocatedMemory = NULL; } Verify(allocationCount >= 0); } //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Tree ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ class Tree: public SortedSocket { friend class TreeNode; friend class TreeIterator; public: // //-------------------------------------------------------------------- //-------------------------------------------------------------------- // Public interface //-------------------------------------------------------------------- //-------------------------------------------------------------------- // // //-------------------------------------------------------------------- // Constructor, Destructor and testing //-------------------------------------------------------------------- // Tree( Node *node, bool has_unique_entries ); ~Tree(); void TestInstance(); static void TestClass(); static void ProfileClass(); // //----------------------------------------------------------------------- // IsEmpty - Returns true if the socket contains no plugs. //----------------------------------------------------------------------- // bool IsEmpty(); protected: // //-------------------------------------------------------------------- //-------------------------------------------------------------------- // Protected interface //-------------------------------------------------------------------- //-------------------------------------------------------------------- // void AddImplementation(Plug *); void AddValueImplementation( Plug *plug, const void *value ); Plug *FindImplementation(const void *value); private: // //-------------------------------------------------------------------- //-------------------------------------------------------------------- // Private interface //-------------------------------------------------------------------- //-------------------------------------------------------------------- // virtual TreeNode* MakeTreeNode( Plug *plug, const void *value ); virtual int CompareTreeNodes( TreeNode *link1, TreeNode *link2 ); virtual int CompareValueToTreeNode( const void *value, TreeNode *link ); void AddTreeNode(TreeNode *node); void SeverFromTreeNode(TreeNode *node); TreeNode* SearchForValue(const void *value); // //-------------------------------------------------------------------- // Private data //-------------------------------------------------------------------- // TreeNode *root; }; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ TreeOf ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ template class TreeOf: public Tree { public: // //-------------------------------------------------------------------- //-------------------------------------------------------------------- // Public interface //-------------------------------------------------------------------- //-------------------------------------------------------------------- // TreeOf( Node *node, bool has_unique_entries ); ~TreeOf(); // //-------------------------------------------------------------------- // Socket methods (see Socket for full listing) //-------------------------------------------------------------------- // void AddValue( T plug, const V &value ) {AddValueImplementation(Cast_Object(Plug*,plug), &value);} void Remove(T plug) {RemovePlug(Cast_Object(Plug*,plug));} T Find(const V &value) {return (T)FindImplementation(&value);} private: // //-------------------------------------------------------------------- //-------------------------------------------------------------------- // Private interface //-------------------------------------------------------------------- //-------------------------------------------------------------------- // TreeNode *MakeTreeNode( Plug *plug, const void *value ) { return new TreeNodeOf( this, plug, *Cast_Pointer(const V*, value) ); } int CompareTreeNodes( TreeNode *link1, TreeNode *link2 ); int CompareValueToTreeNode( const void *value, TreeNode *link ); }; //~~~~~~~~~~~~~~~~~~~~~~~~~~~ TreeOf templates ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ template TreeOf::TreeOf( Node *node, bool has_unique_entries ): Tree( node, has_unique_entries ) { } template TreeOf::~TreeOf() { } template int TreeOf::CompareTreeNodes( TreeNode *node1, TreeNode *node2 ) { V *ptr1 = Cast_Object(TreeNodeOf*, node1)->GetValuePointer(); V *ptr2 = Cast_Object(TreeNodeOf*, node2)->GetValuePointer(); Check_Pointer(ptr1); Check_Pointer(ptr2); if (*ptr1 == *ptr2) return 0; else return ((*ptr1 > *ptr2) ? 1 : -1); } template int TreeOf::CompareValueToTreeNode( const void *value, TreeNode *node ) { Check_Pointer(value); V *ptr = Cast_Object(TreeNodeOf*, node)->GetValuePointer(); Check_Pointer(ptr); if (*Cast_Pointer(const V*, value) == *ptr) return 0; else return (*Cast_Pointer(const V*, value) > *ptr) ? 1 : -1; } //~~~~~~~~~~~~~~~~~~~~~~~~~~~~ TreeIterator ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ class TreeIterator: public SortedIterator { public: // //-------------------------------------------------------------------- //-------------------------------------------------------------------- // Public interface //-------------------------------------------------------------------- //-------------------------------------------------------------------- // // //-------------------------------------------------------------------- // Constructors, Destructor and testing //-------------------------------------------------------------------- // explicit TreeIterator(Tree *tree); Iterator* MakeClone(); ~TreeIterator(); void TestInstance(); // //-------------------------------------------------------------------- // Iterator methods (see Iterator for full listing) //-------------------------------------------------------------------- // void First(); void Next(); CollectionSize GetSize(); void Remove(); protected: // //-------------------------------------------------------------------- //-------------------------------------------------------------------- // Protected interface //-------------------------------------------------------------------- //-------------------------------------------------------------------- // void* GetCurrentImplementation(); Plug* FindImplementation(const void *value); protected: // //-------------------------------------------------------------------- // Protected data //-------------------------------------------------------------------- // TreeNode *currentNode; private: // //-------------------------------------------------------------------- //-------------------------------------------------------------------- // Private interface //-------------------------------------------------------------------- //-------------------------------------------------------------------- // void Last(); // Marked as private so that clients do not use it void Previous(); // Marked as private so that clients do not use it void ReceiveMemo( IteratorMemo memo, void *content ); }; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ TreeIteratorOf ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ template class TreeIteratorOf: public TreeIterator { public: // //-------------------------------------------------------------------- //-------------------------------------------------------------------- // Public interface //-------------------------------------------------------------------- //-------------------------------------------------------------------- // // //-------------------------------------------------------------------- // Constructors and Destructor //-------------------------------------------------------------------- // explicit TreeIteratorOf(TreeOf *tree); Iterator* MakeClone(); ~TreeIteratorOf(); // //-------------------------------------------------------------------- // Iterator methods (see Iterator for full listing) //-------------------------------------------------------------------- // T ReadAndNext() {return (T)ReadAndNextImplementation();} T GetCurrent() {return (T)GetCurrentImplementation();} T GetNth(CollectionSize index) {return (T)GetNthImplementation(index);} T Find(const V &value) {return (T)FindImplementation(&value);} V GetValue() {return Cast_Object(TreeNodeOf*, currentNode)->GetValue();} }; //~~~~~~~~~~~~~~~~~~~~~~~~~ TreeIteratorOf templates ~~~~~~~~~~~~~~~~~~~~~~~ template TreeIteratorOf::TreeIteratorOf(TreeOf *tree): TreeIterator(tree) { } template Iterator* TreeIteratorOf::MakeClone() { return new TreeIteratorOf(*this); } template TreeIteratorOf::~TreeIteratorOf() { } }