#ifndef TACMAP_H #define TACMAP_H /*************************************************************************************************\ TacMap.h : Interface for the TacMap component. //---------------------------------------------------------------------------// // Copyright (C) Microsoft Corporation. All rights reserved. // //===========================================================================// \*************************************************************************************************/ //************************************************************************************************* #include "MCLib.h" #define BUILDING_COLOR 0xffff9f00 /************************************************************************************************** CLASS DESCRIPTION TacMap: **************************************************************************************************/ class TacMap { public: TacMap(); static void worldToTacMap( Stuff::Vector3D& world, int xOffset, int yOffset, int xSize, int ySize, gos_VERTEX& tac ); static void tacMapToWorld( const Stuff::Vector2DOf& screen, int xSize, int ySize, Stuff::Vector3D& world ); }; //************************************************************************************************* #endif // end of file ( TacMap.h )