//*************************************************************************** // // dmovemgr.h -- Class definitions for the move path manager. // // MechCommander 2 // //---------------------------------------------------------------------------// // Copyright (C) Microsoft Corporation. All rights reserved. // //===========================================================================// #ifndef DMOVEMGR_H #define DMOVEMGR_H //*************************************************************************** #define MAX_MOVERS 255 // Should probably equal that in Collision System typedef struct _PathQueueRec* PathQueueRecPtr; class MoveMap; typedef MoveMap* MoveMapPtr; class MovePathManager; typedef MovePathManager* MovePathManagerPtr; #endif //***************************************************************************