//----------------------------------------------------------------------------- // MechCommander 2 // //---------------------------------------------------------------------------// // Copyright (C) Microsoft Corporation. All rights reserved. // //===========================================================================// #ifndef OBJSTATUS_H #define OBJSTATUS_H typedef enum { OBJECT_STATUS_NORMAL, OBJECT_STATUS_DISABLED, OBJECT_STATUS_DESTROYED, OBJECT_STATUS_STARTING_UP, OBJECT_STATUS_SHUTTING_DOWN, OBJECT_STATUS_SHUTDOWN, NUM_OBJECT_STATUSES } ObjectStatusType; #endif