//--------------------------------------------------------------------------- // // txmConv.h -- File contains conversion table for tile to texture // // MechCommander 2 // //---------------------------------------------------------------------------// // Copyright (C) Microsoft Corporation. All rights reserved. // //===========================================================================// #ifndef TXMCONV_H #define TXMCONV_H //--------------------------------------------------------------------------- #define DEFINED_TXMS 3576 //--------------------------------------------------------------------------- extern long txmToTileLookup[]; //--------------------------------------------------------------------------- #endif