/* s_power.c * * Micropolis, Unix Version. This game was released for the Unix platform * in or about 1990 and has been modified for inclusion in the One Laptop * Per Child program. Copyright (C) 1989 - 2007 Electronic Arts Inc. If * you need assistance with this program, you may contact: * http://wiki.laptop.org/go/Micropolis or email micropolis@laptop.org. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. You should have received a * copy of the GNU General Public License along with this program. If * not, see . * * ADDITIONAL TERMS per GNU GPL Section 7 * * No trademark or publicity rights are granted. This license does NOT * give you any right, title or interest in the trademark SimCity or any * other Electronic Arts trademark. You may not distribute any * modification of this program using the trademark SimCity or claim any * affliation or association with Electronic Arts Inc. or its employees. * * Any propagation or conveyance of this program must include this * copyright notice and these terms. * * If you convey this program (or any modifications of it) and assume * contractual liability for the program to recipients of it, you agree * to indemnify Electronic Arts for any liability that those contractual * assumptions impose on Electronic Arts. * * You may not misrepresent the origins of this program; modified * versions of the program must be marked as such and not identified as * the original program. * * This disclaimer supplements the one included in the General Public * License. TO THE FULLEST EXTENT PERMISSIBLE UNDER APPLICABLE LAW, THIS * PROGRAM IS PROVIDED TO YOU "AS IS," WITH ALL FAULTS, WITHOUT WARRANTY * OF ANY KIND, AND YOUR USE IS AT YOUR SOLE RISK. THE ENTIRE RISK OF * SATISFACTORY QUALITY AND PERFORMANCE RESIDES WITH YOU. ELECTRONIC ARTS * DISCLAIMS ANY AND ALL EXPRESS, IMPLIED OR STATUTORY WARRANTIES, * INCLUDING IMPLIED WARRANTIES OF MERCHANTABILITY, SATISFACTORY QUALITY, * FITNESS FOR A PARTICULAR PURPOSE, NONINFRINGEMENT OF THIRD PARTY * RIGHTS, AND WARRANTIES (IF ANY) ARISING FROM A COURSE OF DEALING, * USAGE, OR TRADE PRACTICE. ELECTRONIC ARTS DOES NOT WARRANT AGAINST * INTERFERENCE WITH YOUR ENJOYMENT OF THE PROGRAM; THAT THE PROGRAM WILL * MEET YOUR REQUIREMENTS; THAT OPERATION OF THE PROGRAM WILL BE * UNINTERRUPTED OR ERROR-FREE, OR THAT THE PROGRAM WILL BE COMPATIBLE * WITH THIRD PARTY SOFTWARE OR THAT ANY ERRORS IN THE PROGRAM WILL BE * CORRECTED. NO ORAL OR WRITTEN ADVICE PROVIDED BY ELECTRONIC ARTS OR * ANY AUTHORIZED REPRESENTATIVE SHALL CREATE A WARRANTY. SOME * JURISDICTIONS DO NOT ALLOW THE EXCLUSION OF OR LIMITATIONS ON IMPLIED * WARRANTIES OR THE LIMITATIONS ON THE APPLICABLE STATUTORY RIGHTS OF A * CONSUMER, SO SOME OR ALL OF THE ABOVE EXCLUSIONS AND LIMITATIONS MAY * NOT APPLY TO YOU. */ #include "sim.h" /* Power Scan */ int PowerStackNum; char PowerStackX[PWRSTKSIZE], PowerStackY[PWRSTKSIZE]; QUAD MaxPower, NumPower; /* comefrom: TestForCond DoPowerScan TryGo */ MoveMapSim (short MDir) { switch (MDir) { case 0: if (SMapY > 0) { SMapY--; return (TRUE); } if (SMapY < 0) SMapY = 0; return (FALSE); case 1: if (SMapX < (WORLD_X - 1)) { SMapX++; return (TRUE); } if (SMapX > (WORLD_X - 1)) SMapX = WORLD_X - 1; return (FALSE); case 2: if (SMapY < (WORLD_Y - 1)) { SMapY++; return (TRUE); } if (SMapY > (WORLD_Y - 1)) SMapY = WORLD_Y - 1; return (FALSE); case 3: if (SMapX > 0) { SMapX--; return (TRUE); } if (SMapX < 0) SMapX = 0; return (FALSE); case 4: return (TRUE); } return (FALSE); } /* inlined -Don */ #if 0 /* comefrom: DoPowerScan */ SetPowerBit(void) { register int PowerWrd; /* XXX: assumes 120x100 */ PowerWrd = (SMapX >>4) + (SMapY <<3); PowerMap[PowerWrd] |= 1 << (SMapX & 15); } #endif /* inlined */ #if 0 /* comefrom: TestForCond */ int TestPowerBit(void) { register int PowerWrd; if ((CChr9 == NUCLEAR) || (CChr9 == POWERPLANT)) return(1); /* XXX: assumes 120x100 */ PowerWrd = (SMapX >>4) + (SMapY <<3); if (PowerWrd >= PWRMAPSIZE) return(0); return ((PowerMap[PowerWrd] & (1 << (SMapX & 15))) ? 1 : 0); } #endif /* comefrom: DoPowerScan */ short TestForCond(short TFDir) { register int xsave, ysave, PowerWrd; xsave = SMapX; ysave = SMapY; if (MoveMapSim(TFDir)) { /* TestPowerBit was taking a lot of time so I swapped the & order -Don */ #if 0 if ((Map[SMapX][SMapY] & CONDBIT) && (!TestPowerBit())) #else if ((Map[SMapX][SMapY] & CONDBIT) && (CChr9 != NUCLEAR) && (CChr9 != POWERPLANT) && ( #if 0 (PowerWrd = (SMapX >>4) + (SMapY <<3)), #else (PowerWrd = POWERWORD(SMapX, SMapY)), #endif ((PowerWrd > PWRMAPSIZE) || ((PowerMap[PowerWrd] & (1 << (SMapX & 15))) == 0)))) #endif { SMapX = xsave; SMapY = ysave; return (TRUE); } } SMapX = xsave; SMapY = ysave; return (FALSE); } /* comefrom: Simulate SpecialInit InitSimMemory */ DoPowerScan() { short ADir; register int ConNum, Dir, x; for (x = 0; x < PWRMAPSIZE; x++) PowerMap[x] = 0; /* ClearPowerMem */ MaxPower = (CoalPop * 700L) + (NuclearPop * 2000L); /* post release */ NumPower = 0; while (PowerStackNum) { PullPowerStack(); ADir = 4; do { if (++NumPower > MaxPower) { SendMes(40); return; } MoveMapSim(ADir); /* inlined -Don */ #if 0 SetPowerBit(); #else #if 1 SETPOWERBIT(SMapX, SMapY); #else PowerMap[(SMapX >>4) + (SMapY <<3)] |= 1 << (SMapX & 15); #endif #endif ConNum = 0; Dir = 0; while ((Dir < 4) && (ConNum < 2)) { if (TestForCond(Dir)) { ConNum++; ADir = Dir; } Dir++; } if (ConNum > 1) PushPowerStack(); } while (ConNum); } } /* comefrom: DoPowerScan DoSPZone */ PushPowerStack(void) { if (PowerStackNum < (PWRSTKSIZE - 2)) { PowerStackNum++; PowerStackX[PowerStackNum] = SMapX; PowerStackY[PowerStackNum] = SMapY; } } /* comefrom: DoPowerScan */ PullPowerStack(void) { if (PowerStackNum > 0) { SMapX = PowerStackX[PowerStackNum]; SMapY = PowerStackY[PowerStackNum]; PowerStackNum--; } }