/* * Copyright (C) 2006-2010 - Frictional Games * * This file is part of Penumbra Overture. * * Penumbra Overture is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Penumbra Overture is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Penumbra Overture. If not, see . */ #include "GraphicsHelper.h" #include "Init.h" //----------------------------------------------------------------------- ////////////////////////////////////////////////////////////////////////// // CONSTRUCTORS ////////////////////////////////////////////////////////////////////////// //----------------------------------------------------------------------- cGraphicsHelper::cGraphicsHelper(cInit *apInit) { mpInit = apInit; mpLowLevelGfx = mpInit->mpGame->GetGraphics()->GetLowLevel(); mpTexManager = mpInit->mpGame->GetResources()->GetTextureManager(); mpDrawer = mpInit->mpGame->GetGraphics()->GetDrawer(); mpFont =mpInit->mpGame->GetResources()->GetFontManager()->CreateFontData("font_menu_small.fnt"); mvVtx.resize(4); } cGraphicsHelper::~cGraphicsHelper() { } //----------------------------------------------------------------------- ////////////////////////////////////////////////////////////////////////// // PUBLIC METHODS ////////////////////////////////////////////////////////////////////////// //----------------------------------------------------------------------- void cGraphicsHelper::ClearScreen(const cColor &aColor) { mpLowLevelGfx->SetClearColor(aColor); mpLowLevelGfx->ClearScreen(); } //----------------------------------------------------------------------- void cGraphicsHelper::DrawTexture(iTexture *apTex, const cVector3f& avPos, const cVector3f& avSize, const cColor &aColor) { mpLowLevelGfx->SetDepthTestActive(false); mpLowLevelGfx->PushMatrix(eMatrix_ModelView); mpLowLevelGfx->SetIdentityMatrix(eMatrix_ModelView); mpLowLevelGfx->SetOrthoProjection(mpLowLevelGfx->GetVirtualSize(),-1000,1000); mvVtx[0] = cVertex(avPos + cVector3f(0,0,0), cVector2f(0.01f,0.01f),aColor ); mvVtx[1] = cVertex(avPos + cVector3f(avSize.x,0,0), cVector2f(0.99f,0.01f),aColor); mvVtx[2] = cVertex(avPos + cVector3f(avSize.x,avSize.y,0),cVector2f(0.99f,0.99f),aColor); mvVtx[3] = cVertex(avPos + cVector3f(0,avSize.y,0), cVector2f(0.01f,0.99f),aColor); mpLowLevelGfx->SetBlendActive(false); for(int i=0;i<6;++i) mpLowLevelGfx->SetTexture(i,NULL); mpLowLevelGfx->SetTexture(0,apTex); mpLowLevelGfx->DrawQuad(mvVtx); mpLowLevelGfx->SetTexture(0,NULL); mpLowLevelGfx->PopMatrix(eMatrix_ModelView); } //----------------------------------------------------------------------- void cGraphicsHelper::DrawLoadingScreen(const tString &asFile) { iTexture *pTex= NULL; if(asFile != "") pTex = mpTexManager->Create2D(asFile,false); if(pTex || asFile == "") { ClearScreen(cColor(0,0)); if(pTex) DrawTexture(pTex,cVector3f(0,0,0),cVector2f(800,600),cColor(1,1)); mpFont->Draw(cVector3f(400,300,50),22,cColor(1,1),eFontAlign_Center, _W("%ls"),kTranslate("LoadTexts", "Loading").c_str()); mpDrawer->DrawAll(); SwapBuffers(); } if(pTex) mpTexManager->Destroy(pTex); } //----------------------------------------------------------------------- void cGraphicsHelper::SwapBuffers() { mpLowLevelGfx->SwapBuffers(); } //-----------------------------------------------------------------------