/*
* Copyright (C) 2006-2010 - Frictional Games
*
* This file is part of Penumbra Overture.
*
* Penumbra Overture is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Penumbra Overture is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Penumbra Overture. If not, see .
*/
#ifndef GAME_NOTE_BOOK_H
#define GAME_NOTE_BOOK_H
#include "StdAfx.h"
#include "GameTypes.h"
using namespace hpl;
class cInit;
class cNotebook_GlobalSave;
//---------------------------
#define eNotebookState_Front 0
#define eNotebookState_TaskList 1
#define eNotebookState_NoteList 2
#define eNotebookState_Note 3
//---------------------------
enum eNotebookType
{
eNotebookType_Front,
eNotebookType_Open,
};
//---------------------------
class cNotebook_Note
{
public:
cNotebook_Note() : mbRead(false), mfAlpha(0){}
tWString msName;
tWString msText;
bool mbRead;
float mfAlpha;
cRect2f mRect;
tString msTextCat;
tString msTextEntry;
};
typedef std::list tNotebook_NoteList;
typedef tNotebook_NoteList::iterator tNotebook_NoteListIt;
typedef cSTLIterator tNotebook_NoteList_Iterator;
//--------------------------------------------------------
class cNotebook;
class iNotebookState : public iAIState
{
public:
iNotebookState(cInit *apInit, cNotebook *apNotebook) : iAIState(){mpInit = apInit;mpNotebook = apNotebook;}
virtual void OnMouseDown(eMButton aButton){}
virtual void OnDraw(){}
virtual void OnExit(){}
protected:
cInit *mpInit;
cNotebook *mpNotebook;
};
//---------------------------------------------------
class cNoteBook_Option
{
public:
cNoteBook_Option() : mfAlpha(0){}
tWString msText;
cVector3f mvPos;
cRect2f mRect;
float mfAlpha;
};
class cNotebookState_Front : public iNotebookState
{
public:
cNotebookState_Front(cInit *apInit, cNotebook *apNotebook);
void OnEnterState(int alLastState);
void OnLeaveState(int alNextState);
void OnUpdate(float afTime);
void OnDraw();
void OnMouseDown(eMButton aButton);
void OnExit();
cGraphicsDrawer *mpDrawer;
cGfxObject *mpTextBack;
iFontData *mpFrontFont;
std::vector mvOptions;
int mlSelected;
cVector2f mvFontSize;
};
//-----------------------------------------------------
class cNotebook_TaskPage
{
public:
int mlStartTask;
int mlEndTask;
};
//-----------------------------------------------------
class cNotebookState_TaskList : public iNotebookState
{
public:
cNotebookState_TaskList(cInit *apInit, cNotebook *apNotebook);
void OnEnterState(int alLastState);
void OnLeaveState(int alNextState);
void OnUpdate(float afTime);
void OnDraw();
void OnMouseDown(eMButton aButton);
void OnExit();
iFontData *mpTextFont;
float mfFontSize;
int mlCurrentPage;
std::vector mvTaskPages;
int mlSelected;
std::vector mvOptions;
cGraphicsDrawer *mpDrawer;
cGfxObject *mpOptionsImage[2];
};
//--------------------------------------------------------
class cNotebookState_NoteList : public iNotebookState
{
public:
cNotebookState_NoteList(cInit *apInit, cNotebook *apNotebook);
void OnEnterState(int alLastState);
void OnLeaveState(int alNextState);
void OnUpdate(float afTime);
void OnDraw();
void OnMouseDown(eMButton aButton);
void OnExit();
cGraphicsDrawer *mpDrawer;
cGfxObject *mpTextBack;
cGfxObject *mpTab;
int mlMaxNotesPerPage;
int mlFirstNote;
int mlSelected;
iFontData *mpTextFont;
tWString msUnread;
cVector2f mvSize;
cNotebook_Note *mpSelectedNote;
std::vector mvOptions;
cGfxObject *mpOptionsImage[2];
};
//--------------------------------------------------------
class cNotePage
{
public:
int mlStart;
int mlEnd;
};
class cNotebookState_Note : public iNotebookState
{
public:
cNotebookState_Note(cInit *apInit, cNotebook *apNotebook);
void OnEnterState(int alLastState);
void OnLeaveState(int alNextState);
void OnUpdate(float afTime);
void OnDraw();
void OnMouseDown(eMButton aButton);
void OnExit();
iFontData *mpTextFont;
iFontData *mpNavigateFont;
tWStringVec mvRows;
std::vector mvPages;
int mlCurrentPage;
int mlMaxRows;
cVector2f mvSize;
int mlSelected;
std::vector mvOptions;
cGraphicsDrawer *mpDrawer;
cGfxObject *mpOptionsImage[2];
};
//--------------------------------------------------------
class cNotebook_BookType
{
public:
cGfxObject *mpGfxImage;
float mfAlpha;
eNotebookType mType;
};
//--------------------------------------------------------
class cNotebook_BookTask
{
public:
tString msName;
tWString msText;
};
typedef std::list tNotebook_BookTaskList;
typedef tNotebook_BookTaskList::iterator tNotebook_BookTaskListIt;
typedef cSTLIterator tNotebook_BookTaskList_Iterator;
//--------------------------------------------------------
class cNotebook : public iUpdateable
{
public:
cNotebook(cInit *apInit);
~cNotebook();
void OnStart();
void Update(float afTimeStep);
void OnDraw();
void Reset();
void SetMousePos(const cVector2f &avPos);
void AddMousePos(const cVector2f &avRel);
cVector2f GetMousePos(){ return mvMousePos;}
void OnMouseDown(eMButton aButton);
void OnMouseUp(eMButton aButton);
void OnExit();
void SetActive(bool abX);
bool IsActive(){ return mbActive;}
float GetAlpha(){ return mfAlpha;}
void SetBookType(eNotebookType aType);
eNotebookType GetBookType(){ return mBookType;}
tNotebook_NoteList_Iterator GetNoteIterator();
cNotebook_Note* AddNote(const tWString &asName, const tString &asTextCat, const tString &asTextEntry);
void RemoveNote(const tString &asName);
int GetNoteNum(){ return (int)mlstNotes.size();}
tNotebook_BookTaskList_Iterator GetTaskIterator();
void AddTask(const tString &asName, const tWString &asText);
void RemoveTask(const tString &asName);
int GetTaskNum(){ return (int)mlstTasks.size();}
cNotebook_Note* GetSelectedNote(){ return mpSelectedNote;}
void SetSelectedNote(cNotebook_Note* apNote){ mpSelectedNote = apNote;}
cStateMachine* GetStateMachine(){return &mStateMachine;}
/////////////////////////////////////////
//Saving
void SaveToGlobal(cNotebook_GlobalSave *apSave);
void LoadFromGlobal(cNotebook_GlobalSave *apSave);
private:
cInit *mpInit;
cGraphicsDrawer *mpDrawer;
cGfxObject *mpGfxBackground;
cStateMachine mStateMachine;
bool mbActive;
float mfAlpha;
std::vector mvBookTypes;
eNotebookType mBookType;
eCrossHairState mLastCrossHairState;
bool mbInventoryWasActive;
tNotebook_BookTaskList mlstTasks;
tNotebook_NoteList mlstNotes;
cNotebook_Note *mpSelectedNote;
cVector2f mvMousePos;
};
#endif // GAME_NOTE_BOOK_H