//////////////////////////////////////////////////////////////////////////////// // // Copyright 2016 RWS Inc, All Rights Reserved // // This program is free software; you can redistribute it and/or modify // it under the terms of version 2 of the GNU General Public License as published by // the Free Software Foundation // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License along // with this program; if not, write to the Free Software Foundation, Inc., // 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA // // Sample shell for using FLC read/write stuff. // // This particular example is designed as a QuickWin application using // Microsoft Visual C/C++. The underlying FLC stuff should work in a // regular Windows app or as a DOS app, too. // /////////////////////////////////////////////////////////////////////////////// #include "Blue.h" #include "Image.h" #include "ramflx.h" #include "BLIT.H" #include "tools.h" void Test(void); void LoadBackImage(void); void BlitFlx(CRamFlx *pFlx, short sTrans); void DumpHeader(FLX_FILE_HDR* pfilehdr); int SmartHeap_far_malloc; static CImage* m_pBuf; // The image buffer where background and flx are combined static CPalImage m_Back; // The background image /////////////////////////////////////////////////////////////////////////////// // // AppMain is entry point for application. // /////////////////////////////////////////////////////////////////////////////// void AppMain(void) { // Create display if (Blu_CreateDisplay(640, 480, 16) == 0) { // Create screen buffer m_pBuf = Blit_CreateScrnBuf(640, 480, 16); if (m_pBuf != NULL) { // Tell blue layer about screen buffer for when we want to update screen Blu_SetDisplayBuf(m_pBuf->pData, m_pBuf->lWidth, m_pBuf->lHeight, 16 ); // Tell blue layer to use same buffer to redraw screen when necessary Blu_SetRedrawBuf(m_pBuf->pData, m_pBuf->lWidth, m_pBuf->lHeight, 0, 0, 0, 0, m_pBuf->lWidth, m_pBuf->lHeight, 16 ); // Test Flx Test(); // Destroy screen buffer Blit_DestroyScrnBuf(); } else { // Error creating buffer } } else { // Error creating display } } /////////////////////////////////////////////////////////////////////////////// // // Example of reading in an existing flic and creating and writing out a new // flic. In other words, we make a duplicate of the flic. // /////////////////////////////////////////////////////////////////////////////// void Test(void) { static CPalImage buf1; // Open existing FLI file for reading CRamFlx flxRead; static FLX_FILE_HDR filehdrRead; // Load the background image LoadBackImage(); // Open file if (flxRead.Open("LEWLIT.FLC", &filehdrRead, NULL) == 0) { // Show header DumpHeader(&filehdrRead); TRACE("Processing frames:\n"); // Read each frame until we reach the ring frame for (short sFrame = 1; sFrame <= filehdrRead.sNumFrames+3;) { if (GetLeftMouseEvent()==M_EVENT_DOWN) if (flxRead.ReadNextFrame(NULL) == 0) { TRACE("Actual %hd, Number %hd\n",flxRead.GetFrameNum(),sFrame); sFrame++; BlitFlx(&flxRead,TRUE); } else { TRACE("Error reported by CFlx::ReadNextFrame()!\n"); break; } Blu_System(); } flxRead.Close(NULL); } else TRACE("Error reported by CFlx::Open()!\n"); } void LoadBackImage(void) { // Load background image if (m_Back.LoadDib("SR71.BMP",FCC_p555) == 0) { // Display background image Blit_Copy(&m_Back, 0, 0, m_pBuf, 0, 0, m_Back.image.lWidth, m_Back.image.lHeight, 0); Blu_UpdateDisplay(0, 0, 0, 0, m_Back.image.lWidth, m_Back.image.lHeight); } } void BlitFlx(CRamFlx *pFlx, short sTrans) { // Blit the image to the buffer CPalImage* ppi = pFlx->GetBuffer(); if (sTrans) Blit_Combine( ppi, 0, 0, &m_Back, 0, 0, m_pBuf, 0, 0, ppi->image.lWidth, ppi->image.lHeight); else Blit_Copy( ppi, 0, 0, m_pBuf, 0, 0, ppi->image.lWidth, ppi->image.lHeight, sTrans); // Update screen from buffer Blu_UpdateDisplay(0, // buffer x 0, // buffer y 0, // screen x 0, // screen y ppi->image.lWidth, // width ppi->image.lHeight); // height } /////////////////////////////////////////////////////////////////////////////// // // Dump all the info in a flx file header // /////////////////////////////////////////////////////////////////////////////// void DumpHeader(FLX_FILE_HDR* pfilehdr) { TRACE("lEntireFileSize = %ld\n",pfilehdr->lEntireFileSize); TRACE("wMagic = %hu\n",pfilehdr->wMagic); TRACE("sNumFrames %hd\n",pfilehdr->sNumFrames); TRACE("sWidth %hd\n",pfilehdr->sWidth); TRACE("sHeight %hd\n",pfilehdr->sHeight); TRACE("sDepth %hd\n",pfilehdr->sDepth); TRACE("sFlags %hd\n",pfilehdr->sFlags); TRACE("lMilliPerFrame %ld\n",pfilehdr->lMilliPerFrame); TRACE("dCreatedTime %lu\n",pfilehdr->dCreatedTime); TRACE("dCreator %lu\n",pfilehdr->dCreator); TRACE("dUpdatedTime %lu\n",pfilehdr->dUpdatedTime); TRACE("dUpdater %lu\n",pfilehdr->dUpdater); TRACE("sAspectX %hd\n",pfilehdr->sAspectX); TRACE("sAspectY %hd\n",pfilehdr->sAspectY); TRACE("lOffsetFrame1 %ld\n",pfilehdr->lOffsetFrame1); TRACE("lOffsetFrame2 %ld\n",pfilehdr->lOffsetFrame2); } /////////////////////////////////////////////////////////////////////////////// // EOF ///////////////////////////////////////////////////////////////////////////////