//////////////////////////////////////////////////////////////////////////////// // // Copyright 2016 RWS Inc, All Rights Reserved // // This program is free software; you can redistribute it and/or modify // it under the terms of version 2 of the GNU General Public License as published by // the Free Software Foundation // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License along // with this program; if not, write to the Free Software Foundation, Inc., // 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA // // SampleMaster.H // // History: // 01/28/97 JMI Started. // // 02/02/97 JMI Added functions to determine if samples are playing. // // 02/18/97 JMI Made ms_resmgr g_resmgrSamples and made it globally // accessible. // // 02/19/97 JMI Added 3 new samples (shoot and 2 ricochets). // // 02/19/97 JMI Added g_smidDyingYell sample. // // 02/24/97 JMI Added g_smidGrenadeBounce. // // 02/24/97 JMI Changed pop.wav to heartbeat.wav. // // 02/24/97 BRH Added firebomb, fire, and napalm sound effects. // // 02/24/97 JMI Added g_smidShotFemaleGrunt, g_smidBlownupFemaleYell, // g_smidBurningFemaleYell. // // 02/25/97 JMI Added g_smidBurningMainGuy. // // 03/07/97 JMI Now PlaySample() returns the RSnd* it played the sample // on which can be querried and/or passed to AbortSample(). // // 03/13/97 JMI Added g_smidOutOfBullets. // // 03/21/97 BRH Added g_smidBounceLaunch, and g_smidBounceExplode // // 03/26/97 JMI Added g_smidClick. // // 04/24/97 JMI Added g_smidShotgun. // // 04/25/97 JMI Added g_smidWrithing1, 2, 3, and 4. // // 04/29/97 JMI Added g_smidNil, a way of specifying to SampleMaster that // it should not bother with this sample. This is useful // for things that require a sample ID. // // 05/02/97 JMI Added g_smidExecute1 and g_smidExecute2. // // 05/09/97 JMI Addee g_smidFlameThrower1 - 4. // PlaySample() now takes optional looping parameters which // are passed directly on to RSnd::Play(). // // 05/30/97 JMI Changed g_smidShotGun to "sound/shotgun.wav" (was // "sound/M16 single shot2.wav"). // // 06/04/97 JMI Added AbortAllSamples() which aborts all currently // playing samples. // // 06/09/97 BRH Added demonic voice sounds. // // 06/09/97 JMI Added weapon selection sounds. // // 06/11/97 BRH Added PlaySampleThenPurge function which is a convenient // way to pass a new purge parameter to PlaySample. It then // uses the new resource manager's ReleaseAndPurge function // rather than the regular release. This will allow you to // purge single samples that you don't want to stay in the // cache. // // 06/14/97 BRH Added more sound effects, still need to add shooting // and random comments. // // 06/15/97 BRH Added the rest of the comment sounds. // // 06/15/97 JMI Added g_smidBulletIntoVest for when people with bullet // proof vests are shot. // // 06/16/97 JMI Added a version of IsSamplePlaying() that allows one to // specify the sound channel to check. // // 06/16/97 JMI Added g_smidBodyImpact2. // // 06/16/97 BRH Added more sound effects for enemy events. // // 06/16/97 JMI Added g_smidPickedUpAmmo, g_smidPickedUpWeapon, // g_smidPickedUpHealth, g_smidPickedUpArmor. // // 06/17/97 JMI Added g_smidStep. // // 06/17/97 JMI PlaySample() (and PlaySampleThenPurge() ) now always // return an RSnd* (even if they fail) and also, optionally, // can return the length of the sample to play. // // 07/01/97 JMI Added g_smidMenuItemChange. // // 07/09/97 JMI Added g_smidTitle. // // 07/13/97 JMI Removed 'sound/' from all sample names. Now that these // sounds are stored in folders named for their sample type // it seemed rhetorical and annoying. // // 07/15/97 JRD Added support for local sound volume by channel and // category // // 07/17/97 JRD Moved sound category information out of RSND and into // sample master for a more appropriate app vs rspix division. // // 07/17/97 JRD Provided a backwards compatible PlaySample stub so old code // will simply compile. // // // 07/17/97 JRD Couldn't resolve overload. Forced to call new function // PlaySampleEx. (Bleh!) // // 07/17/97 JMI Added g_smidMusicTester and g_smidAmbientTester. // Changed VolumeCode to SoundInstance. Trying to make it a // generic playing sample identifier. // Also, PlaySample() no longer returns a ptr to the RSnd // reducing the chances we rely on sound for synch. // // 07/17/97 JRD Added functionality to calculate volume based on 3d // distance. // // 07/18/97 JMI Added StopLoopingSample() to reduce the need for // GetInstanceChannel(). // // 07/18/97 JMI Got rid of bogus immitation PlaySample functions. // Now there is one PlaySample() function. Also, you now // MUST specify a category and you don't have to specify a // SoundInstance ptr to specify a volume. // // 07/30/97 JMI Added g_smidDeathWadLaunch/Explode/Thrust. // // 08/05/97 JMI Added PauseAllSamples() and ResumeAllSamples(). // // 08/05/97 JRD Added CSoundCatalogue and automated the listing // of sounds for use with organ. // // 08/05/97 JMI Upped MAX_SOUNDS from 200 to 512 (b/c we have 224 // samples mastered currently). // // 08/08/97 JMI Added g_smidTitleMusak. // // 08/09/97 BRH Added PaulR and Rubin's voices // // 08/13/97 BRH Added more voices for grunts and police shouts. // // 08/16/97 BRH Added beep sounds for mine to inidate that is is arming. // // 08/20/97 BRH Added the new volume categories for pain and suffering. // // 08/25/97 JMI Added default volumes for each category in each quality // via the ms_asQualityCategoryAdjustors. // Also, added enums for sound qualities. // Also, added macro enums for UserDefaultVolume, // UserMaxVolume, and MaxVolume. // // 08/26/97 BRH Added Verne's voice and the new barrel sounds. // // 08/27/97 BRH Got rid of the unused samples. Took out writhing1 // since it was the same as writing3. // // 09/03/97 BRH Added the real ostrich sounds. // // 09/06/97 BRH Added execution sound. // // 09/24/97 BRH Added LOCALE specific compile switch for UK version // and removed the female pain and screaming sounds // from the UK version. // // 09/24/97 JMI Added bFemalePain member to SampleMasterID. This field // is true if the sample is of a female in pain. If this // field is true, SampleMaster.cpp won't play the sample // if the LOCALE is that of a country that does not allow // such things in games (currently just the UK). // // 10/07/97 JMI Changed bFemalePain to usDescFlags, a bits field of flags // describing the sound so we can know which ones to filter // out for various languages. // Changed false to SMDF_NO_DESCRIPT and true to // SMDF_FEMALE_PAIN. // Also, added SMDF_POLICE_REF in 2 spots. // // 01/06/98 BRH Added sounds for Add-on pack. // // 01/07/98 JMI Added ASSERT in CSoundCatalogue() so it will detect when // it overflows. // Also, upped MAX_SOUNDS to 650 (there are currently 626). // // 11/20/99 BRH Added new smid for new Japanese characters. // // 12/02/99 MJR Fixed typos in two of the sound file names. // // 12/03/99 MJR Fixed a few more typos in sound file names. // // 03/31/00 MJR Put conditional compilation around Japanese voices. // ////////////////////////////////////////////////////////////////////////////// // // This module caches and plays samples via the RSnd interface. To identify // the samples, a simple struct containing a string called a SampleMasterID is // used. The string is actually used as a filename. The idea, though, is to // use the globally declared IDs to reference the samples so that the // filenames can be changed without effecting any other modules and, if a // needed sample is removed, the code referring to it should generate a // compile error. // Search this file for DEFINE_SAMPLE_ID to find the declarations of all the // sample IDs you can refer to or add to. For simplicity's sake, let's define // them all here. // ////////////////////////////////////////////////////////////////////////////// #ifndef SAMPLEMASTER_H #define SAMPLEMASTER_H ////////////////////////////////////////////////////////////////////////////// // C Headers -- Must be included before RSPiX.h b/c RSPiX utilizes SHMalloc. ////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////// // RSPiX Headers. /////////////////////////////////////////////////////////////////////////////// #include "RSPiX.h" #ifdef PATHS_IN_INCLUDES #include "WishPiX/ResourceManager/resmgr.h" #else #include "resmgr.h" #endif ////////////////////////////////////////////////////////////////////////////// // Macros. ////////////////////////////////////////////////////////////////////////////// // Useful macro that allows us to extern and instantiate/initialize a global // in one spot based on whether SAMPLEMASTER_CPP is defined. #ifdef SAMPLEMASTER_CPP #define DEFINE_SAMPLE_ID(usDescFlags, smidVar, strId) \ SampleMasterID smidVar = { usDescFlags, strId }; \ CSoundCatalogue CAT##smidVar(&smidVar) #else #define DEFINE_SAMPLE_ID(usDescFlags, smidVar, strId) extern SampleMasterID smidVar // Declare. #endif // SAMPLEMASTER_CPP // SampleMaster Description Flags for usDescFlags field. #define SMDF_NO_DESCRIPT 0x0000 // No description flags. #define SMDF_FEMALE_PAIN 0x0001 // Indicates pain of a female character. #define SMDF_POLICE_REF 0x0002 // Contains police reference. ////////////////////////////////////////////////////////////////////////////// // Typedefs. ////////////////////////////////////////////////////////////////////////////// // Sample identifier type. See Data section for details. typedef struct { USHORT usDescFlags; // Use | to combine SMDF_* flags. char* pszId; } SampleMasterID; // This is a trick so we can force the sounds to catelogue themselves for the organ: #define MAX_SOUNDS 975 class CSoundCatalogue { public: CSoundCatalogue(SampleMasterID* psmID) { if (ms_ppsmNameList == NULL) { ms_ppsmNameList = (SampleMasterID**) calloc(sizeof(SampleMasterID*),MAX_SOUNDS); ms_sCurPos = 0; } ASSERT(ms_sCurPos < MAX_SOUNDS); //TRACE("curpos = %hd\n", ms_sCurPos); ms_ppsmNameList[ms_sCurPos] = psmID; ms_sCurPos++; ms_sRefCount++; } ~CSoundCatalogue() { ms_sRefCount--; if (ms_sRefCount <= 0) { ms_sRefCount = 0; free(ms_ppsmNameList); ms_ppsmNameList = NULL; } } static short NumSounds() { return ms_sCurPos; } static short ms_sCurPos; static short ms_sRefCount; static SampleMasterID** ms_ppsmNameList; }; // Just in case MCW doesn't support namespaces yet, we'll use something that // all C++ compilers consider a valid namespace declaration. class SampleMaster { public: // Used as a unique idea for running sound sample manipulation -> includes channel number typedef U64 SoundInstance; // 0 indicates error condition. ////////////////////////////////////////////////////////////// // Use these tags to specify a sound volume category // That the game player might want to alter. // // Feel free to change these to anything appropriate // // Note that there is a global volume which can be tuned, // and every sound that is played specifies it's own volume // // IF YOU ADD A NEW CATEGORY, ADD THE CORRESPONDING STRING // DESCRIPTION IN ms_apszSoundCategories (SAMPLEMASTER.CPP). // ALSO, add a volume adjustor in ms_asQualityCategoryAdjustors // or it will default to 0. typedef enum { Unspecified = 0, // Unaffected, generic sound BackgroundMusic, // Actual solid playing music Weapon, // Gunfire, Missile noise, flame thrower UserFeedBack, // Weapon Select, Out of Ammo, Get PowerUp, etc. Destruction, // Explosions, burning fire Ambient, // Birds, Racial Men, Bars Demon, // The demon's volume. Voices, // The peoples' voices. Pain, // Enemies being blown up, burned, or shot Suffering, // Enemies writing on the ground MAX_NUM_SOUND_CATEGORIES } SoundCategory; ////////////////////////////////////////////////////////////// // These are the possible qualities. // // IF YOU ADD A NEW QUALITY, ADD THE CORRESPONDING volume // adjustor in ms_asQualityCategoryAdjustors or it will // default to zero. typedef enum { SQ_11025_8 = 0, SQ_11025_16, SQ_22050_8, SQ_22050_16, SQ_44100_8, SQ_44100_16, NumSoundQualities } SoundQuality; ////////////////////////////////////////////////////////////// // SampleMaster specific macros. typedef enum { UserDefaultVolume = 8, // Default user volume for all categories/qualities. UserMaxVolume = 10, // User volume ranges from 0 to 10. UserVolumeRange = UserMaxVolume + 1, // Ranges from 0 to 10. MaxVolume = 255, // SampleMaster volume ranges from 0 to 255. VolumeRange = MaxVolume + 1 // Ranges from 0 to 255. } Macros; ////////////////////////////////////////////////////////////// // These are the names for the corresponding SoundCategory // used as an index. static char* ms_apszSoundCategories[MAX_NUM_SOUND_CATEGORIES]; ////////////////////////////////////////////////////////////// // These are the default volumes for each category in each // quality. static short ms_asQualityCategoryAdjustors[NumSoundQualities][MAX_NUM_SOUND_CATEGORIES]; }; ////////////////////////////////////////////////////////////////////////////// // Data. ////////////////////////////////////////////////////////////////////////////// // These are the identifiers you pass to any of the sample master functions // to refer to a particular sample. The idea is to avoid using actual // filenames so that the names can be changed without killing the code logic // and, if a sample identifier is completely removed, it will cause a compile // error. // Also, saves memory by having only one instance of the string. // Shell. DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidGeneralBeep, "heartbeat.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidMenuItemSelect, "611.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidMenuItemChange, "heartbeat.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidTitle, "heartbeat.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidMusicTester, "MusicTester.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAmbientTester, "AmbientTester.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidTitleMusak, "music/Intro&Loop.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidEndingAudio, "music/endingaudio.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidCreditsMusak, "music/outro.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidFullBand, "music/StarsAndStripes.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRocketExplode, "rktexpl.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRocketFire, "rktfire.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDeathWadLaunch, "DeathWadLaunch.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDeathWadExplode, "DeathWadExplode.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDeathWadThrust, "DeathWadThrust.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidGrenadeExplode, "greexpl.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidBulletFire, "38 single shot2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRicochet1, "bullet ricochet1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRicochet2, "bullet ricochet2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidBurningYell, "groan_male2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidGrenadeBounce, "grenade bounce.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidNapalmHit, "napalm hit1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidNapalmFire, "napalm fire2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidNapalmShot, "napalm shot1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidFireLarge, "fire large.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidFirebomb, "firebomb2.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidShotFemaleGrunt, "scream_woman3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidBurningMainGuy, "fire2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOutOfBullets, "click.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidBounceLaunch, "grenade hit2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidBounceExplode, "grenade1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidClick, "click_bone break.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidShotgun, "shotgun.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidSprayCannon, "spraycannon.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidMineBeep, "minebeep.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidMineSet, "mineset.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidNil, NULL); // Ignored by SampleMaster functions. DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidFlameThrower3, "flamethrower3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidParadeSong, "parade 1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidExecution, "execution.wav"); // Demon sounds DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonBleed, "demon/bleed 2-head.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonBlowup, "demon/blowup 1-head.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonBurn, "demon/burn 1-head.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonBurnBaby, "demon/burnbaby 1-head.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonButtSauce, "demon/butsauce 1-head.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonSmellChicken, "demon/chicken 1-head.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonDie1, "demon/die 1-head.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonDie2, "demon/die 2-head.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonSissy1, "demon/dontbe 1-head.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonSissy2, "demon/sissy 1-head.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonEvil, "demon/evil 1-head.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonFeelHeat, "demon/feelheat 2-head.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonGetEm1, "demon/getem 1-head.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonGetEm2, "demon/getem 2-head.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonGone1, "demon/gone 1-head.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonGone2, "demon/gone 2-head.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonGoodOne, "demon/good 1-head.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonGoPostal4, "demon/gopostal 6-head.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonHa, "demon/ha 1-head.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonHesOut, "demon/hesout 1-head.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonInHell, "demon/inhell 1-head.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonLikeItHot, "demon/ithot 1-head.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonKickAss, "demon/kickass 1-head.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonLaugh1, "demon/laugh 1-head.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonLaugh2, "demon/laugh 2-head.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonLikeYou, "demon/likeyou 1-head.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonNoRegrets, "demon/noregrets 1-head.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonOhBaby, "demon/ohbaby 1-head.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonOJ, "demon/OJ 1-head.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonOnlyWeapons, "demon/onlyweapons 1-head.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonPostal, "demon/postal 1-head.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonSlam, "demon/slam 1-head.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonThatHurt1, "demon/thathurt 1-head.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonThatHurt2, "demon/thathurt 2-head.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonTheGipper, "demon/thegipper 1-head.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonTheGun, "demon/thegun 1-head.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonWeapon, "demon/weaponme 1-head.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonYes1, "demon/yes 2-head.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonYes2, "demon/yes 3-head.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonBuckwheat4, "demon/buckweat 6-head.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonTheMan, "demon/theman 1-head.wav"); // demon sounds - add on DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonProsecutionRests,"demon/d10-k 06.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonCaseDismissed, "demon/d10-k 09.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonCheckOutEarly, "demon/d10-k 16.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonKeepTheChange, "demon/d10-k 24.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonSatisfactGnty, "demon/d10-k 32.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonIsThereDoctor, "demon/d10-k 38.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonBegForThis, "demon/d10-k 42.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonHoleInOne, "demon/d1-k 04.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonOutHotTowels, "demon/d2-k 16.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonWontAffectTip, "demon/d2-k 19.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonYouNeedMasage, "demon/d2-k 21.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonDizkneeland, "demon/d2-k 25.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonKillForMasage, "demon/d2-k 29.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonTennisBalls, "demon/d2-k 37.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonHeCheckedOut, "demon/d2-k 40.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonWhoPeedInPool, "demon/d2-k 43.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonAltLifestyles, "demon/d2-k 49.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonRippedBday, "demon/d3-k 05.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonNudityOffensive, "demon/d3-k 08.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonNoDecency, "demon/d3-k 14.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonFreezingWarm, "demon/d3-k 16.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonWatchItWiggle, "demon/d3-k 24.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonRichBastards, "demon/d3-k 28.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonCustomerRight, "demon/d4-k 08.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonBrownBagBody, "demon/d4-k 15.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonTenItemsOrLess, "demon/d4-k 19.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonWhatLaneClosed, "demon/d4-k 31.wav"); // 31 = now it is, or 36 = it is now DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonBastardsWCoupons,"demon/d4-k 38.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonNoRefunds, "demon/d4-k 43.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonLikeFreeSample, "demon/d4-k 50.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonCleanupAisle5, "demon/d4-k 60.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonBlueLightSpecial,"demon/d4-k 62.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonLowPriceQnty, "demon/d4-k 66.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonMadeInUSABaby, "demon/d4-k 70.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonDontTakePlastic, "demon/d4-k 78.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonDontSellPostal1, "demon/d5-k 04.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonDontSellPostal2, "demon/d5-k 05.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonSmellsSourMilk, "demon/d6-k 02.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonBurningGovtCheese,"demon/d6-k 06.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonPropertyValues, "demon/d6-k 12.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonWelfareReform, "demon/d6-k 16.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonDoItQuietly, "demon/d6-k 23.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonYouBlewItUp, "demon/d7-k 03.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonRemainStillInjured,"demon/d7-k 09.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonCantHaveAnyNice, "demon/d7-k 18.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonPinnedDown, "demon/d7-k 24.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonShakeItUpBaby, "demon/d7-k 26.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonGrenadeWorksGreat,"demon/d7-k 35.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonSeeYouInHellHa, "demon/d8-k 05.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonAwwBoBo, "demon/d8-k 06.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonEatLeadSucker, "demon/d8-k 12.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonTodayGoodToDie, "demon/d8-k 15.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonExterminatorsBack,"demon/d8-k 24.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonYoullPayForThat, "demon/d8-k 28.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonAngelOfDeath, "demon/d8-k 30.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonShowNoMercy, "demon/d8-k 37.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonDamnImGood, "demon/d8-k 53.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonDeathMyMaster, "demon/d8-k 55.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonDeathMyFriend, "demon/d8-k 63.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonSmellBurning, "demon/d8-k 67.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonFeelWrathDog, "demon/d8-k 75.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonDieLikeDogYouAre,"demon/d8-k 76.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonILoveGoodBBQ, "demon/d8-k 83.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonJudgeJuryExe, "demon/d8-k 86.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonIsItHotOrJustMe, "demon/d8-k 89.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonKillingGoodSoal, "demon/d9-k 06.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonDieWeakling, "demon/d9-k 11.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonWhusy, "demon/d9-k 17.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDemonAllMustDie, "demon/d9-k 21.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidLoadedWeapon, "loadedWeapon.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidEmptyWeapon, "emptyWeapon.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidBodyImpact2, "body impact2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidPickedUpWeapon, "PickedUpWeapon.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidStep, "Step.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidBarrelCrash1, "barrelcrash.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidBarrelCrash2, "barrelcrash2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidShotBarrel1, "hitbarrel1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidShotBarrel2, "hitbarrel2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidShotSentry1, "sentryhit1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidShotSentry2, "sentryhit2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidShotSentry3, "sentryhit3.wav"); // Shot sounds DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidBillGrunt, "BillGrunt.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidCelinaUg, "rsp celina#12-1.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidAmyMyEyes, "rsp amy13.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidAndreaMyLeg, "rsp andrea-17.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidScottGrunt, "scott riedle#2-1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidScottMyLeg, "scott riedle#6-1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidBlownupYell, "groan_male1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDyingYell, "weird scream1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidShotGrunt, "grunt3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidBulletIntoVest, "napalm shot1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidHickPrick, "johnbhickck cop1-46.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidHickAhh2, "johnbhickck cop1-6.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidMikeGrunt, "rsp mike r.#2-2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidPaulMyLeg, "rsp paul#4-10.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRandyHuu, "rsp randy#2-1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRandyUg, "rsp randy#2-2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRandyUrhh, "rsp randy#2-9.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidSteveUh, "rsp steve#7-1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidSteveUrl, "rsp steve#7-6.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidPaulRBlewHip, "10Paul r.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidPaulRShotToe, "11Paul r.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidPaulRBlewShoulder, "14Paul r.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidPaulRHuht, "1Paul r.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidPaulRHuh, "5Paul r.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidPaulRMyEye, "8Paul r.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRubinImHit, "16Rubin 1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRubinAh, "20Rubin 1.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidDebbieAh, "DebbieAh.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVinceAhuh, "VinceAhuh.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVinceHu, "VinceHu.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOstrichShot, "OstrichShot.wav"); // Blownup Sounds DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidBlownupFemaleYell, "scream_woman2.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidCarynScream, "caryn#4-1.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidAndreaYell, "rsp andrea-11.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidTinaScream1, "tina naughton#23-2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidScottYell1, "scott riedle#1-3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidScottYell2, "scott riedle#2-2.wav"); // g_smidScottGrunt DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidHickAhh1, "johnbhickck cop1-2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidHickAhhPain, "johnbhickck cop1-20.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidMikeOhh, "rsp mike r.#2-5.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidPaulAhah, "rsp paul#4-4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidSteveAhBlowup, "rsp steve#7-2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidPaulROoh, "18Paul r.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidPaulROooh, "3Paul r.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRubinAhHuh, "15Rubin 1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRubinUhh, "18Rubin 1.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidDebbieAhah, "DebbieAhah.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidDebbieOh, "DebbieOh.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOstrichBlownup, "OstrichBlowUp.wav"); // Burning Sounds // g_smidCarynScream DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidAmyScream, "rsp amy4.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidAndreaHelp, "rsp andrea-1.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidTinaScream2, "tina naughton#10-1.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidTinaScream3, "tina naughton#23-1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidScottYell3, "scott riedle#1-2.wav"); //g_smidScottYell1 DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidScottYell4, "scott riedle#2-3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidScottHelp, "scott riedle#2-5.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidHickAhhFire, "johnbhickck cop1-21.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidHickWhaa, "johnbhickck cop1-3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidMikeAhh, "rsp mike r.#2-3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidSteveAhFire, "rsp steve#7-3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidSteveWaFire, "rsp steve#7-4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidPaulRHauu, "4Paul r.wav"); // g_smidPaulRWaaahoh DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRubinHii, "17Rubin 1.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidDebbieAhh, "DebbieAhh.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOstrichBurning, "OstrichFire.wav"); // Writhing Sounds DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidWrithing2, "writhing2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidWrithing3, "writhing3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidWrithing4, "writhing4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidBillKillMe, "rsp bill#3-2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidBillHelpMe, "rsp bill#3-7.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidKimHelp, "kim#9-2.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidKimCantBreathe, "kim#9-7.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidAmyCantFeelLegs, "rsp amy12.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidAmyCantBreathe, "rsp amy14.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidAmyCantSee, "rsp amy15.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidScottCoughBlood1, "scott riedle#1-4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidScottCoughBlood2, "scott riedle#2-4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidHickOhoo, "johnbhickck cop1-4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidHickHelpCry, "johnbhickck cop1-8.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidMikeAhuh, "rsp mike r.#2-1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidPaulRWaaahoh, "19Paul r.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidPaulRDragMe, "15Paul r.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidPaulRTooYoung, "12Paul r.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidPaulRDontThink, "13Paul r.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidPaulRCoughBlood, "7Paul r.wav"); // Dying Sounds //g_smidBillHelpMe //g_smidKimHelp //g_smidKimCantBreathe //g_smidAmyMyEyes //g_smidAmyCantBreathe //g_smidAmyCantSee //g_smidScottCoughBlood1 //g_smidScottCoughBlood2 //g_smidScottHelp DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidJeffCoughBlood1, "rsp jeff#2-1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidJeffCoughBlood2, "rsp jeff#2-2.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidAndreaCantFeelLegs, "rsp andrea-16.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidAndreaCantBreathe, "rsp andrea-19.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidScottCantBreathe, "scott riedle#6-2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidPaulCantFeelLegs, "rsp paul#4-8.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRandyCantFeelLegs, "rsp randy#2-8.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidSteveMyEyes, "rsp steve#7-20.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidSteveMyLeg, "rsp steve#7-21.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidSteveCantBreathe, "rsp steve#7-22.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidSteveCantSeeAny, "rsp steve#7-23.wav"); //g_smidPaulRDragMe //g_smidPaulRTooYoung //g_smidPaulRWaaahoh //g_smidPaulRDontThink //g_smidPaulRCoughBlood DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRubinUhhh, "21Rubin 1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRubinAhhh, "22Rubin 1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRubinICantMove, "19Rubin 1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOstrichDie, "OstrichDie.wav"); // Shooting Comments DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidBillEatThis, "rsp bill#3-4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidBillJustDie, "rsp bill#4-3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAmyEatThis, "rsp amy9.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAndreaOneForMom, "rsp andrea-10.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAndreaStickThis, "rsp andrea-27.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidScottBurn, "scott riedle#8-2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidScottBurnHim, "scott riedle#8-3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidHickEatThis, "johnbhickck cop1-18.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidHickOneForMom, "johnbhickck cop1-19.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidHickScumbag, "johnbhickck cop1-45.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidHickBastard, "johnbhickck cop1-48.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidHickRatBastard, "johnbhickck cop1-49.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidSteveEatThis, "rsp steve#7-12.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidSteveOneForMom, "rsp steve#7-13.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRubinMadallo, "10Rubin 1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRubinDonwemen, "12Rubin 1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRubinVominosween, "13Rubin 1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRubinCallo, "14Rubin 1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRubinGudelet, "5Rubin 1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRubinGunBandito, "9Rubin 1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRubinFinishHimOff, "3Rubin 1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDebbieBringIt, "DebbieBringIt.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDebbieDontMakeUs, "DebbieDontMakeUs.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidBillBetterHope, "BillBetterHope.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidBillBringItOn, "BillBringItOn.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidBillConstDieWacko, "BillConstDieWacko.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidBillDieYouNutcase, "BillDieYouNutcase.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidBillDropWeapons, "BillDropWeapons.wav"); DEFINE_SAMPLE_ID(SMDF_POLICE_REF, g_smidBillFreezePolice, "BillFreezePolice.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidBillGetOnGround, "BillGetOnGround.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidBillTakeYouOut, "BillTakeYouOut.wav"); DEFINE_SAMPLE_ID(SMDF_POLICE_REF, g_smidBillThisIsPolice, "BillThisIsThePolice.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidBillYoureDead, "BillYoureDead.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVernPutHandsUp, "VernPutHandsUp.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVernStopFreeze, "VernStopFreeze.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVernDontMove, "VernDontMove.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVernFreezeYouDirtbag, "VernFreezeYouDirtbag.wav"); // Random Comments DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidBillLookout, "rsp bill#3-3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidBillHesManiac, "rsp bill#3-9.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidBillBleeding, "rsp bill#3-10.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidCelinaRun, "rsp celina#12-3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAmyWhatThe, "rsp amy16.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAmyLookout, "rsp amy8.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAndreaThereHeIs, "rsp andrea-12.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAndreaThereHeGoes, "rsp andrea-13.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAndreaNeedBackup, "rsp andrea-2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAndreaHesPostal, "rsp andrea-23.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAndreaHesManiac, "rsp andrea-24.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAndreaWheresBackup, "rsp andrea-4.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidTinaOhMyGod, "tina naughton#24-1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidScottBleeding, "scott riedle#7-3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidScottWhereIsHe, "scott riedle#7-4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidScottStopViolence, "scott riedle#7-5.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidScottDontGetAway, "scott riedle#8-5.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidScottCantShootAll, "scott riedle#8-6.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidScottBumRush, "scott riedle#9-1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidHickLookout, "johnbhickck cop1-17.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidHickThereHeIs, "johnbhickck cop1-23.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidHickGetHim, "johnbhickck cop1-25.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidHickWhatTheHell, "johnbhickck cop1-56.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidPaulHelpCall, "rsp paul#4-1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidSteveHeWentThat, "rsp steve#7-10.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidSteveLookout, "rsp steve#7-11.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidSteveThereHeIs, "rsp steve#7-14.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidSteveGetHim, "rsp steve#7-15.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidSteveScumbag, "rsp steve#7-24.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidPaulRComingWay, "17Paul r.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRubinVominos, "11Rubin 1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRubinMatalo, "4Rubin 1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRubinIfenVigado, "6Rubin 1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRubinGamalo, "7Rubin 1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRubinThatEnough, "8Rubin 1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidDebbieDropWeapons, "DebbieDropWeapons.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidBillConstTough, "BillConstPrettyTough.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidBillConstTakeCare, "BillConstTakeCare.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidBillGoTime, "BillGoTime.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidBillWhupAss, "BillWhupAss.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVernDontYouMove, "VernDontYouMove.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVernGoKneesStop, "VernGoKneesStop.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVernHeyGetOverHere, "VernHeyGetOverHere.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVernWhereYouGoing, "VernWhereYouGoing.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidFinalScene, "music/finalScene.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidFinalSceneCredits, "music/finalSceneCredits.wav"); // Add on sounds // Vet DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVetSpareDime, "bernie#01-1 04.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVetShineShotgun, "bernie#01-1 13.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVetCollectBrassShells,"bernie#01-1 18.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVetDontShootImVet, "bernie#01-1 21.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVetAhah, "brandon#01- 16.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVetShineShotgun2, "brandon#01- 25.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVetUhOh, "brandon#01- 38.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVetWorkForFood, "brandon#12- 03.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVetDontShootVet, "brandon#12- 06.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVetFragThatBastard,"brandon#12- 08.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVetSpareADime, "tony#01- 14.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVetWorkForFood2, "tony#01- 19.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVetShingGun, "tony#01- 21.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVetDontShootVet2, "tony#01- 30.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVetHereComesCharlie,"tony#01- 36.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVetFragBastard, "tony#01- 43.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVetSpareDimeYell, "jerod- 04.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVetWaaoh, "jerod- 06.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVetWaa, "jerod- 08.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVetShine, "jerod- 23.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVetCharlie, "jerod- 41.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVetFrag, "jerod- 51.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVetThisGuysNuts, "jerod#10- 100.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVetKillThatPsyco, "jerod#11- 26.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVetCollectShells, "ruben#10- 09.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVetDontShootVet3, "ruben#10- 12.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVetWhatThatAK47, "ruben#11- 37.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVetAskHimForHelp, "ruben#11- 39.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVetSpanish, "ruben#11- 47.wav"); // Lawyer DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidLawyerYoullNeedLawyer,"bernie#03- 15.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidLawyerSeeAssInCourt, "bernie#04- 06.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidLawyerGonnaSue, "brandon#02- 02.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidLawyerSeeAssInCourt2,"brandon#02- 08.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidLawyerGonnaNeedLawyer,"brandon#02- 14.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidLawyerThatsIllegal, "brandon#02- 21.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidLawyerThatsIllegal2, "tony#02- 05.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidLawyerSeeAssInCourt3, "tony#02- 09.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidLawyerNeedLawyerCard, "tony#02- 13.wav"); // Golfer DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidGolferFore, "bernie#07- 04.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidGolferHoleInOne, "bernie#07- 08.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidGolferUglyBogey, "bernie#07- 11.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidGolferMyBalls, "bernie#07- 26.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidGolferMyBalls2, "brandon#03- 16.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidGolferCinderellaStory,"brandon#03- 20.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidGolferFore2, "brandon#04- 03.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidGolferHoleInOne2, "brandon#04- 04.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidGolferHoleInOne3, "tony#03- 08.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidGolferCinderella, "tony#03- 24.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidGolferUglyBogey2, "tony#03- 39.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidGolferMyBalls3, "tony#03- 43.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidGolferFore3, "jerod#02- 03.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidGolferMyBalls4, "jerod#02- 21.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidGolferCinderella2, "jerod#02- 25.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidGolferThatsHolsInOne, "ruben#10- 33.wav"); // Nudest Man DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidNudeDontDieNaked, "brandon#05- 04.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidNudeShotOffMyAhhh, "brandon#05- 05.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidNudeOhMyGod, "brandon#05- 07.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidNudeNoOneSeeUs, "brandon#05- 12.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidNudeDontShootImNude, "brandon#05- 14.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidNudeHowEmbarrassing, "brandon#05- 25.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidNudeDontDieNaked2, "tony#04- 01.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidNudeShotOffMyAhhh2, "tony#04- 07.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidNudeDontFeelFresh, "tony#04- 27.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidNudeMyGod, "jerod#03- 10.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidNudeNoOneSeeUs2, "jerod#03- 12.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidNudeHowEmbarrassing2, "jerod#03- 28.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidNudeHeShotMy, "ruben#05- 10.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidNudeDontDieNaked3, "ruben#10- 50.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidNudeDontShootNude, "ruben#10- 56.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidNudeDontFeelFresh2, "ruben#10- 61.wav"); // Nudest Woman DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWNudeNoOneSeeUs, "lia#05- 07.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWNudeDontShootNude, "lia#05- 14.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWNudeHowEmbarrassing, "lia#05- 22.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWNudeDontDieNaked, "stephanie#04- 01.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWNudeHeShotOffMyAh, "stephanie#04- 05.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWNudeDontShootNude2, "stephanie#04- 10.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWNudeBumLooker, "stephanie#04- 19.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWNudeHowEmbarrassing2,"stephanie#04- 21.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWNudeDontFeelFresh, "stephanie#04- 26.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidSouthernNeedLawyer, "stephanie#09- 12.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidSouthernDieNaked, "stephanie#09- 19.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidSouthernBumLooker, "stephanie#09- 23.wav"); // Old Man DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOldManSoiledSelf, "bernie#09- 05.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOldManDizkneeland, "bernie#09- 23.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOldManColostomyBag, "bernie#09- 39.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOldManOwSpleen, "bernie#09- 47.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOldManSoiledSelf2, "brandon#06- 01.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOldManWhatsThatSunny, "brandon#06- 04.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOldManDontShoot, "brandon#06- 11.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOldManDizkneeland2, "brandon#06- 13.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOldManNoRespect, "brandon#07- 02.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOldManColostomyBag2, "brandon#07- 05.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOldManMySpleen, "brandon#07- 08.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOldManGroan, "tony#05- 03.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOldManSoiledSelf3, "tony#05- 05.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOldManColostomyBag3, "tony#05- 42.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOldManInGreatWar, "tony#05- 47.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOldManDontShootRetired,"tony#06- 07.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOldManKidsNoRespect, "tony#06- 10.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOldManInGreatWar2, "tony#06- 14.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOldManRetired, "jerod#04- 15.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOldManKidsNoRespect2, "jerod#05- 05.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOldManSpleen, "jerod#05- 18.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOldManSoiledMyself, "ruben#06- 06.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOldManDontShootRetired2,"ruben#06- 11.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOldManKidsNoRespect3, "ruben#06- 23.wav"); // Old Woman DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidOldWomanSoiledSelf, "lia#06- 01.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidOldWomanCantHear, "lia#06- 10.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidOldWomanDizkneeland, "lia#06- 20.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidOldWomanOh, "lia#06- 32.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidOldWomanColostomyBag, "lia#06- 40.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidOldWomanSoiledSelf2, "stephanie#05- 01.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidOldWomanEhWhatsThat, "stephanie#05- 13.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidOldWomanDizkneeland2, "stephanie#05- 19.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidOldWomanColostomy, "stephanie#05- 25.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidOldWomanMySpleen, "stephanie#05- 32.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidOldWomanFindColostomy,"stephanie#05- 39.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidOldWomanNoRespect, "stephanie#11- 35.wav"); // Wal Mart Employee DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidWalMartCleanupAisle6, "bernie#10- 02.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidWalMartNoWaiting4, "bernie#10- 13.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidWalMartDontShoot, "bernie#10- 38.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidWalMartCleanupAisle4, "brandon#08- 07.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidWalMartCleanupAisle3, "brandon#08- 08.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidWalMartCleanupAisle2, "brandon#08- 09.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidWalMartNoWaitingOn4, "brandon#08- 15.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidWalMartDontShoot2, "brandon#08- 40.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidWalMartShellsSpecial, "brandon#12- 38.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidWalMartHelpYa, "brandon#12- 40.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidWalMartCleanupAisle17,"tony#07- 11.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidWalMartShellsSpecial2,"tony#07- 17.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidWalMartNoWaitLine4, "tony#07- 18.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidWalMartMyIHelpYou, "tony#07- 21.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidWalMartGetMyManager, "tony#07- 38.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidWalMartDontShoot3, "tony#07- 42.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidWalMartCleanupAisle7, "jerod#06- 03.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidWalMartCleanupAisle6b,"ruben#07- 01.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidWalMartOnlyPartTime, "ruben#07- 30.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidWalMartGetManager2, "ruben#10- 94.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidWalMartOnlyPartTimeComeon,"ruben#10- 97.wav"); // Woman Wal Mart Employee DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWWalMartCleanupAisle8,"lia#07- 02.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWWalMartNoWaiting3, "lia#07- 16.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWWalMartFindingOK, "lia#07- 23.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWWalMartGetManager, "lia#07- 33.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWWalMartCleanupAisle6,"stephanie#06- 02.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWWalMartShellsSpecial,"stephanie#06- 04.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWWalMartMayIHelpYou, "stephanie#06- 12.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWWalMartGetManager2, "stephanie#06- 18.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWWalMartDontShoot, "stephanie#06- 21.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWWalMartFindOK, "stephanie#09- 35.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWWalMartNeedVacation, "stephanie#11- 17.wav"); // Red Cross Man DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRedCrossMedic, "bernie#11- 15.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRedCrossWhereCops, "bernie#11- 32.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRedCrossOtherHalfGuy, "bernie#11- 42.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRedCrossOverpopulation,"bernie#11- 51.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRedCrossWasntTrained, "bernie#11- 68.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRedCrossVolunteered, "bernie#11- 73.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRedCrossNeutralDontShoot,"brandon#09- 02.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRedCrossCallForBackup,"brandon#09- 06.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRedCrossGuysNuts, "brandon#09- 07.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRedCrossLowOnBlood, "brandon#09- 20.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRedCrossTriggerHappy, "brandon#09- 22.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRedCrossWhereCops2, "brandon#09- 23.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRedCrossEnoughFood, "brandon#10- 19.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRedCrossTryingToHelp, "brandon#10- 31.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRedCrossSquashedShot, "brandon#12- 50.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRedCrossAh, "brandon#12- 62.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRedCrossNeutral, "tony#08- 03.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRedCrossCallBackupHelp,"tony#08- 05.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRedCrossMedic2, "tony#08- 13.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRedCrossLowBlood, "tony#08- 16.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRedCrossStretcher, "tony#08- 18.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRedCrossSquachedShot2,"tony#08- 31.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRedCrossOtherHalf, "tony#08- 37.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRedCrossDoubleBodyBag,"tony#08- 38.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRedCrossJoinedMarines,"tony#08- 52.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRedCrossNotTrained, "tony#08- 56.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRedCrossNeutralDont, "jerod#07- 04.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRedCrossMedic3, "jerod#07- 15.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRedCrossOtherHalfGuy3,"jerod#10=120.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRedCrossNeutral2, "ruben#08- 02.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRedCrossCallBackup2, "ruben#08- 08.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRedCrossWhereCops3, "ruben#08- 34.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRedCrossVolunteered2, "ruben#08- 68.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRedCrossSquashedShot3,"ruben#10- 115.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRedCrossOtherHalfGuy2,"ruben#10- 120.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRedCrossJoinedMarines2,"ruben#10- 127.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRedCrossVolunteered4, "ruben#10- 131.wav"); // Red Cross Woman DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWRedCrossCallForHelp, "lia#08- 05.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWRedCrossNeedBlood, "lia#08- 28.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWRedCrossOtherHalf, "lia#08- 53.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWRedCrossBodyBagOrder,"lia#08- 58.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWRedCrossMarines, "lia#08- 73.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWRedCrossNotTrained, "lia#08- 77.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWRedCrossVolunteered, "lia#08- 80.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWRedCrossNeutralDont, "stephanie#07- 03.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWRedCrossGuysNuts, "stephanie#07- 11.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWRedCrossMedic, "stephanie#07- 14.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWRedCrossLowBlood, "stephanie#07- 18.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWRedCrossSquashedShot,"stephanie#07- 32.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWRedCrossNotTrainedCry,"stephanie#07- 59.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWRedCrossVolunteered2,"stephanie#11- 73.wav"); // Victim Man DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimAhh, "bernie#12- 08.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimTheEndIsNear, "bernie#12- 09.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimRepent, "bernie#12- 11.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimAhHesGotAGun, "bernie#12- 17.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimStopShootingAlreadyDead,"bernie#12- 22.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimINeedFirstAid, "bernie#12- 32.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimRunForLives, "bernie#12- 41.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimOwMyEye, "bernie#12- 43.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimSwallowedBob, "bernie#12- 60.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimAskForHelp, "bernie#12- 84.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimHelpUnderHere, "bernie#12- 88.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictumUnderHere, "bernie#12- 92.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictumGetThatTV, "bernie#12- 97.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimTheHorror, "bernie#12- 99.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimVeryBadDay, "brandon#11- 07.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimEndNear, "brandon#11- 10.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimRepent2, "brandon#11- 16.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimHesGotGun, "brandon#11- 20.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimStopShooting, "brandon#11- 24.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimFirstAid, "brandon#11- 32.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimWhatsHappening, "brandon#11- 36.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimRunForLives2, "brandon#11- 38.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimAnyoneSeenEar, "brandon#11- 49.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimBadDays, "brandon#11- 53.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimWhatsThat, "brandon#11- 66.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimCough, "brandon#11- 74.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimWhereTV, "brandon#12- 83.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimAhhk, "tony#01- 07.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimAuh, "tony#01- 12.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimAhu, "tony#01- 15.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimRepent3, "tony#09- 16.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimJudgementDay, "tony#09- 17.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimAlreadyDead, "tony#09- 26.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimFirstAid2, "tony#10- 03.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimRunForLives3, "tony#10- 10.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimMyEye, "tony#10- 15.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimSeenMyEar, "tony#10- 18.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimWhereTV2, "tony#10- 56.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimHorrorGroan, "tony#10- 58.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimWhereTV3, "jerod#09- 100.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimTheHorror2, "jerod#09- 105.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimBastardAlreadyDead,"jerod#09- 33.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimRunForLives4, "jerod#09- 48.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimWhatAK47, "jerod#09- 77.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimAAhh, "jerod#09- 86.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimNowShooting, "jerod#10- 33.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimAskHim, "jerod#11- 41.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimEndIsNear, "ruben#09- 14.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimAhHesGotAGun2, "ruben#09- 29.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimStopAlreadyDead,"ruben#09- 36.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimAlreadyDead2, "ruben#09- 39.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimOwMyEyes, "ruben#09- 57.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimSeenMyEar3, "ruben#09- 63.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimSpanishWhat, "ruben#11- 20.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimAhSheAi, "ruben#11- 25.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimSwallowedRoberto,"ruben#11- 31.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidVictimWhereTVMan, "ruben#11- 50.wav"); // Victim Woman DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidWVictimGonnaSue, "lia#03- 02.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWVictimTheHorror, "lia#09- 114.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWVictimScream, "lia#09- 13.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWVictimAhGotGun, "lia#09- 19.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWVictimKillThePsyco, "lia#09- 37.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWVictimNeedFirstAid, "lia#09- 43.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWVictimWhatHappening, "lia#09- 49.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWVictimSeenEar, "lia#09- 65.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWVictimSomeGuyShooting,"lia#09- 80.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWVictimNeedAid, "stephanie#08- 23.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWVictimWhatHappening2,"stephanie#08- 28.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWVictimMyEyes, "stephanie#08- 36.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWVictimSwallowedBob, "stephanie#08- 49.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWVictimOhNo, "stephanie#08- 50.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWVictimNowShooting, "stephanie#08- 56.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWVictimWhatsThatAK47, "stephanie#08- 64.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWVictimAh, "stephanie#08- 70.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWVictimHelpHelp, "stephanie#08- 77.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWVictimGetOffMe, "stephanie#08- 78.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWVictimVeryBadDay, "stephanie#10- 01.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWVictimHelpUnderHere, "stephanie#10- 23.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWVictimThatsIllegal, "stephanie#11- 10.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWVictimAlreadyDead, "stephanie#11- 80.wav"); DEFINE_SAMPLE_ID(SMDF_FEMALE_PAIN, g_smidWVictimRunForLives, "stephanie#11- 85.wav"); #if (TARGET == SUPER_POSTAL) || (TARGET == JAPAN_ADDON) // New Japanese sounds DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAsami_b1, "asami-b1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAsami_b2, "asami-b2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAsami_d1, "asami-d1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAsami_d2, "asami-d2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAsami_h1, "asami-h1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAsami_h2, "asami-h2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAsami_h3, "asami-h3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAsami_h4, "asami-h4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAsami_o1, "asami-o1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAsami_o2, "asami-o2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAsami_r1, "asami-r1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAsami_r2, "asami-r2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAsami_r3, "asami-r3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAsami_r4, "asami-r4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAsami_sc1, "asami-sc1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAsami_sc2, "asami-sc2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAsami_sc3, "asami-sc3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAsami_sc4, "asami-sc4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAsami_ss1, "asami-ss1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAsami_ss2, "asami-ss2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAsami_ss3, "asami-ss3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAsami_ss4, "asami-ss4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAyame_b1, "ayame-b1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAyame_b2, "ayame-b2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAyame_d1, "ayame-d1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAyame_d2, "ayame-d2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAyame_h1, "ayame-h1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAyame_h2, "ayame-h2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAyame_h3, "ayame-h3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAyame_h4, "ayame-h4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAyame_o1, "ayame-o1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAyame_o2, "ayame-o2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAyame_r1, "ayame-r1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAyame_r2, "ayame-r2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAyame_r3, "ayame-r3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAyame_r4, "ayame-r4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAyame_sc1, "ayame-sc1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAyame_sc2, "ayame-sc2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAyame_sc3, "ayame-sc3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAyame_sc4, "ayame-sc4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAyame_ss1, "ayame-ss1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAyame_ss2, "ayame-ss2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAyame_ss3, "ayame-ss3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidAyame_ss4, "ayame-ss4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidCompsales_b1, "compsales-b1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidCompsales_b2, "compsales-b2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidCompsales_d1, "compsales-d1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidCompsales_d2, "compsales-d2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidCompsales_h1, "compsales-h1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidCompsales_h2, "compsales-h2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidCompsales_h3, "compsales-h3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidCompsales_h4, "compsales-h4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidCompsales_o1, "compsales-o1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidCompsales_o2, "compsales-o2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidCompsales_r1, "compsales-r1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidCompsales_r2, "compsales-r2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidCompsales_r3, "compsales-r3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidCompsales_r4, "compsales-r4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidCompsales_sc1, "compsales-sc1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidCompsales_sc2, "compsales-sc2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidCompsales_sc3, "compsales-sc3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidCompsales_sc4, "compsales-sc4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidCompsales_ss1, "compsales-ss1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidCompsales_ss2, "compsales-ss2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidCompsales_ss3, "compsales-ss3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidCompsales_ss4, "compsales-ss4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidCompshop_b1, "compshop-b1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidCompshop_b2, "compshop-b2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidCompshop_d1, "compshop-d1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidCompshop_d2, "compshop-d2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidCompshop_h1, "compshop-h1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidCompshop_h2, "compshop-h2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidCompshop_h3, "compshop-h3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidCompshop_h4, "compshop-h4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidCompshop_o1, "compshop-o1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidCompshop_o2, "compshop-o2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidCompshop_r1, "compshop-r1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidCompshop_r2, "compshop-r2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidCompshop_r3, "compshop-r3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidCompshop_r4, "compshop-r4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidCompshop_sc1, "compshop-sc1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidCompshop_sc2, "compshop-sc2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidCompshop_sc3, "compshop-sc3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidCompshop_sc4, "compshop-sc4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidCompshop_ss1, "compshop-ss1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidCompshop_ss2, "compshop-ss2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidCompshop_ss3, "compshop-ss3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidCompshop_ss4, "compshop-ss4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidKazuki_b1, "kazuki-b1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidKazuki_b2, "kazuki-b2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidKazuki_d1, "kazuki-d1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidKazuki_d2, "kazuki-d2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidKazuki_h1, "kazuki-h1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidKazuki_h2, "kazuki-h2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidKazuki_h3, "kazuki-h3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidKazuki_h4, "kazuki-h4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidKazuki_o1, "kazuki-o1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidKazuki_o2, "kazuki-o2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidKazuki_r1, "kazuki-r1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidKazuki_r2, "kazuki-r2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidKazuki_r3, "kazuki-r3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidKazuki_r4, "kazuki-r4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidKazuki_sc1, "kazuki-sc1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidKazuki_sc2, "kazuki-sc2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidKazuki_sc3, "kazuki-sc3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidKazuki_sc4, "kazuki-sc4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidKazuki_ss1, "kazuki-ss1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidKazuki_ss2, "kazuki-ss2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidKazuki_ss3, "kazuki-ss3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidKazuki_ss4, "kazuki-ss4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidKensaku_b1, "kensaku-b1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidKensaku_b2, "kensaku-b2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidKensaku_d1, "kensaku-d1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidKensaku_d2, "kensaku-d2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidKensaku_h1, "kensaku-h1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidKensaku_h2, "kensaku-h2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidKensaku_h3, "kensaku-h3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidKensaku_h4, "kensaku-h4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidKensaku_o1, "kensaku-o1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidKensaku_o2, "kensaku-o2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidKensaku_r1, "kensaku-r1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidKensaku_r2, "kensaku-r2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidKensaku_r3, "kensaku-r3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidKensaku_r4, "kensaku-r4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidKensaku_sc1, "kensaku-sc1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidKensaku_sc2, "kensaku-sc2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidKensaku_sc3, "kensaku-sc3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidKensaku_sc4, "kensaku-sc4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidKensaku_ss1, "kensaku-ss1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidKensaku_ss2, "kensaku-ss2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidKensaku_ss3, "kensaku-ss3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidKensaku_ss4, "kensaku-ss4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidNoboru_b1, "noboru-b1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidNoboru_b2, "noboru-b2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidNoboru_d1, "noboru-d1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidNoboru_d2, "noboru-d2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidNoboru_h1, "noboru-h1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidNoboru_h2, "noboru-h2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidNoboru_h3, "noboru-h3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidNoboru_h4, "noboru-h4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidNoboru_o1, "noboru-o1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidNoboru_o2, "noboru-o2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidNoboru_r1, "noboru-r1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidNoboru_r2, "noboru-r2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidNoboru_r3, "noboru-r3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidNoboru_r4, "noboru-r4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidNoboru_sc1, "noboru-sc1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidNoboru_sc2, "noboru-sc2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidNoboru_sc3, "noboru-sc3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidNoboru_sc4, "noboru-sc4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidNoboru_ss1, "noboru-ss1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidNoboru_ss2, "noboru-ss2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidNoboru_ss3, "noboru-ss3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidNoboru_ss4, "noboru-ss4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOsales_b1, "osales-b1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOsales_b2, "osales-b2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOsales_d1, "osales-d1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOsales_d2, "osales-d2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOsales_h1, "osales-h1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOsales_h2, "osales-h2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOsales_h3, "osales-h3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOsales_h4, "osales-h4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOsales_o1, "osales-o1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOsales_o2, "osales-o2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOsales_r1, "osales-r1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOsales_r2, "osales-r2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOsales_r3, "osales-r3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOsales_r4, "osales-r4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOsales_sc1, "osales-sc1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOsales_sc2, "osales-sc2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOsales_sc3, "osales-sc3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOsales_sc4, "osales-sc4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOsales_ss1, "osales-ss1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOsales_ss2, "osales-ss2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOsales_ss3, "osales-ss3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOsales_ss4, "osales-ss4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOsamu_b1, "osamu-b1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOsamu_b2, "osamu-b2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOsamu_d1, "osamu-d1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOsamu_d2, "osamu-d2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOsamu_h1, "osamu-h1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOsamu_h2, "osamu-h2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOsamu_h3, "osamu-h3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOsamu_h4, "osamu-h4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOsamu_o1, "osamu-o1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOsamu_o2, "osamu-o2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOsamu_r1, "osamu-r1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOsamu_r2, "osamu-r2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOsamu_r3, "osamu-r3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOsamu_r4, "osamu-r4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOsamu_sc1, "osamu-sc1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOsamu_sc2, "osamu-sc2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOsamu_sc3, "osamu-sc3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOsamu_sc4, "osamu-sc4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOsamu_ss1, "osamu-ss1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOsamu_ss2, "osamu-ss2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOsamu_ss3, "osamu-ss3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidOsamu_ss4, "osamu-ss4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRyuichi_b1, "ryuichi-b1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRyuichi_b2, "ryuichi-b2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRyuichi_d1, "ryuichi-d1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRyuichi_d2, "ryuichi-d2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRyuichi_h1, "ryuichi-h1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRyuichi_h2, "ryuichi-h2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRyuichi_h3, "ryuichi-h3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRyuichi_h4, "ryuichi-h4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRyuichi_o1, "ryuichi-o1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRyuichi_o2, "ryuichi-o2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRyuichi_r1, "ryuichi-r1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRyuichi_r2, "ryuichi-r2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRyuichi_r3, "ryuichi-r3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRyuichi_r4, "ryuichi-r4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRyuichi_sc1, "ryuichi-sc1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRyuichi_sc2, "ryuichi-sc2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRyuichi_sc3, "ryuichi-sc3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRyuichi_sc4, "ryuichi-sc4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRyuichi_ss1, "ryuichi-ss1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRyuichi_ss2, "ryuichi-ss2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRyuichi_ss3, "ryuichi-ss3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidRyuichi_ss4, "ryuichi-ss4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidSakura_b1, "sakura-b1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidSakura_b2, "sakura-b2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidSakura_d1, "sakura-d1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidSakura_d2, "sakura-d2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidSakura_h1, "sakura-h1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidSakura_h2, "sakura-h2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidSakura_h3, "sakura-h3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidSakura_h4, "sakura-h4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidSakura_o1, "sakura-o1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidSakura_o2, "sakura-o2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidSakura_r1, "sakura-r1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidSakura_r2, "sakura-r2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidSakura_r3, "sakura-r3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidSakura_r4, "sakura-r4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidSakura_sc1, "sakura-sc1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidSakura_sc2, "sakura-sc2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidSakura_sc3, "sakura-sc3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidSakura_sc4, "sakura-sc4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidSakura_ss1, "sakura-ss1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidSakura_ss2, "sakura-ss2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidSakura_ss3, "sakura-ss3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidSakura_ss4, "sakura-ss4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidShinobu_b1, "shinobu-b1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidShinobu_b2, "shinobu-b2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidShinobu_d1, "shinobu-d1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidShinobu_d2, "shinobu-d2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidShinobu_h1, "shinobu-h1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidShinobu_h2, "shinobu-h2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidShinobu_h3, "shinobu-h3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidShinobu_h4, "shinobu-h4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidShinobu_o1, "shinobu-o1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidShinobu_o2, "shinobu-o2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidShinobu_r1, "shinobu-r1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidShinobu_r2, "shinobu-r2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidShinobu_r3, "shinobu-r3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidShinobu_r4, "shinobu-r4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidShinobu_sc1, "shinobu-sc1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidShinobu_sc2, "shinobu-sc2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidShinobu_sc3, "shinobu-sc3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidShinobu_sc4, "shinobu-sc4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidShinobu_ss1, "shinobu-ss1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidShinobu_ss2, "shinobu-ss2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidShinobu_ss3, "shinobu-ss3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidShinobu_ss4, "shinobu-ss4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidTadao_b1, "tadao-b1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidTadao_b2, "tadao-b2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidTadao_d1, "tadao-d1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidTadao_d2, "tadao-d2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidTadao_h1, "tadao-h1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidTadao_h2, "tadao-h2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidTadao_h3, "tadao-h3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidTadao_h4, "tadao-h4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidTadao_o1, "tadao-o1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidTadao_o2, "tadao-o2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidTadao_r1, "tadao-r1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidTadao_r2, "tadao-r2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidTadao_r3, "tadao-r3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidTadao_r4, "tadao-r4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidTadao_sc1, "tadao-sc1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidTadao_sc2, "tadao-sc2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidTadao_sc3, "tadao-sc3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidTadao_sc4, "tadao-sc4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidTadao_ss1, "tadao-ss1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidTadao_ss2, "tadao-ss2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidTadao_ss3, "tadao-ss3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidTadao_ss4, "tadao-ss4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidTomiko_b1, "tomiko-b1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidTomiko_b2, "tomiko-b2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidTomiko_d1, "tomiko-d1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidTomiko_d2, "tomiko-d2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidTomiko_h1, "tomiko-d1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidTomiko_h2, "tomiko-h2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidTomiko_h3, "tomiko-h3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidTomiko_h4, "tomiko-h4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidTomiko_o1, "tomiko-o1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidTomiko_o2, "tomiko-o2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidTomiko_r1, "tomiko-r1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidTomiko_r2, "tomiko-r2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidTomiko_r3, "tomiko-r3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidTomiko_r4, "tomiko-r4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidTomiko_sc1, "tomiko-sc1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidTomiko_sc2, "tomiko-sc2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidTomiko_sc3, "tomiko-sc3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidTomiko_sc4, "tomiko-sc4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidTomiko_ss1, "tomiko-ss1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidTomiko_ss2, "tomiko-ss2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidTomiko_ss3, "tomiko-ss3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidTomiko_ss4, "tomiko-ss4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidYutaka_b1, "yutaka-b1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidYutaka_b2, "yutaka-b2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidYutaka_d1, "yutaka-d1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidYutaka_d2, "yutaka-d2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidYutaka_h1, "yutaka-h1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidYutaka_h2, "yutaka-h2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidYutaka_h3, "yutaka-h3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidYutaka_h4, "yutaka-h4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidYutaka_o1, "yutaka-o1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidYutaka_o2, "yutaka-o2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidYutaka_r1, "yutaka-r1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidYutaka_r2, "yutaka-r2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidYutaka_r3, "yutaka-r3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidYutaka_r4, "yutaka-r4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidYutaka_sc1, "yutaka-sc1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidYutaka_sc2, "yutaka-sc2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidYutaka_sc3, "yutaka-sc3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidYutaka_sc4, "yutaka-sc4.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidYutaka_ss1, "yutaka-ss1.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidYutaka_ss2, "yutaka-ss2.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidYutaka_ss3, "yutaka-ss3.wav"); DEFINE_SAMPLE_ID(SMDF_NO_DESCRIPT, g_smidYutaka_ss4, "yutaka-ss4.wav"); #endif ////////////////////////////////////////////////////////////////////////////// // Exported (extern) variables. ////////////////////////////////////////////////////////////////////////////// // The SampleMaster's resmgr. extern RResMgr g_resmgrSamples; extern void PlayWithMyOrgan(); // actually in organ.cpp ////////////////////////////////////////////////////////////////////////////// // Protos. ////////////////////////////////////////////////////////////////////////////// // Set the volume for a category of sounds (0-SampleMaster::UserMaxVolume) // returns SUCCESS if input is valid short SetCategoryVolume( SampleMaster::SoundCategory eType, short sVolume = SampleMaster::UserMaxVolume); ////////////////////////////////////////////////////////////////////////////// // Get the volume for a category of sounds (0-SampleMaster::UserMaxVolume) // returns volume, or -1 if category is invalid. ////////////////////////////////////////////////////////////////////////////// short GetCategoryVolume( SampleMaster::SoundCategory eType = SampleMaster::Unspecified); ////////////////////////////////////////////////////////////////////////////// // Set the current volume for a sound currently playing. (0-255) // You need the volume ID returned from PlaySample. // You will NOT get an error if number doesn't match. // (It is assumed your sound has merely finished.) // Returns SUCCESS or FAILURE ////////////////////////////////////////////////////////////////////////////// short SetInstanceVolume( SampleMaster::SoundInstance si, // make sure it is YOUR sound short sVolume = 255); // 0 - 255 ////////////////////////////////////////////////////////////////////////////// // // Calculate volume based on 3d distance... [ 1 / (R*R) ] // Distance is relative to the current sound position, which // is set independently by the App. // // The attenuation radius is the distance at which volume is // half the original level. (Very soft, but still audible) // // Returns 0-255 for volume (255 = epicenter), or -1 on error // ////////////////////////////////////////////////////////////////////////////// short DistanceToVolume(float fX, // in Postal 3d coordinates float fY, float fZ, float fR // Sound half life ); ////////////////////////////////////////////////////////////////////////////// // Set the current 3d center of the sound being played ////////////////////////////////////////////////////////////////////////////// void SetSoundLocation(float fX, float fY, float fZ); // Cache a sample. Causes sample to be loaded, if it is not. This keeps it // available in an instant until the next PurgeSamples() call. void CacheSample( // Returns nothing. SampleMasterID id); // Identifier of sample you want played. // Plays a sample with volume adjustment. This may require load from disk. void PlaySample( // Returns nothing. // Does not fail. SampleMasterID id, // In: Identifier of sample you want played. SampleMaster::SoundCategory eType, // In: Sound Volume Category for user adjustment short sInitialVolume = 255, // In: Initial Sound Volume (0 - 255) SampleMaster::SoundInstance* psi = NULL, // Out: Handle for adjusting sound volume long* plSampleDuration = NULL, // Out: Sample duration in ms, if not NULL. long lLoopStartTime = -1, // In: Where to loop back to in milliseconds. // -1 indicates no looping (unless m_sLoop is // explicitly set). long lLoopEndTime = 0, // In: Where to loop back from in milliseconds. // In: If less than 1, the end + lLoopEndTime is used. bool bPurgeSample = false); // In: Call ReleaseAndPurge rather than Release after playing #if 0 // Backwards is for sux. OOooooh grenader guy. Just kidding. /////////////////////////////////////////////////////////////////////////////////////////////////// // BACKWARDS COMPATIBLE STUB PROVIDED FOR YOUR COMPILING CONVENIENCE // Plays a sample. This may require load from disk. void PlaySample( // Returns nothing. // Does not fail. SampleMasterID id, // In: Identifier of sample you want played. long* plSampleDuration = NULL, // Out: Sample duration in ms, if not NULL. long lLoopStartTime = -1, // In: Where to loop back to in milliseconds. // -1 indicates no looping (unless m_sLoop is // explicitly set). long lLoopEndTime = 0, // In: Where to loop back from in milliseconds. // In: If less than 1, the end + lLoopEndTime is used. bool bPurgeSample = false); // In: Call ReleaseAndPurge rather than Release after playing // Plays a sample and purges the resource after playing (as long as nobody // else has used the same sample resource) void PlaySampleThenPurge( // Returns nothing. // Does not fail. SampleMasterID id, // In: Identifier of sample you want played. SampleMaster::SoundInstance* psi = NULL, // Out: Handle for adjusting sound volume SampleMaster::SoundCategory eType = SampleMaster::Unspecified, // In: Sound Volume Category for user adjustment short sInitialVolume = 255, // In: Initial Sound Volume (0 - 255) long* plSampleDuration = NULL, // Out: Sample duration in ms, if not NULL. long lLoopStartTime = -1, // In: Where to loop back to in milliseconds. // -1 indicates no looping (unless m_sLoop is // explicitly set). long lLoopEndTime = 0); // In: Where to loop back from in milliseconds. // If les than 1, the end + lLoopEndTime is used. #endif // Checks if a particular sample is playing. // Note: An ugly side effect is that this will cause the sample to // load, if it is not already loaded. bool IsSamplePlaying( // Returns true, if the sample is playing, // false otherwise. SampleMasterID id); // Identifier of sample to be checked. // Checks if the specified play instance is still going. bool IsSamplePlaying( // Returns true, if the sample is playing, // false otherwise. SampleMaster::SoundInstance si); // In: Identifies play instance. // Checks if any sample is playing. bool IsSamplePlaying(void); // Returns true, if a sample is playing, // false otherwise. // Aborts the specified play instance if it is still going. short AbortSample( // Returns 0 if sample aborted, 1 if not. SampleMaster::SoundInstance si); // In: Identifies play instance. // Purges all samples that are not in use. void PurgeSamples(void); // Returns nothing. // Purge sample. Releases a particular sample. // Note that this cannot be implemented with the current RResMgr, so it does // not work. void PurgeSample( // Returns nothing. SampleMasterID id); // Identifier of sample you want played. // Aborts all currently playing samples. void AbortAllSamples(void); // Returns nothing. // Pauses all active samples. extern void PauseAllSamples(); // Resumes all paused samples. extern void ResumeAllSamples(); // Stops looping the specified play instance. That is, it will continue from // its current play point to the end. void StopLoopingSample( // Returns nothing. SampleMaster::SoundInstance si); // In: Identifies play instance. /////////////////////////////////////////////////////////////////////////////// ////// Danger! Danger! //// Do not cross unless you have ///////////////////// /////////////////////////// exhausted the rest of the API ///////////////////// /////////////////////////// for your task!!!!!!!!!!!!!!!! ///////////////////// /////////////////////////////////////////////////////////////////////////////// // If you must, you can access the RSnd. IF YOU DO, READ THIS: // This function will always return an RSnd, even if your play instance is // long gone. // THERE ARE LIMITATIONS TO WHAT YOU CAN DO WITH THIS RSND: // 1) NEVER READ any value from the RSnd. You may only WRITE to the RSnd. RSnd* GetInstanceChannel( // Returns ptr to an RSnd. Yours, if // it has not finished with your sample. // A generic one, otherwise. SampleMaster::SoundInstance si); // In: Identifies play instance. #endif // SAMPLEMASTER_H ////////////////////////////////////////////////////////////////////////////// // EOF //////////////////////////////////////////////////////////////////////////////