#define DEFAULTLIGHTLEVEL 300 typedef struct epair_s { struct epair_s *next; char key[MAX_KEY]; char value[MAX_VALUE]; } epair_t; typedef struct entity_s { char classname[64]; vec3_t origin; float angle; int light; int style; char target[32]; char targetname[32]; struct epair_s *epairs; struct entity_s *targetent; } entity_t; extern entity_t entities[MAX_MAP_ENTITIES]; extern int num_entities; char *ValueForKey (entity_t *ent, char *key); void SetKeyValue (entity_t *ent, char *key, char *value); float FloatForKey (entity_t *ent, char *key); void GetVectorForKey (entity_t *ent, char *key, vec3_t vec); void LoadEntities (void); void WriteEntitiesToString (void);