/*
===========================================================================
Return to Castle Wolfenstein multiplayer GPL Source Code
Copyright (C) 1999-2010 id Software LLC, a ZeniMax Media company.
This file is part of the Return to Castle Wolfenstein multiplayer GPL Source Code (RTCW MP Source Code).
RTCW MP Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
RTCW MP Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with RTCW MP Source Code. If not, see .
In addition, the RTCW MP Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the RTCW MP Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#ifdef OMNI_TIMER
#import "macosx_timers.h"
#import
#import
OTStackNode *rootNode;
OTStackNode *markFragmentsNode1;
OTStackNode *markFragmentsNode2;
OTStackNode *markFragmentsGrid;
OTStackNode *markFragmentsNode4;
OTStackNode *addMarkFragmentsNode;
OTStackNode *chopPolyNode;
OTStackNode *boxTraceNode;
OTStackNode *boxOnPlaneSideNode;
OTStackNode *recursiveWorldNode;
OTStackNode *surfaceAnimNode;
OTStackNode *surfaceFaceNode;
OTStackNode *surfaceMeshNode;
OTStackNode *surfaceEndNode;
OTStackNode *shadowEndNode;
OTStackNode *stageIteratorGenericNode;
OTStackNode *computeColorAndTexNode;
OTStackNode *mp3DecodeNode;
void InitializeTimers() {
const char *env;
OTSetup();
rootNode = OTStackNodeCreate( "root" );
markFragmentsNode1 = OTStackNodeCreate( "R_MarkFragments 1" );
markFragmentsNode2 = OTStackNodeCreate( "R_MarkFragments 2" );
markFragmentsGrid = OTStackNodeCreate( "R_MarkFragmentsGrid" );
markFragmentsNode4 = OTStackNodeCreate( "R_MarkFragments 4" );
addMarkFragmentsNode = OTStackNodeCreate( "R_AddMarkFragments" );
chopPolyNode = OTStackNodeCreate( "R_ChopPolyBehindPlane" );
boxTraceNode = OTStackNodeCreate( "CM_BoxTrace" );
boxOnPlaneSideNode = OTStackNodeCreate( "BoxOnPlaneSide" );
recursiveWorldNode = OTStackNodeCreate( "R_RecursiveWorldNode" );
surfaceAnimNode = OTStackNodeCreate( "RB_SurfaceAnim" );
surfaceFaceNode = OTStackNodeCreate( "RB_SurfaceFace" );
surfaceMeshNode = OTStackNodeCreate( "RB_SurfaceMesh" );
surfaceEndNode = OTStackNodeCreate( "RB_EndSurface" );
shadowEndNode = OTStackNodeCreate( "RB_ShadowTessEnd" );
stageIteratorGenericNode = OTStackNodeCreate( "RB_StageIteratorGeneric" );
computeColorAndTexNode = OTStackNodeCreate( "ComputeColors & ComputeTexCoords" );
mp3DecodeNode = OTStackNodeCreate( "MP3Stream_Decode" );
}
#endif // OMNI_TIMER