/* =========================================================================== Return to Castle Wolfenstein single player GPL Source Code Copyright (C) 1999-2010 id Software LLC, a ZeniMax Media company. This file is part of the Return to Castle Wolfenstein single player GPL Source Code (“RTCW SP Source Code”). RTCW SP Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. RTCW SP Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with RTCW SP Source Code. If not, see . In addition, the RTCW SP Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the RTCW SP Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ //=========================================================================== // // Name: l_bsp_ent.c // Function: bsp entity parsing // Programmer: Mr Elusive (MrElusive@demigod.demon.nl) // Last update: 1999-04-05 // Tab Size: 3 // Notes: - //=========================================================================== #include "l_cmd.h" #include "l_math.h" #include "l_mem.h" #include "l_log.h" #include "../botlib/l_script.h" #include "l_bsp_ent.h" #define MAX_KEY 32 #define MAX_VALUE 1024 int num_entities; entity_t entities[MAX_MAP_ENTITIES]; void StripTrailing( char *e ) { char *s; s = e + strlen( e ) - 1; while ( s >= e && *s <= 32 ) { *s = 0; s--; } } /* ================= ParseEpair ================= */ epair_t *ParseEpair( script_t *script ) { epair_t *e; token_t token; e = GetMemory( sizeof( epair_t ) ); memset( e, 0, sizeof( epair_t ) ); PS_ExpectAnyToken( script, &token ); StripDoubleQuotes( token.string ); if ( strlen( token.string ) >= MAX_KEY - 1 ) { Error( "ParseEpair: token %s too long", token.string ); } e->key = copystring( token.string ); PS_ExpectAnyToken( script, &token ); StripDoubleQuotes( token.string ); if ( strlen( token.string ) >= MAX_VALUE - 1 ) { Error( "ParseEpair: token %s too long", token.string ); } e->value = copystring( token.string ); // strip trailing spaces StripTrailing( e->key ); StripTrailing( e->value ); return e; } //end of the function ParseEpair /* ================ ParseEntity ================ */ qboolean ParseEntity( script_t *script ) { epair_t *e; entity_t *mapent; token_t token; if ( !PS_ReadToken( script, &token ) ) { return false; } if ( strcmp( token.string, "{" ) ) { Error( "ParseEntity: { not found" ); } if ( num_entities == MAX_MAP_ENTITIES ) { Error( "num_entities == MAX_MAP_ENTITIES" ); } mapent = &entities[num_entities]; num_entities++; do { if ( !PS_ReadToken( script, &token ) ) { Error( "ParseEntity: EOF without closing brace" ); } if ( !strcmp( token.string, "}" ) ) { break; } PS_UnreadLastToken( script ); e = ParseEpair( script ); e->next = mapent->epairs; mapent->epairs = e; } while ( 1 ); return true; } //end of the function ParseEntity void PrintEntity( entity_t *ent ) { epair_t *ep; printf( "------- entity %p -------\n", ent ); for ( ep = ent->epairs ; ep ; ep = ep->next ) { printf( "%s = %s\n", ep->key, ep->value ); } } void SetKeyValue( entity_t *ent, char *key, char *value ) { epair_t *ep; for ( ep = ent->epairs ; ep ; ep = ep->next ) if ( !strcmp( ep->key, key ) ) { FreeMemory( ep->value ); ep->value = copystring( value ); return; } ep = GetMemory( sizeof( *ep ) ); ep->next = ent->epairs; ent->epairs = ep; ep->key = copystring( key ); ep->value = copystring( value ); } char *ValueForKey( entity_t *ent, char *key ) { epair_t *ep; for ( ep = ent->epairs ; ep ; ep = ep->next ) if ( !strcmp( ep->key, key ) ) { return ep->value; } return ""; } vec_t FloatForKey( entity_t *ent, char *key ) { char *k; k = ValueForKey( ent, key ); return atof( k ); } void GetVectorForKey( entity_t *ent, char *key, vec3_t vec ) { char *k; double v1, v2, v3; k = ValueForKey( ent, key ); // scanf into doubles, then assign, so it is vec_t size independent v1 = v2 = v3 = 0; sscanf( k, "%lf %lf %lf", &v1, &v2, &v3 ); vec[0] = v1; vec[1] = v2; vec[2] = v3; }