/* =========================================================================== Return to Castle Wolfenstein single player GPL Source Code Copyright (C) 1999-2010 id Software LLC, a ZeniMax Media company. This file is part of the Return to Castle Wolfenstein single player GPL Source Code (“RTCW SP Source Code”). RTCW SP Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. RTCW SP Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with RTCW SP Source Code. If not, see . In addition, the RTCW SP Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the RTCW SP Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ // NO LONGER USED #if 0 #include "qbsp.h" extern dleaf_t dleafs[MAX_MAP_LEAFS]; /* ============================================================================== PORTAL FILE GENERATION Save out name.prt for qvis to read ============================================================================== */ #define PORTALFILE "PRT1" FILE *pf; int num_visclusters; // clusters the player can be in int num_visportals; void WriteFloat2( FILE *f, vec_t v ) { if ( fabs( v - Q_rint( v ) ) < 0.001 ) { fprintf( f,"%i ",(int)Q_rint( v ) ); } else { fprintf( f,"%f ",v ); } } /* ================= WritePortalFile_r ================= */ void WritePortalFile_r( node_t *node ) { int i, s; portal_t *p; winding_t *w; vec3_t normal; vec_t dist; // decision node if ( node->planenum != PLANENUM_LEAF && !node->detail_seperator ) { WritePortalFile_r( node->children[0] ); WritePortalFile_r( node->children[1] ); return; } if ( node->contents & CONTENTS_SOLID ) { return; } for ( p = node->portals ; p ; p = p->next[s] ) { w = p->winding; s = ( p->nodes[1] == node ); if ( w && p->nodes[0] == node ) { if ( !Portal_VisFlood( p ) ) { continue; } // write out to the file // sometimes planes get turned around when they are very near // the changeover point between different axis. interpret the // plane the same way vis will, and flip the side orders if needed // FIXME: is this still relevent? WindingPlane( w, normal, &dist ); if ( DotProduct( p->plane.normal, normal ) < 0.99 ) { // backwards... fprintf( pf,"%i %i %i ",w->numpoints, p->nodes[1]->cluster, p->nodes[0]->cluster ); } else { fprintf( pf,"%i %i %i ",w->numpoints, p->nodes[0]->cluster, p->nodes[1]->cluster ); } for ( i = 0 ; i < w->numpoints ; i++ ) { fprintf( pf,"(" ); WriteFloat2( pf, w->p[i][0] ); WriteFloat2( pf, w->p[i][1] ); WriteFloat2( pf, w->p[i][2] ); fprintf( pf,") " ); } fprintf( pf,"\n" ); } } } /* ================ FillLeafNumbers_r All of the leafs under node will have the same cluster ================ */ void FillLeafNumbers_r( node_t *node, int num ) { if ( node->planenum == PLANENUM_LEAF ) { if ( node->contents & CONTENTS_SOLID ) { node->cluster = -1; } else { node->cluster = num; } return; } node->cluster = num; FillLeafNumbers_r( node->children[0], num ); FillLeafNumbers_r( node->children[1], num ); } /* ================ NumberLeafs_r ================ */ void NumberLeafs_r( node_t *node ) { portal_t *p; if ( node->planenum != PLANENUM_LEAF && !node->detail_seperator ) { // decision node node->cluster = -99; NumberLeafs_r( node->children[0] ); NumberLeafs_r( node->children[1] ); return; } // either a leaf or a detail cluster if ( node->contents & CONTENTS_SOLID ) { // solid block, viewpoint never inside node->cluster = -1; return; } FillLeafNumbers_r( node, num_visclusters ); num_visclusters++; // count the portals for ( p = node->portals ; p ; ) { if ( p->nodes[0] == node ) { // only write out from first leaf if ( Portal_VisFlood( p ) ) { num_visportals++; } p = p->next[0]; } else { p = p->next[1]; } } } /* ================ CreateVisPortals_r ================ */ void CreateVisPortals_r( node_t *node ) { // stop as soon as we get to a detail_seperator, which // means that everything below is in a single cluster if ( node->planenum == PLANENUM_LEAF || node->detail_seperator ) { return; } MakeNodePortal( node ); SplitNodePortals( node ); CreateVisPortals_r( node->children[0] ); CreateVisPortals_r( node->children[1] ); } /* ================ FinishVisPortals_r ================ */ void FinishVisPortals2_r( node_t *node ) { if ( node->planenum == PLANENUM_LEAF ) { return; } MakeNodePortal( node ); SplitNodePortals( node ); FinishVisPortals2_r( node->children[0] ); FinishVisPortals2_r( node->children[1] ); } void FinishVisPortals_r( node_t *node ) { if ( node->planenum == PLANENUM_LEAF ) { return; } if ( node->detail_seperator ) { FinishVisPortals2_r( node ); return; } FinishVisPortals_r( node->children[0] ); FinishVisPortals_r( node->children[1] ); } int clusterleaf; void SaveClusters_r( node_t *node ) { if ( node->planenum == PLANENUM_LEAF ) { dleafs[clusterleaf++].cluster = node->cluster; return; } SaveClusters_r( node->children[0] ); SaveClusters_r( node->children[1] ); } /* ================ WritePortalFile ================ */ void WritePortalFile( tree_t *tree ) { char filename[1024]; node_t *headnode; qprintf( "--- WritePortalFile ---\n" ); headnode = tree->headnode; num_visclusters = 0; num_visportals = 0; Tree_FreePortals_r( headnode ); MakeHeadnodePortals( tree ); CreateVisPortals_r( headnode ); // set the cluster field in every leaf and count the total number of portals NumberLeafs_r( headnode ); // write the file sprintf( filename, "%s.prt", source ); printf( "writing %s\n", filename ); pf = fopen( filename, "w" ); if ( !pf ) { Error( "Error opening %s", filename ); } fprintf( pf, "%s\n", PORTALFILE ); fprintf( pf, "%i\n", num_visclusters ); fprintf( pf, "%i\n", num_visportals ); qprintf( "%5i visclusters\n", num_visclusters ); qprintf( "%5i visportals\n", num_visportals ); WritePortalFile_r( headnode ); fclose( pf ); // we need to store the clusters out now because ordering // issues made us do this after writebsp... clusterleaf = 1; SaveClusters_r( headnode ); } #endif