/*
* Seven Kingdoms: Ancient Adversaries
*
* Copyright 1997,1998 Enlight Software Ltd.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
*/
// Filename : ORAIN3.CPP
// Description: class rain spot
// Ownership : Gilbert
#include
#include
#include
#include
// -------- Begin of function RainSpot::init -------//
void RainSpot::init(Rain *, short destX, short destY, short maxStep)
{
// rain_ptr = rain;
center_x = destX;
center_y = destY;
step = 0;
max_step = maxStep;
}
// -------- End of function RainSpot::init -------//
// -------- Begin of function RainSpot::fall -------//
void RainSpot::fall()
{
step ++;
}
// -------- End of function RainSpot::fall -------//
// -------- Begin of function RainSpot::draw_step -------//
void RainSpot::draw_step(VgaBuf *vgabuf)
{
fall();
short x,y;
/*
x = center_x - step;
y = center_y - step/2;
vgabuf->draw_pixel(x,y,0x73);
x = center_x - step/2;
y = center_y - step;
vgabuf->draw_pixel(x,y,0x73);
x = center_x + step/2;
y = center_y - step;
vgabuf->draw_pixel(x,y,0x73);
x = center_x + step;
y = center_y - step/2;
vgabuf->draw_pixel(x,y,0x73);
*/
// BUGHERE : didn't check ZOOM_X1,Y1,X2,Y2
x = center_x - step;
y = center_y - step;
// ##### begin Gilbert 8/5 ######//
if( x >= ZOOM_X1 && x < ZOOM_X2 && y >= ZOOM_Y1 && y < ZOOM_Y2)
vgabuf->draw_pixel(x,y,VGA_GRAY+12);
x = center_x - step;
y = center_y + step/2;
if( x >= ZOOM_X1 && x < ZOOM_X2 && y >= ZOOM_Y1 && y < ZOOM_Y2)
vgabuf->draw_pixel(x,y,VGA_GRAY+12);
x = center_x + step;
y = center_y - step;
if( x >= ZOOM_X1 && x < ZOOM_X2 && y >= ZOOM_Y1 && y < ZOOM_Y2)
vgabuf->draw_pixel(x,y,VGA_GRAY+12);
x = center_x + step;
y = center_y + step/2;
if( x >= ZOOM_X1 && x < ZOOM_X2 && y >= ZOOM_Y1 && y < ZOOM_Y2)
vgabuf->draw_pixel(x,y,VGA_GRAY+12);
// ##### end Gilbert 8/5 ######//
}
// -------- End of function RainSpot::draw_step -------//
// -------- Begin of function RainSpot::is_goal -------//
int RainSpot::is_goal()
{
return step > max_step;
}
// -------- End of function RainSpot::is_goal -------//