/* * Seven Kingdoms: Ancient Adversaries * * Copyright 1997,1998 Enlight Software Ltd. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ // Filename : ORAIN3.CPP // Description: class rain spot // Ownership : Gilbert #include #include #include #include // -------- Begin of function RainSpot::init -------// void RainSpot::init(Rain *, short destX, short destY, short maxStep) { // rain_ptr = rain; center_x = destX; center_y = destY; step = 0; max_step = maxStep; } // -------- End of function RainSpot::init -------// // -------- Begin of function RainSpot::fall -------// void RainSpot::fall() { step ++; } // -------- End of function RainSpot::fall -------// // -------- Begin of function RainSpot::draw_step -------// void RainSpot::draw_step(VgaBuf *vgabuf) { fall(); short x,y; /* x = center_x - step; y = center_y - step/2; vgabuf->draw_pixel(x,y,0x73); x = center_x - step/2; y = center_y - step; vgabuf->draw_pixel(x,y,0x73); x = center_x + step/2; y = center_y - step; vgabuf->draw_pixel(x,y,0x73); x = center_x + step; y = center_y - step/2; vgabuf->draw_pixel(x,y,0x73); */ // BUGHERE : didn't check ZOOM_X1,Y1,X2,Y2 x = center_x - step; y = center_y - step; // ##### begin Gilbert 8/5 ######// if( x >= ZOOM_X1 && x < ZOOM_X2 && y >= ZOOM_Y1 && y < ZOOM_Y2) vgabuf->draw_pixel(x,y,VGA_GRAY+12); x = center_x - step; y = center_y + step/2; if( x >= ZOOM_X1 && x < ZOOM_X2 && y >= ZOOM_Y1 && y < ZOOM_Y2) vgabuf->draw_pixel(x,y,VGA_GRAY+12); x = center_x + step; y = center_y - step; if( x >= ZOOM_X1 && x < ZOOM_X2 && y >= ZOOM_Y1 && y < ZOOM_Y2) vgabuf->draw_pixel(x,y,VGA_GRAY+12); x = center_x + step; y = center_y + step/2; if( x >= ZOOM_X1 && x < ZOOM_X2 && y >= ZOOM_Y1 && y < ZOOM_Y2) vgabuf->draw_pixel(x,y,VGA_GRAY+12); // ##### end Gilbert 8/5 ######// } // -------- End of function RainSpot::draw_step -------// // -------- Begin of function RainSpot::is_goal -------// int RainSpot::is_goal() { return step > max_step; } // -------- End of function RainSpot::is_goal -------//