/* * Seven Kingdoms: Ancient Adversaries * * Copyright 1997,1998 Enlight Software Ltd. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ // Filename : OSNOWG.CPP // Description : the bitmap of a snow ground bitmap // Owner : Gilbert #include #include #include #include // ------- Define constant --------// #define SCAN_DENSITY 4 #define INC_SNOW_CONSTANT 8 #define INC_SNOW_RATE 8 #define MAX_SNOW_THICKNESS 0x1800 #define DEC_SNOW_RATE 10 #define SNOW_GRADE_FACTOR 0x200 // ------- Begin of function SnowGround::init --------// // // initialize a snowGround // absX,absY absolute coordinate (pixels on the map) // [short] snowMapId snow bitmap id, (default : choose randomly) // void SnowGround::init(short absX, short absY, int snowMapId) { abs_x = absX; abs_y = absY; snow_map_id = snowMapId ? snowMapId : snow_res.rand_root(m.random(1000)); minor_hp = 0; SnowInfo *snowInfo = snow_res[snow_map_id]; abs_x1 = abs_x + snowInfo->offset_x; abs_y1 = abs_y + snowInfo->offset_y; abs_x2 = abs_x1 + snowInfo->bitmap_width()-1; abs_y2 = abs_y1 + snowInfo->bitmap_height()-1; } // ------- End of function SnowGround::init --------// // ------- Begin of function SnowGround::grow --------// void SnowGround::grow(int rate) { minor_hp += rate; if( minor_hp > 100) { minor_hp -= 100; snow_map_id = snow_res[snow_map_id]->rand_next(m.random(1000)); SnowInfo *snowInfo = snow_res[snow_map_id]; abs_x1 = abs_x + snowInfo->offset_x; abs_x1 = abs_y + snowInfo->offset_y; abs_x2 = abs_x1 + snowInfo->bitmap_width()-1; abs_y2 = abs_y1 + snowInfo->bitmap_height()-1; } } // ------- End of function SnowGround::grow --------// // ------- Begin of function SnowGround::dying --------// int SnowGround::dying(int rate) { minor_hp -= rate; if( minor_hp < 0) { if( snow_res[snow_map_id]->is_root() ) { snow_map_id = 0; return 1; } else { minor_hp += 100; snow_map_id = snow_res[snow_map_id]->rand_prev(m.random(1000)); SnowInfo *snowInfo = snow_res[snow_map_id]; abs_x1 = abs_x + snowInfo->offset_x; abs_x1 = abs_y + snowInfo->offset_y; abs_x2 = abs_x1 + snowInfo->bitmap_width()-1; abs_y2 = abs_y1 + snowInfo->bitmap_height()-1; } } return 0; } // ------- End of function SnowGround::dying --------// // ------- Begin of function SnowGroundArray::init ------// void SnowGroundArray::init(long initSnowScale, long anyNumber) { snow_thick = initSnowScale * MAX_SNOW_THICKNESS / 8; snow_pattern = (anyNumber & 255) + 1; } // ------- End of function SnowGroundArray::init ------// // ------ Begin of function SnowGroundArray::inc_snow -----// void SnowGroundArray::inc_snow(int snowScale) { if( snowScale > 0) { snow_thick += (snowScale + INC_SNOW_CONSTANT ) * INC_SNOW_RATE; if( snow_thick > MAX_SNOW_THICKNESS ) snow_thick = MAX_SNOW_THICKNESS; } } // ------ End of function SnowGroundArray::inc_snow -----// // ------ Begin of function SnowGroundArray::dec_snow -----// void SnowGroundArray::dec_snow(int decRate) { decRate *= DEC_SNOW_RATE; if( snow_thick > 0) { if( snow_thick <= decRate ) { snow_thick = 0; snow_pattern = (snow_pattern & 255) + 1; } else { snow_thick -= decRate; } } } // ------ End of function SnowGroundArray::dec_snow -----// // ------ Begin of function SnowGroundArray::process -----// void SnowGroundArray::process() { int snowScale = weather.snow_scale(); if( snowScale > 0) { inc_snow(snowScale); } else { dec_snow(weather.temp_c() ); } } // ------ End of function SnowGroundArray::process -----// // ------ Begin of function SnowGroundArray::has_snow -------// int SnowGroundArray::has_snow(short x, short y) { seed = (snow_pattern << 16) + (x+y+257)*(5*x+y+1); (void) rand_seed(); long height = (rand_seed() & 0xffff) - (0xffff - snow_thick); if( height <= 0) return 0; int snowGrade = height / SNOW_GRADE_FACTOR; SnowInfo *snowInfo = snow_res[snow_res.rand_root(rand_seed()/4)]; for( ; snowGrade > 0; --snowGrade) { snowInfo = snowInfo->rand_next_ptr(rand_seed()/4); } return snowInfo->snow_map_id; } // ------ End of function SnowGroundArray::has_snow -------// // ------ Begin of function SnowGroundArray::random -------// unsigned SnowGroundArray::rand_seed() { #define MULTIPLIER 0x015a4e35L #define INCREMENT 1 seed = MULTIPLIER * seed + INCREMENT; return seed; } // ------ End of function SnowGroundArray::random -------//