/* * Seven Kingdoms: Ancient Adversaries * * Copyright 1997,1998 Enlight Software Ltd. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ // Filename : OANLINE.H // Description : header file for Animated Line, AnimLine // Ownership : Gilbert #ifndef __OANLINE_H #define __OANLINE_H class VgaBuf; class AnimLine { enum { ANIMLINE_PERIOD = 8, ANIMCOLOR_PERIOD = 6, ANIMCOLOR_INNER_PERIOD = 2, ANIMCOLOR_SERIES = 3, }; public: short bound_x1; short bound_y1; short bound_x2; short bound_y2; short phase; short color_phase; static unsigned char init_color_code[ANIMCOLOR_PERIOD][ANIMLINE_PERIOD]; static unsigned char series_color_code[ANIMCOLOR_SERIES][ANIMLINE_PERIOD]; public: void init( short x1, short y1, short x2, short y2); void draw_line( VgaBuf *, short x1, short y1, short x2, short y2, int animatedFlag=1, int effectFlag=0); void thick_line( VgaBuf *, short x1, short y1, short x2, short y2, int animatedFlag=1, int effectFlag=0); void inc_phase(); void basic_line( VgaBuf *, short x1, short y1, short x2, short y2, int animatedFlag, unsigned char* colorCode); void basic_hline( VgaBuf *, short x1, short x2, short y1, int animatedFlag, unsigned char* colorCode); void basic_vline( VgaBuf *, short x1, short y1, short y2, int animatedFlag, unsigned char* colorCode); unsigned char *get_series_color_array(int effectFlag); private: short top_intercept( short x1, short y1, short x2, short y2); short bottom_intercept( short x, short y, short x2, short y2); short left_intercept( short x, short y, short x2, short y2); short right_intercept( short x, short y, short x2, short y2); }; extern AnimLine anim_line; #endif