/* * Seven Kingdoms: Ancient Adversaries * * Copyright 1997,1998 Enlight Software Ltd. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ // Filename : OB_FLAME.H // Description : non-moving bullet attack (flamethrower) #ifndef __OB_FLAME_H #define __OB_FLAME_H #include // cur_action of BulletFlame is SPRITE_STOP before die #pragma pack(1) class BulletFlame : public Bullet { public: BulletFlame(); void init(char parentType, short parentRecno, short targetXLoc, short targetYLoc, char targetMobileType); void process_idle(); char display_layer(); //-------------- multiplayer checking codes ---------------// virtual UCHAR crc8(); virtual void clear_ptr(); }; #pragma pack() #endif