/* * Seven Kingdoms: Ancient Adversaries * * Copyright 1997,1998 Enlight Software Ltd. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ //Filename : OF_WAR.H //Description : Header of FirmWar war factory. #ifndef __OF_WAR_H #define __OF_WAR_H #ifndef __OFIRM_H #include #endif //-------- Define constant ---------// #define MAX_BUILD_QUEUE 20 //------- Define class FirmWar --------// #pragma pack(1) class FirmWar : public Firm { public: short build_unit_id; DWORD last_process_build_frame_no; float build_progress_days; char build_queue_array[MAX_BUILD_QUEUE]; // it stores the unit id. char build_queue_count; int is_operating() { return productivity > 0 && build_unit_id; } public: FirmWar(); ~FirmWar(); void put_info(int refreshFlag); void detect_info(); void disp_main_menu(int refreshFlag); void detect_main_menu(); void disp_build_menu(int refreshFlag); void detect_build_menu(); void next_day(); void process_ai(); virtual FirmWar* cast_to_FirmWar() { return this; }; void add_queue(int unitId); void remove_queue(int unitId); void cancel_build_unit(); //-------------- multiplayer checking codes ---------------// virtual UCHAR crc8(); virtual void clear_ptr(); private: void disp_war_info(int dispY1, int refreshFlag); void disp_build_button(int y, int unitId, int buttonUp); void disp_queue_button(int y, int unitId, int buttonUp); void process_build(); void process_queue(); //-------- AI actions ---------// void think_new_production(); int should_build_new_weapon(); int think_del(); }; #pragma pack() //--------------------------------------// #endif