/* * Seven Kingdoms: Ancient Adversaries * * Copyright 1997,1998 Enlight Software Ltd. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ // Filename : OINGMENU.H // Description : in-game menu (async version) #ifndef __OINGMENU_H #define __OINGMENU_H class InGameMenu { public: enum { GAME_OPTION_COUNT = 8 }; int active_flag; int refresh_flag; char game_menu_option_flag[GAME_OPTION_COUNT]; static unsigned menu_hot_key[GAME_OPTION_COUNT]; public: InGameMenu(); int is_active() { return active_flag; } void enter(char untilExitFlag); void disp(int needRepaint=0); int detect(); void exit(int action); void abort(); }; extern InGameMenu in_game_menu; #endif